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March 19, 2022 12:08
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Better Off Together v0.8c (Puzzlescript Plus Script)
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| Play this game by pasting the script in https://auroriax.github.io/PuzzleScript/editor.html |
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| title Better Off Together v0.8c | |
| author By Penguin Fox Studios | |
| homepage www.puzzlescript.net | |
| sprite_size 8 | |
| realtime_interval 0.2 | |
| again_interval 0.2 | |
| run_rules_on_level_start | |
| level_select_unlocked_ahead all | |
| level_select | |
| level_select_solve_symbol V | |
| continue_is_level_select | |
| youtube dZtmv6mmV8E | |
| background_color lightgray | |
| text_color #212130 | |
| = | |
| OBJECTS | |
| = | |
| Background | |
| #182418 #212130 | |
| 01010101 | |
| 10101010 | |
| 01010101 | |
| 10101010 | |
| 01010101 | |
| 10101010 | |
| 01010101 | |
| 10101010 | |
| FrenWinner | |
| transparent | |
| FWinner0 | |
| yellow orange white white white | |
| 00000000 | |
| 04444440 | |
| 04333340 | |
| 04322340 | |
| 04322340 | |
| 04333340 | |
| 04444440 | |
| 00000000 | |
| FWinner1 copy:FWinner0 | |
| yellow white orange white white | |
| FWinner2 copy:FWinner0 | |
| yellow white white orange white | |
| FWinner3 copy:FWinner0 | |
| yellow white white white orange | |
| PlayerWinner | |
| transparent | |
| PWinner0 copy:Fwinner0 | |
| pink lightred white white white | |
| PWinner1 copy:FWinner0 | |
| pink white lightred white white | |
| PWinner2 copy:FWinner0 | |
| pink white white lightred white | |
| PWinner3 copy:FWinner0 | |
| pink white white white lightred | |
| Wall | |
| lightgray grey darkgray #606060 #585858 | |
| 22222223 | |
| 21000014 | |
| 20000004 | |
| 20000004 | |
| 20000004 | |
| 20000004 | |
| 21000014 | |
| 34444444 | |
| Temp | |
| transparent | |
| Player0 | |
| red pink white black grey darkgray | |
| ..3223.. | |
| ..2222.. | |
| ..2332.. | |
| ...22... | |
| ..1001.. | |
| ..1001.. | |
| ..1101.. | |
| ..4..5.. | |
| Player1 copy:Player0 | |
| red pink white black darkgray grey | |
| Fren | |
| #eb8931 #a46422 #493c2b #fb9941 #f39139 | |
| 33333334 | |
| 31222210 | |
| 32122120 | |
| 32211220 | |
| 32211220 | |
| 32122120 | |
| 31222210 | |
| 40000000 | |
| ClingyFren copy:Fren | |
| green darkgreen darkbrown green green | |
| CFren copy:Fren | |
| green darkgreen darkbrown green green | |
| RoombaU | |
| grey darkgrey white white darkgray | |
| 00000000 | |
| 01122110 | |
| 01322310 | |
| 03322330 | |
| 04422440 | |
| 01422410 | |
| 01122110 | |
| 00000000 | |
| RoombaD copy:RoombaU | |
| grey darkgrey white darkgrey white | |
| RoombaL | |
| grey darkgrey white white darkgray | |
| 00000000 | |
| 01134110 | |
| 01334410 | |
| 02222220 | |
| 02222220 | |
| 01334410 | |
| 01134110 | |
| 00000000 | |
| RoombaR copy:RoombaL | |
| grey darkgrey white darkgrey white | |
| Spike | |
| #182418 #212130 #080808 | |
| 01010101 | |
