Last active
June 17, 2016 07:15
-
-
Save RainWarrior/9573985 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; | |
import cpw.mods.fml.client.registry.RenderingRegistry; | |
import net.minecraftforge.client.model.obj.WavefrontObject; | |
import net.minecraft.block.Block; | |
import net.minecraft.world.IBlockAccess; | |
import net.minecraft.client.renderer.RenderBlocks; | |
import net.minecraft.client.renderer.RenderHelper; | |
import net.minecraft.client.renderer.Tessellator; | |
public class BlockRenderer implements ISimpleBlockRenderingHandler | |
{ | |
private final int renderId; | |
private final Tessellator tes = Tessellator.instance; | |
private final WavefrontObject model; | |
public BlockRenderer(WavefrontObject model) | |
{ | |
renderId = RenderingRegistry.getNextAvailableRenderId(); | |
this.model = model; | |
} | |
@Override | |
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) | |
{ | |
RenderHelper.disableStandardItemLighting(); | |
tes.startDrawingQuads(); | |
tes.setColorOpaque_F(1, 1, 1); | |
Util.renderWithIcon(model, block.getIcon(0, metadata), tes); | |
tes.draw(); | |
RenderHelper.enableStandardItemLighting(); | |
} | |
@Override | |
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) | |
{ | |
tes.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z)); | |
tes.setColorOpaque_F(1, 1, 1); | |
tes.addTranslation(x + .5F, y + .5F, z + .5F); | |
Util.renderWithIcon(model, block.getIcon(0, world.getBlockMetadata(x, y, z)), tes); | |
tes.addTranslation(-x - .5F, -y - .5F, -z - .5F); | |
return true; | |
} | |
@Override | |
public boolean shouldRender3DInInventory(int modelId) | |
{ | |
return true; | |
} | |
@Override | |
public int getRenderId() | |
{ | |
return renderId; | |
} | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
WavefrontObject model = (WavefrontObject)AdvancedModelLoader.loadModel(new ResourceLocation(modId.toLowerCase() + ":models/" + modelname + ".obj")); | |
BlockRenderer blockRenderer = new BlockRenderer(model); | |
RenderingRegistry.registerBlockHandler(blockRenderer); | |
YourBlock.setRenderId(blockRenderer.getRenderId()); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import net.minecraft.client.renderer.Tessellator; | |
import net.minecraft.util.IIcon; | |
import net.minecraftforge.client.model.obj.WavefrontObject; | |
import net.minecraftforge.client.model.obj.GroupObject; | |
import net.minecraftforge.client.model.obj.Face; | |
import net.minecraftforge.client.model.obj.Vertex; | |
import net.minecraftforge.client.model.obj.TextureCoordinate; | |
public class Util { | |
public static void renderWithIcon(WavefrontObject model, IIcon icon, Tessellator tes) | |
{ | |
for(GroupObject go : model.groupObjects) | |
{ | |
for(Face f : go.faces) { | |
Vertex n = f.faceNormal; | |
tes.setNormal(n.x, n.y, n.z); | |
for(int i = 0; i < f.vertices.length; i++) | |
{ | |
Vertex v = f.vertices[i]; | |
TextureCoordinate t = f.textureCoordinates[i]; | |
tes.addVertexWithUV(v.x, v.y, v.z, | |
icon.getInterpolatedU(t.u * 16), | |
icon.getInterpolatedV(t.v * 16)); | |
} | |
} | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment