Created
May 18, 2015 06:39
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import Text | |
import Color exposing (..) | |
import Mouse | |
import Window | |
import Time exposing (inSeconds, fps) | |
import Signal exposing (..) | |
import Graphics.Element exposing (..) | |
import Graphics.Collage exposing (..) | |
sampleWithFPS frames signal = sampleOn (inSeconds <~ fps frames) signal | |
sampleWithDelta signal = sampleWithFPS 35 signal | |
main = | |
scene <~ (sampleWithDelta Mouse.position) ~ (sampleWithDelta Mouse.isDown) ~ Window.dimensions | |
scene : (Int, Int) -> Bool -> (Int, Int) -> Element | |
scene (x,y) held (w, h) = | |
let (dx,dy) = | |
(toFloat x - toFloat w / 2, toFloat h / 2 - toFloat y) | |
in | |
collage w h | |
[ | |
circle 60 | |
|> filled (if held then grey else (rgb 255 150 230)) | |
|> move (dx, dy) | |
, oval 30 45 | |
|> filled (if held then grey else black) | |
|> move (dx - 20, dy + 20) | |
, oval 30 45 | |
|> filled (if held then grey else black) | |
|> move (dx + 20, dy + 20) | |
, circle 10 | |
|> filled (if held then grey else white) | |
|> move (dx + 20, dy + 30) | |
, circle 10 | |
|> filled (if held then grey else white) | |
|> move (dx - 20, dy + 30) | |
, circle 10 | |
|> filled (if held then grey else (rgb 255 50 255)) | |
|> move (dx, dy - 30) | |
, oval 25 10 | |
|> filled (if held then grey else (rgb 255 100 255)) | |
|> move (dx - 23, dy - 10) | |
, oval 25 10 | |
|> filled (if held then grey else (rgb 255 100 255)) | |
|> move (dx + 23, dy - 10) | |
] |
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