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What keeps my process open?
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var setInterval = require('timers').setInterval; | |
setInterval(function () { | |
var handles = process._getActiveHandles(); | |
console.log('no of handles', handles.length); | |
handles.forEach(function (obj) { | |
if ('ontimeout' in obj) { | |
console.log('timer handle', obj); | |
} else if ('readable' in obj && 'writable' in obj) { | |
// to debug stream handles print the _events functions | |
// to string and figure out what kind of stream they are | |
// then stare really hard at the source code | |
// console.log(obj._events.end.toString()); | |
console.log('stream handle', obj); | |
} else { | |
console.log('unknown handle', obj); | |
} | |
}) | |
}, 5000).unref(); |
obj.owner
is the owning "public" object, e.g. the encapsulating net.Socket for a TCP handle.
Doesn't work for regular timers because they sit in a queue backed by a single timer handle but it does work for timers that have been unref()'d; those get moved out of the queue and assigned individual timer handles.
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That seems pretty good, but it won't catch any inflight libuv requests (
process._getActiveRequests()
). But that's even harder to reason about than the handle list. I generally just hand-code a filter like yours and narrow it down until it excludes all the handles I'm expecting, and then dump the rest and start digging from there.