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January 2, 2022 19:49
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Bypass Screen Share Restriction in Guild on Discord.
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(() => { | |
const data = [ | |
[], | |
{ | |
run: (_ignored1, _ignored2, { c: result }) => { | |
for (const field of Object.getOwnPropertyNames(result)) { | |
const exported = result[field].exports; | |
if (exported && exported.isDeveloper === false) { | |
Object.defineProperty(exported, "isDeveloper", { | |
value: true, | |
configurable: true | |
}); | |
} | |
} | |
} | |
}, | |
[["run"]] | |
]; | |
if(typeof webpackJsonp === "object") { | |
webpackJsonp.push(data); | |
} else { | |
webpackJsonp(...data); | |
} | |
})(); |
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// Remove const to make code shorter | |
// Rename variable more short | |
// Remove semicolons if it's not ambigious | |
a = [ | |
[], | |
{ | |
b: (d, e, { c }) => { | |
// Make reused long value as variable | |
h = "isDeveloper"; | |
for (f of Object.getOwnPropertyNames(c)) { | |
g = c[f].exports; | |
if (g && g[h] === false) { | |
Object.defineProperty(g, h, { value: true, configurable: true }) | |
} | |
} | |
} | |
}, | |
[["b"]] | |
]; | |
// Change if-else to elvis operator | |
typeof webpackJsonp == "object" ? webpackJsonp.push(a) : webpackJsonp(...a) |
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a=[[],{b:(d,e,{c})=>{h="isDeveloper";for(f of Object.getOwnPropertyNames(c)){g=c[f].exports;if(g&&g[h]===false){Object.defineProperty(g,h,{value:true,configurable:true})}}}},[["b"]]];typeof webpackJsonp=="object"?webpackJsonp.push(a):webpackJsonp(...a) |
Note that Discord Screen Sharing is not available on Web Client (both Chrome and Firefox). So if you're on the web platform, you only can watch others' screen (or not work correctly). But I found a Extension for Chrome! You can share your screen on Chrome!
Some people say it does not work anymore. if you're one of them it would be useful for you.
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A Guide to Apply This Bypass
Go to the
Appearance
tab and turn on theDeveloper Mode
inAdvanced
section.Console
inDeveloper Tools
. You can open Developer Tools via key combo. I'm sure that isCtrl + Shift + I
orF12
.bypass-tricked.min.js
and paste it to theConsole
.