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October 24, 2014 19:15
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Text input example in SDL
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/* | |
Copyright (C) 1997-2013 Sam Lantinga <[email protected]> | |
This software is provided 'as-is', without any express or implied | |
warranty. In no event will the authors be held liable for any damages | |
arising from the use of this software. | |
Permission is granted to anyone to use this software for any purpose, | |
including commercial applications, and to alter it and redistribute it | |
freely. | |
*/ | |
/* A simple program to test the Input Method support in the SDL library (2.0+) */ | |
#include <stdlib.h> | |
#include <stdio.h> | |
#include <string.h> | |
#include "SDL.h" | |
#ifdef HAVE_SDL_TTF | |
#include "SDL_ttf.h" | |
#endif | |
#include "SDL_test_common.h" | |
#define DEFAULT_PTSIZE 30 | |
#define DEFAULT_FONT "/System/Library/Fonts/华文细黑.ttf" | |
#define MAX_TEXT_LENGTH 256 | |
static SDLTest_CommonState *state; | |
static SDL_Rect textRect, markedRect; | |
static SDL_Color lineColor = {0,0,0,0}; | |
static SDL_Color backColor = {255,255,255,0}; | |
static SDL_Color textColor = {0,0,0,0}; | |
static char text[MAX_TEXT_LENGTH], markedText[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; | |
static int cursor = 0; | |
#ifdef HAVE_SDL_TTF | |
static TTF_Font *font; | |
#endif | |
size_t utf8_length(unsigned char c) | |
{ | |
c = (unsigned char)(0xff & c); | |
if (c < 0x80) | |
return 1; | |
else if ((c >> 5) ==0x6) | |
return 2; | |
else if ((c >> 4) == 0xe) | |
return 3; | |
else if ((c >> 3) == 0x1e) | |
return 4; | |
else | |
return 0; | |
} | |
char *utf8_next(char *p) | |
{ | |
size_t len = utf8_length(*p); | |
size_t i = 0; | |
if (!len) | |
return 0; | |
for (; i < len; ++i) | |
{ | |
++p; | |
if (!*p) | |
return 0; | |
} | |
return p; | |
} | |
char *utf8_advance(char *p, size_t distance) | |
{ | |
size_t i = 0; | |
for (; i < distance && p; ++i) | |
{ | |
p = utf8_next(p); | |
} | |
return p; | |
} | |
void usage() | |
{ | |
printf("usage: testime [--font fontfile]\n"); | |
exit(0); | |
} | |
void InitInput() | |
{ | |
/* Prepare a rect for text input */ | |
textRect.x = textRect.y = 100; | |
textRect.w = DEFAULT_WINDOW_WIDTH - 2 * textRect.x; | |
textRect.h = 50; | |
text[0] = 0; | |
markedRect = textRect; | |
markedText[0] = 0; | |
SDL_StartTextInput(); | |
} | |
void CleanupVideo() | |
{ | |
SDL_StopTextInput(); | |
#ifdef HAVE_SDL_TTF | |
TTF_CloseFont(font); | |
TTF_Quit(); | |
#endif | |
} | |
void _Redraw(SDL_Renderer * renderer) { | |
int w = 0, h = textRect.h; | |
SDL_Rect cursorRect, underlineRect; | |
SDL_SetRenderDrawColor(renderer, 255,255,255,255); | |
SDL_RenderFillRect(renderer,&textRect); | |
#ifdef HAVE_SDL_TTF | |
if (*text) | |
{ | |
SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, text, textColor); | |
SDL_Rect dest = {textRect.x, textRect.y, textSur->w, textSur->h }; | |
SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer,textSur); | |
SDL_FreeSurface(textSur); | |
SDL_RenderCopy(renderer,texture,NULL,&dest); | |
SDL_DestroyTexture(texture); | |
TTF_SizeUTF8(font, text, &w, &h); | |
} | |
#endif | |
markedRect.x = textRect.x + w; | |
markedRect.w = textRect.w - w; | |
if (markedRect.w < 0) | |
{ | |
// Stop text input because we cannot hold any more characters | |
SDL_StopTextInput(); | |
return; | |
} | |
else | |
{ | |
SDL_StartTextInput(); | |
} | |
cursorRect = markedRect; | |
cursorRect.w = 2; | |
cursorRect.h = h; | |
SDL_SetRenderDrawColor(renderer, 255,255,255,255); | |
SDL_RenderFillRect(renderer,&markedRect); | |
if (markedText[0]) | |
{ | |
#ifdef HAVE_SDL_TTF | |
if (cursor) | |
{ | |
char *p = utf8_advance(markedText, cursor); | |
char c = 0; | |
if (!p) | |
p = &markedText[strlen(markedText)]; | |
c = *p; | |
*p = 0; | |
TTF_SizeUTF8(font, markedText, &w, 0); | |
cursorRect.x += w; | |
*p = c; | |
} | |
SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, markedText, textColor); | |
SDL_Rect dest = {markedRect.x, markedRect.y, textSur->w, textSur->h }; | |
TTF_SizeUTF8(font, markedText, &w, &h); | |
SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer,textSur); | |
