Created
March 26, 2016 17:11
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Dnlang: Parse syntax and translate to AST
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function script_enemy_main() { | |
let imgBoss = "script\img\ExRumia.png"; | |
let frame = 0; | |
let angleBase = 90; | |
return; | |
} | |
function Initialize() { | |
SetX(GetCenterX); | |
SetY(GetClipMinY + 120); | |
SetLife(2000); | |
LoadGraphic(imgBoss); | |
SetTexture(imgBoss); | |
SetGraphicRect(0, 0, 63, 63); | |
} | |
function @MainLoop() { | |
SetCollisionA(GetX, GetY, 24); | |
SetCollisionB(GetX, GetY, 24); | |
++frame; | |
if(frame == 30) { | |
nway(angleBase, 3, 5, YELLOW01); | |
angleBase += 8; | |
} else if(frame == 60) { | |
nway(angleBase, 5, 3, WHITE01); | |
angleBase += 8; | |
frame = 0; | |
} | |
} | |
function @DrawLoop() { | |
DrawGraphic(GetX, GetY); | |
} | |
function @Finalize() { | |
DeleteGraphic(imgBoss); | |
} | |
function nway(dir, way, span, color) { | |
let radius = 32; | |
let angle = dir - (way - 1) / 2 * span; | |
while(way > 0) { | |
let x = GetX + offsetX(radius, angle); | |
let y = GetY + offsetY(radius, angle); | |
CreateShot01(x, y, 1, angle, color, 0); | |
angle += span; | |
--way; | |
} | |
} | |
function offsetX(radius, angle) { | |
return radius * cos(angle); | |
} | |
function offsetY(radius, angle) { | |
return radius * sin(angle); | |
} | |
(FUNC_DEF script_enemy_main PARAM | |
(BLOCK | |
(DECL imgBoss script\img\ExRumia.png) | |
(DECL frame 0) | |
(DECL angleBase 90) RETURN)) | |
(FUNC_DEF Initialize PARAM | |
(BLOCK | |
(CALL SetX GetCenterX) | |
(CALL SetY (+ GetClipMinY 120)) | |
(CALL SetLife 2000) | |
(CALL LoadGraphic imgBoss) | |
(CALL SetTexture imgBoss) | |
(CALL SetGraphicRect 0 0 63 63))) | |
(FUNC_DEF @MainLoop PARAM | |
(BLOCK | |
(CALL SetCollisionA GetX GetY 24) | |
(CALL SetCollisionB GetX GetY 24) (++ frame) (IF (== frame 30) | |
(BLOCK | |
(CALL nway angleBase 3 5 YELLOW01) angleBase (+= 8)) (IF (== frame 60) | |
(BLOCK | |
(CALL nway angleBase 5 3 WHITE01) angleBase (+= 8) frame (= 0)))))) | |
(FUNC_DEF @DrawLoop PARAM | |
(BLOCK | |
(CALL DrawGraphic GetX GetY))) | |
(FUNC_DEF @Finalize PARAM | |
(BLOCK | |
(CALL DeleteGraphic imgBoss))) | |
(FUNC_DEF nway | |
(PARAM dir way span color) | |
(BLOCK | |
(DECL radius 32) | |
(DECL angle (- dir (/ (- way 1) (* 2 span)))) (WHILE (> way 0) | |
(BLOCK | |
(DECL x (+ GetX | |
(CALL offsetX radius angle))) | |
(DECL y (+ GetY | |
(CALL offsetY radius angle))) | |
(CALL CreateShot01 x y 1 angle color 0) angle (+= span) (-- way))))) | |
(FUNC_DEF offsetX | |
(PARAM radius angle) | |
(BLOCK (RETURN (* radius | |
(CALL cos angle))))) | |
(FUNC_DEF offsetY | |
(PARAM radius angle) | |
(BLOCK (RETURN (* radius | |
(CALL sin angle))))) |
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