[assembly:ExportRenderer(typeof(Picker), typeof(PlaceHolderPicker), new[] { typeof(VisualMarker.MaterialVisual), typeof(CustomMaterial) })]
namespace VisualPicker.iOS
{
public class PlaceHolderPicker : MaterialPickerRenderer, IMaterialEntryRenderer
{
public PlaceHolderPicker()
{
}
08-30 08:09:55.562 3318-3318/? E/memtrack: Couldn't load memtrack module (No such file or directory)
08-30 08:09:55.562 3318-3318/? E/android.os.Debug: failed to load memtrack module: -2
08-30 08:09:56.865 4366-4413/com.android.launcher3 E/Surface: getSlotFromBufferLocked: unknown buffer: 0xb403d3e0
08-30 08:10:00.190 1264-1293/? E/SurfaceFlinger: ro.sf.lcd_density must be defined as a build property
08-30 08:10:00.330 3327-3351/AndroidControlGallery.AndroidControlGallery E/eglCodecCommon: glUtilsParamSize: unknow param 0x00008cdf
08-30 08:10:00.330 3327-3351/AndroidControlGallery.AndroidControlGallery E/eglCodecCommon: glUtilsParamSize: unknow param 0x00008824
08-30 08:10:03.663 3327-3327/AndroidControlGallery.AndroidControlGallery E/SpannableStringBuilder: SPAN_EXCLUSIVE_EXCLUSIVE spans cannot have a zero length
08-30 08:10:03.663 3327-3327/AndroidControlGallery.AndroidControlGallery E/SpannableStringBuilder: SPAN_EXCLUSIVE_EXCLUSIVE spans cannot have a zero length
08-30 08:10:03.780 3327-3327/AndroidCo
- Install VSCode extension
- Install VSCode extension
- download arduino IDE
- board settup https://learn.adafruit.com/adafruit-feather-huzzah-esp8266/using-arduino-ide
public double X { get; set; }
public double Width { get; set; }
public double Right { get; set; }
public double Left { get; set; }
public double Y { get; set; }
public double Height { get; set; }
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<Shell.ItemTemplate> | |
<DataTemplate> | |
<ContentView IsVisible="False"></ContentView> | |
</DataTemplate> | |
</Shell.ItemTemplate> | |
<!-- add these dynamically the Shell.Items -> | |
<MenuItem Text="Customer1 " Command="{Binding Command}" /> | |
<MenuItem Text="Customer2 " Command="{Binding Command}" /> | |
<MenuItem Text="Customer3 " Command="{Binding Command}" /> | |
<MenuItem Text="Customer4 " Command="{Binding Command}" /> |
To install the maui
workload, you have two options:
dotnet workload install
commands- Visual Studio on Windows can install
.msi
files for each workload pack. Note that the concept of a "Visual Studio workload" is different than a ".NET workload".
VS for Mac's installer and updater use dotnet workload install
commands. It's considerably simpler to get a Mac machine to a clean state.
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