| 10222210 | |
| 02222221 | |
| 12222220 | |
| 02222221 | |
| 12222220 | |
| 01222201 | |
| 10101010 | |
| Hole | |
| transparent transparent darkgray #606060 #585858 | |
| 22000023 | |
| 21000014 | |
| 00000000 | |
| 00000000 | |
| 00000000 | |
| 00000000 | |
| 21000014 | |
| 34000044 | |
| Pit | |
| #182418 #212130 | |
| 01010101 | |
| 10101010 | |
| 01010101 | |
| 10101010 | |
| 01010101 | |
| 10101010 | |
| 01010101 | |
| 10101010 | |
| BefriendedPit | |
| #eb8931 #a46422 #493c2b #fb9941 #f39139 | |
| 00000000 | |
| 01222210 | |
| 02122120 | |
| 02211220 | |
| 02211220 | |
| 02122120 | |
| 01222210 | |
| 00000000 | |
| Darkness | |
| #000000c0 | |
| InstantWin | |
| transparent | |
| StopWinConTrigger | |
| transparent | |
| = | |
| LEGEND | |
| = | |
| Player = Player0 or Player1 | |
| Roomba = RoombaU or RoombaD or RoombaL or RoombaR | |
| RCollider = Wall or Player or Fren or ClingyFren or Roomba or Hole or Pit | |
| . = Background | |
| # = Wall | |
| P = Player0 | |
| * = Fren | |
| & = ClingyFren | |
| a = RoombaU | |
| b = RoombaL | |
| k = PlayerWinner and PWinner0 | |
| o = FrenWinner and FWinner0 | |
| s = Spike | |
| h = Hole | |
| x = Pit and Darkness | |
| ¤ = InstantWin | |
| % = StopWinConTrigger | |
| FWanim = FWinner0 or FWinner1 or FWinner2 or FWinner3 | |
| FWinny = FrenWinner or StopWinConTrigger or ClingyFren | |
| PWanim = PWinner0 or PWinner1 or PWinner2 or PWinner3 | |
| PWinny = PlayerWinner | |
| Frens = Fren or ClingyFren | |
| Thing = Fren or Wall | |
| = | |
| SOUNDS | |
| = | |
| sfx0 18403104 | |
| Player move 70327907 | |
| Player cantmove 73850504 | |
| Fren move 36175107 | |
| Fren cantmove 32137702 | |
| ClingyFren move 36175107 | |
| ClingyFren cantmove 18235108 | |
| Roomba move 37997307 | |
| startgame 18235108 | |
| closemessage 72405508 | |
| endlevel 53601508 | |
| = | |
| COLLISIONLAYERS | |
| = | |
| Background | |
| Temp | |
| FrenWinner, PlayerWinner | |
| FWanim, PWanim | |
| Spike, Hole, Pit, BefriendedPit | |
| Darkness | |
| InstantWin | |
| StopWinConTrigger | |
| Player, Wall, Fren, ClingyFren, CFren, Roomba | |
| = | |
| RULES | |
| = | |
| [ stationary Player ] [ FWinner3 ] -> [ Player ] [ FWinner0 ] | |
| [ stationary Player ] [ FWinner2 ] -> [ Player ] [ FWinner3 ] | |
| [ stationary Player ] [ FWinner1 ] -> [ Player ] [ FWinner2 ] | |
| [ stationary Player ] [ FWinner0 ] -> [ Player ] [ FWinner1 ] | |
| [ stationary Player ] [ PWinner3 ] -> [ Player ] [ PWinner0 ] | |
| [ stationary Player ] [ PWinner2 ] -> [ Player ] [ PWinner3 ] | |
| [ stationary Player ] [ PWinner1 ] -> [ Player ] [ PWinner2 ] | |
| [ stationary Player ] [ PWinner0 ] -> [ Player ] [ PWinner1 ] | |
| [ > Player0 ] -> [ > Temp ] | |
| [ > Temp ] -> [ > Player1 ] | |
| [ > Player1 ] -> [ > Player0 ] | |
| up [ RoombaU | RCollider ] -> [ RoombaD | RCollider ] | |
| down [ RoombaD | RCollider ] -> [ RoombaU | RCollider ] | |
| [ moving Player ] [ RoombaU ] -> [ moving Player ] [ Up RoombaU ] | |
| [ moving Player ] [ RoombaD ] -> [ moving Player ] [ Down RoombaD ] | |
| left [ RoombaL | RCollider ] -> [ RoombaR | RCollider ] | |
| right [ RoombaR | RCollider ] -> [ RoombaL | RCollider ] | |
| [ moving Player ] [ RoombaL ] -> [ moving Player ] [ Left RoombaL ] | |
| [ moving Player ] [ RoombaR ] -> [ moving Player ] [ Right RoombaR ] | |
| [ ^ Roomba | Fren ] -> [ ^ Roomba | ^ Fren ] | |
| [ v Roomba | Fren ] -> [ v Roomba | v Fren ] | |
| [ ^ Player | Fren ] -> [ ^ Player | ^ Fren ] | |
| [ v Player | Fren ] -> [ v Player | v Fren ] | |
| [ ^ Roomba | ClingyFren ] -> [ ^ Roomba | ^ ClingyFren ] | |
| [ v Roomba | ClingyFren ] -> [ v Roomba | v ClingyFren ] | |
| [ ^ Player | ClingyFren ] -> [ ^ Player | ^ ClingyFren ] | |
| [ v Player | ClingyFren ] -> [ v Player | v ClingyFren ] | |
| [ < Player | ClingyFren ] -> [ < Player | < ClingyFren ] | |
| [ > Player | Spike ] -> [ Player | Spike ] | |
| [ > Player | Pit ] -> [ Player | Pit ] | |
| [ > Fren | Hole ] -> [ Fren | Hole ] | |
| [ > ClingyFren | Hole ] -> [ ClingyFren | Hole ] | |
| late [ Fren Pit ] -> [ BefriendedPit ] | |
| [ > Fren | FrenWinner ] -> sfx0 | |
| [ > ClingyFren | FrenWinner ] -> sfx0 | |
| [ > Player | PlayerWinner ] -> sfx0 | |
| [ Player InstantWin ] -> win | |
| = | |
| WINCONDITIONS | |
| = | |
| all FWinny on Frens | |
| all PWinny on Player | |
| = | |
| LEVELS | |
| = | |
| section # Prologue # | |
| message "I woke up somewhere strange." | |
| message "The walls are barren, the lights blinding white and the room empty." | |
| message "Except something that seemed useless at first." | |
| ######### | |
| #.....¤.# | |
| #.p..¤*¤# | |
| #.....¤%# | |
| ######### | |
| section # Septant 1 # | |
| message Septant 1 - "Friends Amidst Turmoil" | |
| message "We were alone with no one except a familiar crate to cling onto." | |
| message "They were our only companion in this deafeningly silent labyrinth, designed for even the most resillient of humanity to perish under their own insanity." | |
| message "Can I do this?" | |
| section Level 1-1 | |
| message Level 1-1 - "Hello Friend" | |
| ######### | |
| #.......# | |
| #.p.*.o.# | |
| #.......# | |
| ######### | |
| section Level 1-2 | |
| message Level 1-2 - "Cornering Crate" | |
| ######### | |
| #.......# | |
| #.*.....# | |
| #.......# | |
| ######..# | |
| #.......# | |
| #.o.p...# | |
| #.......# | |
| ######### | |
| section Level 1-3 | |
| message Level 1-3 - "Snap" | |
| ######## | |
| o.#..... | |
| *....... | |
| p......# | |
| ######## | |
| section Level 1-4 | |
| message Level 1-4 - "Try to Speedrun This" | |
| ######## | |
| #..#...o | |
| #......# | |
| #...##.# | |
| #.#....# | |
| #..#..## | |
| #.#...*# | |
| p......# | |
| ######## | |
| section Level 1-5 | |
| message Level 1-5 - "Distanced" | |
| .#..o..#.#. | |
| .#.......#. | |
| .#o.#.#.*#. | |
| .#.......#. | |
| .#.#..*.p#. | |
| section Level 1-6 | |
| message Level 1-6 - "Sort In" | |
| ####### | |
| #..#.o# | |
| #....## | |
| #*..#o# | |
| #.**..# | |
| ##....# | |
| #o.p.## | |
| ####### | |