SDL_FreeSurface(textSur); | |
SDL_RenderCopy(renderer,texture,NULL,&dest); | |
SDL_DestroyTexture(texture); | |
#endif | |
underlineRect = markedRect; | |
underlineRect.y += (h - 2); | |
underlineRect.h = 2; | |
underlineRect.w = w; | |
SDL_SetRenderDrawColor(renderer, 0,0,0,0); | |
SDL_RenderFillRect(renderer,&markedRect); | |
} | |
SDL_SetRenderDrawColor(renderer, 0,0,0,0); | |
SDL_RenderFillRect(renderer,&cursorRect); | |
SDL_SetTextInputRect(&markedRect); | |
} | |
void Redraw() { | |
int i; | |
for (i = 0; i < state->num_windows; ++i) { | |
SDL_Renderer *renderer = state->renderers[i]; | |
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0); | |
SDL_RenderClear(renderer); | |
_Redraw(renderer); | |
SDL_RenderPresent(renderer); | |
} | |
} | |
int main(int argc, char *argv[]) { | |
int i, done; | |
SDL_Event event; | |
const char *fontname = DEFAULT_FONT; | |
/* Initialize test framework */ | |
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); | |
if (!state) { | |
return 1; | |
} | |
for (i = 1; i < argc;i++) { | |
SDLTest_CommonArg(state, i); | |
} | |
for (argc--, argv++; argc > 0; argc--, argv++) | |
{ | |
if (strcmp(argv[0], "--help") == 0) { | |
usage(); | |
return 0; | |
} | |
else if (strcmp(argv[0], "--font") == 0) | |
{ | |
argc--; | |
argv++; | |
if (argc > 0) | |
fontname = argv[0]; | |
else { | |
usage(); | |
return 0; | |
} | |
} | |
} | |
if (!SDLTest_CommonInit(state)) { | |
return 2; | |
} | |
#ifdef HAVE_SDL_TTF | |
/* Initialize fonts */ | |
TTF_Init(); | |
font = TTF_OpenFont(fontname, DEFAULT_PTSIZE); | |
if (! font) | |
{ | |
fprintf(stderr, "Failed to find font: %s\n", TTF_GetError()); | |
exit(-1); | |
} | |
#endif | |
printf("Using font: %s\n", fontname); | |
atexit(SDL_Quit); | |
InitInput(); | |
/* Create the windows and initialize the renderers */ | |
for (i = 0; i < state->num_windows; ++i) { | |
SDL_Renderer *renderer = state->renderers[i]; | |
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE); | |
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); | |
SDL_RenderClear(renderer); | |
} | |
Redraw(); | |
/* Main render loop */ | |
done = 0; | |
while (!done) { | |
/* Check for events */ | |
while (SDL_PollEvent(&event)) { | |
SDLTest_CommonEvent(state, &event, &done); | |
switch(event.type) { | |
case SDL_KEYDOWN: { | |
switch (event.key.keysym.sym) | |
{ | |
case SDLK_RETURN: | |
text[0]=0x00; | |
Redraw(); | |
break; | |
case SDLK_BACKSPACE: | |
{ | |
int textlen=SDL_strlen(text); | |
do { | |
if (textlen==0) | |
{ | |
break; | |
} | |
if ((text[textlen-1] & 0x80) == 0x00) | |
{ | |
/* One byte */ | |
text[textlen-1]=0x00; | |
break; | |
} | |
if ((text[textlen-1] & 0xC0) == 0x80) | |
{ | |
/* Byte from the multibyte sequence */ | |
text[textlen-1]=0x00; | |
textlen--; | |
} | |
if ((text[textlen-1] & 0xC0) == 0xC0) | |
{ | |
/* First byte of multibyte sequence */ | |
text[textlen-1]=0x00; | |
break; | |
} | |
} while(1); | |
Redraw(); | |
} | |
break; | |
} | |
if (done) | |
{ | |
break; | |
} | |
fprintf(stderr, | |
"Keyboard: scancode 0x%08X = %s, keycode 0x%08X = %s\n", | |
event.key.keysym.scancode, | |
SDL_GetScancodeName(event.key.keysym.scancode), | |
event.key.keysym.sym, SDL_GetKeyName(event.key.keysym.sym)); | |
break; | |
case SDL_TEXTINPUT: | |
if (SDL_strlen(event.text.text) == 0 || event.text.text[0] == '\n' || | |
markedRect.w < 0) | |
break; | |
fprintf(stderr, "Keyboard: text input \"%s\"\n", event.text.text); | |
if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text)) | |
SDL_strlcat(text, event.text.text, sizeof(text)); | |
fprintf(stderr, "text inputed: %s\n", text); | |
// After text inputed, we can clear up markedText because it | |
// is committed | |
markedText[0] = 0; | |
Redraw(); | |
break; | |
case SDL_TEXTEDITING: | |
fprintf(stderr, "text editing \"%s\", selected range (%d, %d)\n", | |
event.edit.text, event.edit.start, event.edit.length); | |
strcpy(markedText, event.edit.text); | |
cursor = event.edit.start; | |
Redraw(); | |
break; | |
} | |
break; | |
} | |
} | |
} | |
CleanupVideo(); | |
SDLTest_CommonQuit(state); | |
return 0; | |
} | |
/* vi: set ts=4 sw=4 expandtab: */ |
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Where is "SDL_test_common.h"?