Created
March 8, 2023 17:20
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Text Based Desert Survival Game In R
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# Set up initial desert parameters | |
water_level <- 10 | |
cactus_plants <- 20 | |
cactus_heights <- sample(5:15, cactus_plants, replace = TRUE) | |
player_hunger <- 0 | |
player_health <- 5 | |
# Define functions for game mechanics | |
grow_cacti <- function() { | |
cactus_heights <<- cactus_heights + rnorm(cactus_plants, mean = 0.5, sd = 0.2) | |
cactus_heights[cactus_heights < 0] <<- 0 # make sure heights don't go below zero | |
} | |
search_for_water <- function() { | |
water_found <<- rbinom(1, 10, 0.5) | |
water_level <<- min(10, water_level + water_found) | |
cat(sprintf("You found %d units of water.\n", water_found)) | |
} | |
eat_cactus <- function() { | |
cactus_eaten <<- sample(5:15, 1) | |
player_hunger <<- max(0, player_hunger - cactus_eaten) | |
cactus_heights <<- cactus_heights - cactus_eaten | |
cactus_heights[cactus_heights < 0] <<- 0 # make sure heights don't go below zero | |
cat(sprintf("You ate %d units of cactus.\n", cactus_eaten)) | |
} | |
check_game_over <- function() { | |
if (player_health <= 0 || player_hunger >= 30 || water_level <= 0) { | |
cat("Game over - you did not survive :(\n") | |
return(TRUE) | |
} | |
else { | |
return(FALSE) | |
} | |
} | |
# Start the game loop | |
while (TRUE) { | |
# Print current state of desert and player | |
cat("Current state of desert:\n") | |
cat(sprintf("Water level: %d\n", water_level)) | |
cat(sprintf("Number of cactus plants: %d\n", cactus_plants)) | |
cat(sprintf("Average cactus height: %.1f\n", mean(cactus_heights))) | |
cat(sprintf("Number of healthy cactus plants: %d\n", sum(cactus_heights >= 5))) | |
cat(sprintf("Number of sick cactus plants: %d\n", sum(cactus_heights < 5))) | |
cat("\n") | |
cat("Current state of player:\n") | |
cat(sprintf("Player health: %d\n", player_health)) | |
cat(sprintf("Player hunger: %d\n", player_hunger)) | |
# Get user input | |
user_input <- readline(prompt = "What would you like to do? (grow, search, eat, quit) ") | |
# Execute user's choice | |
if (user_input == "grow") { | |
grow_cacti() | |
} | |
else if (user_input == "search") { | |
search_for_water() | |
} | |
else if (user_input == "eat") { | |
eat_cactus() | |
} | |
else if (user_input == "quit") { | |
break | |
} | |
# Update player hunger and health | |
player_hunger <<- player_hunger + 1 | |
player_health <<- player_health - sum(cactus_heights == 0) | |
water_level <<- water_level - 1 | |
# Check if game is over | |
if (check_game_over()) { | |
break | |
} | |
} |
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