Last active
January 29, 2021 10:33
-
-
Save QuadFlask/a71ab330148d41e4e26d26900e0fd945 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import React, {FC} from "react"; | |
const SimpleLineChart: FC<{ | |
width: number; | |
height: number; | |
strokeWidth?: number; | |
strokeColor?: string; | |
data: { value: number; label?: string }[]; | |
padding?: number; | |
}> = ({ | |
width, | |
height, | |
data, | |
strokeWidth, | |
strokeColor = "#000a", | |
padding = 16, | |
}) => { | |
const legendHeight = 12; | |
const w = width - padding * 2; | |
const h = height - padding * 2 - legendHeight; | |
const maxValue = Math.max(...data.map(d => d.value), h, 100); | |
const ratio = h / maxValue; | |
const d = buildPath(data.map((d, i) => ([ | |
i / (data.length - 1) * w, | |
h - d.value * ratio | |
]))); | |
const d2 = d + `L ${w},${h} L ${0},${h}`; | |
const id = 'bg-' + funhash(strokeColor); | |
return <svg width={width} height={height}> | |
<defs> | |
<linearGradient id={id} gradientTransform="rotate(90)"> | |
<stop offset="0%" stopColor={strokeColor} stopOpacity={0.25}/> | |
<stop offset="100%" stopColor={strokeColor} stopOpacity={0}/> | |
</linearGradient> | |
</defs> | |
<g transform={`translate(${padding},${padding})`}> | |
<path d={d} stroke={strokeColor} strokeWidth={strokeWidth || 4} strokeLinecap={"round"} fill="none"/> | |
{/* glow */} | |
<path d={d} stroke={strokeColor} strokeOpacity={0.2} strokeWidth={(strokeWidth || 4) + 2} strokeLinecap={"round"} fill="none"/> | |
<path d={d} stroke={strokeColor} strokeOpacity={0.1} strokeWidth={(strokeWidth || 4) + 5} strokeLinecap={"round"} fill="none"/> | |
<path d={d} stroke={strokeColor} strokeOpacity={0.05} strokeWidth={(strokeWidth || 4) + 8} strokeLinecap={"round"} fill="none"/> | |
{/* bg */} | |
<path d={d2} stroke={"none"} fill={`url('#${id}')`}/> | |
{ | |
data.map((d, i) => | |
(data.length - i) % 2 === 1 | |
? <text fill="#0008" dy={16} fontSize={10} textAnchor="middle" | |
x={i / (data.length - 1) * w} y={h}>{d.label}</text> | |
: null) | |
} | |
</g> | |
</svg> | |
} | |
export default SimpleLineChart; | |
type Point = [number, number]; | |
function buildPath(points: Point[], smoothing = 0.2) { | |
const line = (pointA: Point, pointB: Point) => { | |
const lengthX = pointB[0] - pointA[0]; | |
const lengthY = pointB[1] - pointA[1]; | |
return { | |
length: Math.sqrt(Math.pow(lengthX, 2) + Math.pow(lengthY, 2)), | |
angle: Math.atan2(lengthY, lengthX) | |
}; | |
} | |
const controlPoint = (current: Point, previous: Point, next: Point, reverse: boolean = false) => { | |
const p = previous || current; | |
const n = next || current; | |
const o = line(p, n); | |
const angle = o.angle + (reverse ? Math.PI : 0); | |
const length = o.length * smoothing; | |
const x = current[0] + Math.cos(angle) * length; | |
const y = current[1] + Math.sin(angle) * length; | |
return [x, y]; | |
} | |
const bezierCommand = (point: Point, i: number, a: Point[]) => { | |
const [cpsX, cpsY] = controlPoint(a[i - 1], a[i - 2], point); | |
const [cpeX, cpeY] = controlPoint(point, a[i - 1], a[i + 1], true); | |
return `C ${cpsX},${cpsY} ${cpeX},${cpeY} ${point[0]},${point[1]}`; | |
} | |
return points.reduce((acc, point, i, a) => i === 0 | |
? `M ${point[0]},${point[1]}` | |
: `${acc} ${bezierCommand(point, i, a)}` | |
, ''); | |
} | |
function funhash(s: string) { | |
for (var i = 0, h = 0xdeadbeef; i < s.length; i++) | |
h = Math.imul(h ^ s.charCodeAt(i), 2654435761); | |
return (h ^ h >>> 16) >>> 0; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment