Created
March 3, 2020 18:50
-
-
Save Quickz/af33151ecd419030d606e2c5e0909916 to your computer and use it in GitHub Desktop.
A generic variable wrapper that allows detecting value changes.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace VariableChangedEventPattern | |
{ | |
class Program | |
{ | |
private static void Main() | |
{ | |
Game.Score.Changed += OnScoreChanged; | |
Game.Score.Value += 200; | |
Game.Score.Value += 50; | |
Console.ReadKey(); | |
} | |
private static void OnScoreChanged(object sender, ChangedEventArgs<int> e) | |
{ | |
Console.WriteLine($"Score changed to {e.NewValue}!"); | |
} | |
} | |
static class Game | |
{ | |
public static Changing<int> Score { get; private set; } = new Changing<int>(); | |
} | |
class ChangedEventArgs<T> : EventArgs | |
{ | |
public T OldValue { get; private set; } | |
public T NewValue { get; private set; } | |
public ChangedEventArgs(T oldValue, T newValue) | |
{ | |
OldValue = oldValue; | |
NewValue = newValue; | |
} | |
} | |
class Changing<T> | |
{ | |
public event EventHandler<ChangedEventArgs<T>> Changed; | |
public T Value | |
{ | |
get | |
{ | |
return _value; | |
} | |
set | |
{ | |
T oldValue = _value; | |
_value = value; | |
Changed?.Invoke(null, new ChangedEventArgs<T>(oldValue, _value)); | |
} | |
} | |
private T _value; | |
public Changing(T value = default) | |
{ | |
Value = value; | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment