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@cheery
cheery / parsergen3.py
Created October 26, 2019 16:58
Error "correcting" parser for Ratstail91/Toy
# -*- encoding: utf-8 -*-
"""
parsergen Rev.3 (with modifications)
~~~~~~~~~~~~~~~
Note the parsing tables have changed a bit from the Rev.2
"""
import argparse, sys, pprint
# This is the syntax that this script understands for now.
@aeschright
aeschright / npm-strike.md
Last active September 8, 2021 16:32
A note about npm cli work status

When will [email protected] be released (and other PRs merged?)

On March 22, npm fired several members of the open source and community team for discussing workplace conditions and other labor organizing activities. As a result, core employee contributors to the npm cli were removed from the project, and others have left in solidarity or put their work on hold.

Multiple claims were filed with the NLRB on this matter. The NLRB has investigated and found sufficient evidence of validity to proceed. The National Labor Relations Act of 1935 protects US employees' right to engage in discussions of workplace concerns without threat of retaliation -- and awareness of the importance of how we treat each other is something I valued so much in collaborating with the cli team. How can we work together if we aren't free to discuss what we need?

It's disappointing for all of us to find the work we were doing interrup

@JoeyBurzynski
JoeyBurzynski / 55-bytes-of-css.md
Last active November 17, 2024 14:13
58 bytes of css to look great nearly everywhere

58 bytes of CSS to look great nearly everywhere

When making this website, i wanted a simple, reasonable way to make it look good on most displays. Not counting any minimization techniques, the following 58 bytes worked well for me:

main {
  max-width: 38rem;
  padding: 2rem;
  margin: auto;
}
@fschr
fschr / main.cpp
Last active August 14, 2023 07:36
SDL2 Hello World | SDL2 Getting Started | SDL | OpenGL
// SDL2 Hello, World!
// This should display a white screen for 2 seconds
// compile with: clang++ main.cpp -o hello_sdl2 -lSDL2
// run with: ./hello_sdl2
#include <SDL2/SDL.h>
#include <stdio.h>
#define SCREEN_WIDTH 640
#define SCREEN_HEIGHT 480
/* Copyright: (c) Kayne Ruse 2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
@tmpvar
tmpvar / opengl-learning.md
Created August 13, 2011 23:00
Opengl factoids