Created
April 24, 2016 10:11
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let GetX = 0; | |
let GetY = 0; | |
let frame = 0; | |
let angleBase = 90; | |
let YELLOW01 = 1; | |
let WHITE01 = 10; | |
function script_enemy_main() { | |
let imgBoss = "script\img\ExRumia.png"; | |
let frame = 0; | |
let res = frame * 3 + angleBase / 2; | |
return res; | |
} | |
function Initialize() { | |
} | |
function nway(dir, way, span, color) { | |
way = dir[++span]; | |
dir[++span] = way; | |
while(dir[span] > 0) { | |
++span; | |
dir[span] -= dir[span - 1]; | |
} | |
return; | |
} | |
function @MainLoop() { | |
++frame; | |
if(frame == 30) { | |
nway(angleBase, 3, 5, YELLOW01); | |
angleBase += 8; | |
} | |
else { } | |
if(frame == 60) { | |
nway(angleBase, 5, 3, WHITE01); | |
angleBase += 8; | |
frame = 0; | |
} | |
else { } | |
} | |
function @DrawLoop() { | |
} | |
function @Finalize() { | |
} | |
(DECL GetX 0) | |
(DECL GetY 0) | |
(DECL frame 0) | |
(DECL angleBase 90) | |
(DECL YELLOW01 1) | |
(DECL WHITE01 10) | |
(FUNC_DEF script_enemy_main PARAM | |
(BLOCK | |
(DECL imgBoss script\img\ExRumia.png) | |
(DECL frame 0) | |
(DECL res (+ (* frame 3) (/ angleBase 2))) (RETURN res))) | |
(FUNC_DEF Initialize PARAM BLOCK) | |
(FUNC_DEF nway | |
(PARAM dir way span color) | |
(BLOCK (ASSIGN way = | |
(AREF dir (++ span))) (ASSIGN | |
(AREF dir (++ span)) = way) (WHILE (> | |
(AREF dir span) 0) | |
(BLOCK (++ span) (ASSIGN | |
(AREF dir span) -= | |
(AREF dir (- span 1))))) RETURN)) | |
(FUNC_DEF @MainLoop PARAM | |
(BLOCK (++ frame) (IF (== frame 30) | |
(BLOCK | |
(CALL nway angleBase 3 5 YELLOW01) (ASSIGN angleBase += 8)) BLOCK) (IF (== frame 60) | |
(BLOCK | |
(CALL nway angleBase 5 3 WHITE01) (ASSIGN angleBase += 8) (ASSIGN frame = 0)) BLOCK))) | |
(FUNC_DEF @DrawLoop PARAM BLOCK) | |
(FUNC_DEF @Finalize PARAM BLOCK) | |
Semantics: complete | |
r0 = 0 | |
GetX=r0 | |
r1 = 0 | |
GetY=r1 | |
r2 = 0 | |
frame=r2 | |
r3 = 90 | |
angleBase=r3 | |
r4 = 1 | |
YELLOW01=r4 | |
r5 = 10 | |
WHITE01=r5 | |
r6 = script\img\ExRumia.png | |
imgBoss=r6 | |
r7 = 0 | |
frame=r7 | |
r8 = 3 | |
r9 = frame * r8 | |
r10 = 2 | |
r11 = angleBase / r10 | |
r12 = r9 + r11 | |
res=r12 | |
r13 = ++span | |
r14 = r13 * 4 | |
way = dir [ r14 ] | |
r15 = ++span | |
r16 = r15 * 4 | |
dir [ r16 ] = way | |
label0: | |
r17 = span * 4 | |
r18 = 0 | |
if r17 > r18 goto label1 | |
goto label2 | |
label1: | |
r19 = ++span | |
r20 = span * 4 | |
r21 = 1 | |
r22 = span - r21 | |
r23 = r22 * 4 | |
dir [ r20 ] -= r23 | |
goto label0 | |
label2: | |
r24 = ++frame | |
r25 = 30 | |
if frame == r25 goto label3 | |
goto label4 | |
label3: | |
r28 = 8 | |
angleBase += r28 | |
goto label5 | |
label4: | |
r28 = 8 | |
angleBase += r28 | |
label5: | |
r29 = 60 | |
if frame == r29 goto label6 | |
goto label7 | |
label6: | |
r32 = 8 | |
angleBase += r32 | |
r33 = 0 | |
frame = r33 | |
goto label8 | |
label7: | |
r32 = 8 | |
angleBase += r32 | |
r33 = 0 | |
frame = r33 | |
label8: |
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