Datel titles previously crashed when booting them with Dolphin's skip GameCube menu option was enabled. What exactly caused this crash?
Well, the original bug report from 7 years ago is titled "Datel AGP requires default exception handlers" (where AGP refers to Advance Game Port, but this issue applies to all Datel products), and its full text is this:
The game doesn't install exception handlers on boot like regular games that use the Nintendo SDK.
It instead relies on the handlers that the IPL install upon boot.
It does something odd that involves hitting the exception handlers that needs to be investigated.
Our non-IPL path doesn't install default handlers, but it may end up needing to do so at some point in order to properly support this game.
Since we don't only install a couple exception handlers that only do an rfi the game doesn't continue very far in the boot process withou