Created
April 10, 2014 01:22
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Looks through all negative thoughts, gives you the most common one.
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do | |
local function thoughtIsNegative(thought) | |
return df.unit_thought_type.attrs[thought.type].value:sub(1,1)=='-' and df.unit_thought_type[thought.type]~='LackChairs' | |
end | |
local function write_gamelog_and_announce(msg,color) | |
dfhack.gui.showAnnouncement(msg,color) | |
local log = io.open('gamelog.txt', 'a') | |
log:write(msg.."\n") | |
log:close() | |
end | |
local function checkForBadThoughts() | |
local thoughts={} | |
local mostPopularNegativeThought={cur_amount=0,thought_type=-1} | |
for _,unit in ipairs(df.global.world.units.active) do | |
if dfhack.units.isCitizen(unit) then | |
for __,thought in ipairs(unit.status.recent_events) do | |
if thoughtIsNegative(thought) then | |
thoughts[thought.type]=thoughts[thought.type] or 0 | |
thoughts[thought.type]=thoughts[thought.type]+1 | |
if thoughts[thought.type]>mostPopularNegativeThought.cur_amount then | |
mostPopularNegativeThought.cur_amount=thoughts[thought.type] | |
mostPopularNegativeThought.thought_type=thought.type | |
end | |
end | |
end | |
end | |
end | |
if df.unit_thought_type[mostPopularNegativeThought.thought_type] then | |
write_gamelog_and_announce('Your dwarves are most complaining about this: "' .. df.unit_thought_type.attrs[mostPopularNegativeThought.thought_type].caption..'".',COLOR_CYAN) | |
end | |
end | |
checkForBadThoughts() | |
end |
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