Created
March 8, 2023 17:14
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Text Based Forest Survival Game Written In R
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# Set up initial forest parameters | |
num_trees <- 50 | |
tree_heights <- sample(10:30, num_trees, replace = TRUE) | |
tree_health <- sample(1:5, num_trees, replace = TRUE) | |
player_hunger <- 0 | |
player_health <- 5 | |
# Define functions for game mechanics | |
grow_trees <- function() { | |
tree_heights <<- tree_heights + rnorm(num_trees, mean = 0.5, sd = 0.2) | |
tree_heights[tree_heights < 0] <<- 0 # make sure heights don't go below zero | |
} | |
forage_for_food <- function() { | |
food_found <<- rbinom(1, 10, 0.5) | |
player_hunger <<- max(0, player_hunger - food_found) | |
cat(sprintf("You found %d pieces of food.\n", food_found)) | |
} | |
deforest <- function() { | |
num_trees_to_cut <<- sample(5:15, 1) | |
trees_to_cut <<- sample(num_trees, num_trees_to_cut) | |
tree_health[trees_to_cut] <<- tree_health[trees_to_cut] - 1 | |
tree_health[tree_health < 1] <<- 1 # make sure health doesn't go below 1 | |
} | |
regenerate_forest <- function() { | |
new_tree_heights <<- sample(10:30, num_trees_to_cut, replace = TRUE) | |
new_tree_health <<- sample(1:5, num_trees_to_cut, replace = TRUE) | |
tree_heights[trees_to_cut] <<- new_tree_heights | |
tree_health[trees_to_cut] <<- new_tree_health | |
} | |
check_game_over <- function() { | |
if (player_health <= 0 || player_hunger >= 10) { | |
cat("Game over - you did not survive :(\n") | |
return(TRUE) | |
} | |
else { | |
return(FALSE) | |
} | |
} | |
# Start the game loop | |
while (TRUE) { | |
# Print current state of forest and player | |
cat("Current state of forest:\n") | |
cat(sprintf("Number of trees: %d\n", num_trees)) | |
cat(sprintf("Average tree height: %.1f\n", mean(tree_heights))) | |
cat(sprintf("Number of healthy trees: %d\n", sum(tree_health >= 3))) | |
cat(sprintf("Number of sick trees: %d\n", sum(tree_health < 3))) | |
cat("\n") | |
cat("Current state of player:\n") | |
cat(sprintf("Player health: %d\n", player_health)) | |
cat(sprintf("Player hunger: %d\n", player_hunger)) | |
# Get user input | |
user_input <- readline(prompt = "What would you like to do? (grow, forage, cut, quit) ") | |
# Execute user's choice | |
if (user_input == "grow") { | |
grow_trees() | |
} | |
else if (user_input == "forage") { | |
forage_for_food() | |
} | |
else if (user_input == "cut") { | |
deforest() | |
regenerate_forest() | |
} | |
else if (user_input == "quit") { | |
break | |
} | |
# Update player hunger and health | |
player_hunger <<- player_hunger + 1 | |
player_health <<- player_health - sum(tree_health == 1) | |
# Check if game is over | |
if (check_game_over()) { | |
break | |
} | |
} |
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