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@stuntguy3000
stuntguy3000 / gist:32c5f6e7d2912cf16b60
Created September 28, 2014 00:36
how to generate minecraft hex digests in java
package com.serverid;
import java.io.UnsupportedEncodingException;
import java.security.MessageDigest;
import java.security.NoSuchAlgorithmException;
public class ServerID
{
final protected static char[] hexArray = "0123456789ABCDEF".toCharArray();
# PMX 2.0 file format #
This is a description of the PMX file format. This is used for 3D models in Miku Miku Dance (MMD).
Since I couldn't find any English descriptions of the PMX file format, I've made this, which is translated from http://gulshan-i-raz.geo.jp/labs/2012/10/17/pmx-format1/. I haven't used this file format yet, so please don't ask me what everything means.
An English guide to the PMD file format, which preceeded PMX, can be found here: http://mikumikudance.wikia.com/wiki/MMD:Polygon_Model_Data.
If you want to learn more, there are some open source projects on GitHub which can read this format, so go take a look at them.
Note: fields with type text begins with an int (32 bit) with how many bytes of text the section is.
@AbrarSyed
AbrarSyed / bootstrap.gradle
Last active January 18, 2018 00:36
This makes gradle compile java6 stuff with the actual java 6 classpath. --- Usage: Drop this file in USER_HOME/.gradle/init.d --- You will probably want to change the path to your java6 instance.
allprojects {
afterEvaluate {
def versions = [
'1.6' : "/usr/lib/jvm/java-6-jdk/jre/lib/",
'1.7' : "/usr/lib/jvm/java-7-openjdk/jre/lib/",
//'1.7' : "C:/Program Files/java/jre7/lib", // windows example (I think)
'1.8' : "/usr/lib/jvm/java-8-openjdk/jre/lib/"
]
// convert map to classpaths
@rafi
rafi / i3status.conf
Last active February 1, 2023 12:33
Rafi's i3status configuration file
# github.com/rafi i3status config
# i3status configuration file
# see "man i3status" for documentation.
# It is important that this file is edited as UTF-8.
# The following line should contain a sharp s:
# ß
# If the above line is not correctly displayed, fix your editor first!