- This file declares a class,
Player
, instantiates it, and assigns it to a globalplayer
variable. - The
Player
class contains four methods:constructor()
playPause()
skipTo()
setVolume()
- The
constructor()
method sets initial values for thecurrentlyPlaying
,playState
,volume
, andsoundObject
properties.currentlyPlaying
is set to the first item inalbum.songs
.- The initial
playState
is"stopped"
. - The
volume
is set to the number80
. - The
soundObject
instantiates a newbuzz.sound
object using thesoundFileUrl
property ofthis.currentlyPlaying
. Thebuzz
variable doesn't appear to be initialized here, so presumably it's a dependency loaded elsewhere.
- The
playPause()
method accepts one parameter,song
. It sets it tothis.currentlyPlaying
by default. It checks to see ifthis.currentlyPlaying
is different fromsong
, and if so, it:- Stops the
soundObject
property. - Removes the
"playing"
and"paused"
classes from theelement
property ofthis.currentlyPlaying
. - Sets
this.currentlyPlaying
to the function's parameter,song
. - Changes the
playState
property to"stopped"
. - Instantiates a new sound object using
this.currentlyPlaying
, which was just updated tosong
.
- Stops the
Created
August 14, 2017 13:00
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player.js analysis
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-If it is the player is playing it will return: this.soundObject.setTime( (percent / 100) * this.soundObject.getDuration() );
-"volume" is to percent.
-soundObject is set the value of the percent of "volume."