| section Level 1-7 | |
| message Level 1-7 - "Clover" | |
| #####o..# | |
| ...*..#.# | |
| .p..*.o.# | |
| ...*..#.# | |
| #####o..# | |
| section Level 1-8 | |
| message Level 1-8 - "Excluded" | |
| ####### | |
| ##.o..# | |
| #..*..# | |
| #o*p*## | |
| #..*..# | |
| ##.o..# | |
| ####### | |
| section Level 1-9 | |
| message Level 1-9 - "Unnecessary" | |
| ######### | |
| ##.....o# | |
| #*.#*o.*# | |
| #*.o*#.*# | |
| #o..p..## | |
| ######### | |
| section Level 1-10 | |
| message Level 1-10 - "Zig" | |
| #...#### | |
| #p..#..# | |
| #***o..# | |
| #..o...# | |
| #.o#.#.# | |
| #......# | |
| ######## | |
| section # Septant 2 # | |
| message Septant 2 - "Friends Amidst Trust" | |
| message "After spending some time together, we advanced onwards towards the next section of this maze." | |
| message "We discovered a scheme where we have to let go of each other to progress, to guide before to split." | |
| message "And some of our companions were too afraid to make such faithful trust, clinging to us like leeches." | |
| section Level 2-1 | |
| message Level 2-1 - "Incompatible" | |
| ####k#### | |
| #..#.#..# | |
| #...*...# | |
| #.......# | |
| #...#...# | |
| #...o...# | |
| ####p#### | |
| section Level 2-2 | |
| message Level 2-2 - "Cornered Crate" | |
| ######### | |
| #.*.....# | |
| #.k.....# | |
| #.......# | |
| ######..# | |
| #.......# | |
| #.o.p...# | |
| #.......# | |
| ######### | |
| section Level 2-3 | |
| message Level 2-3 - "Leniency" | |
| ######### | |
| #p..*#..# | |
| ##.....o# | |
| #.......# | |
| #o.....## | |
| #..#*..k# | |
| ######### | |
| section Level 2-4 | |
| message Level 2-4 - "Pullaway" | |
| ######## | |
| #......# | |
| #.###ok# | |
| #......# | |
| #..##### | |
| #p....&# | |
| ######## | |
| section Level 2-5 | |
| message Level 2-5 - "Out of My Way" | |
| ..#o...o#&. | |
| #&#*...*#.# | |
| #.#.....#*# | |
| *.#p&o.k#*. | |
| section Level 2-6 | |
| message Level 2-6 - "Turn of Phrase" | |
| ######### | |
| ##....ok# | |
| #.#....o# | |
| #...#...# | |
| #&p...#.# | |
| #.&....## | |
| ######### | |
| section Level 2-7 | |
| message Level 2-7 - "Border" | |
| .########. | |
| .#&.....k. | |
| ...&...... | |
| #...&....# | |
| #....&...# | |
| ......&... | |
| .p.....&#. | |
| .########. | |
| section Level 2-8 | |
| message Level 2-8 - "Included" | |
| ####### | |
| #o.#..# | |
| #..&..# | |
| ##&p&k# | |
| #..&..# | |
| #o.#..# | |
| ####### | |
| section Level 2-9 | |
| message Level 2-9 - "Slander" | |
| #o..## | |
| #....# | |
| #*&..# | |
| #.*&.# | |
| #..*&# | |
| #....# | |
| #k..p# | |
| section Level 2-10 | |
| message Level 2-10 - "Zag" | |
| #...#### | |
| #p..#..# | |
| #&**k..# | |
| #..o...# | |
| #.o#.#.# | |
| #o.....# | |
| ######## | |
| section # Septant 3 # | |
| message Septant 3 - "Friends Amidst Barriers" | |
| message "Every new crate felt like a new friend waiting to be told their story." | |
| message "We were starting to gain a bearing towards this twisting maze." | |
| message "However, they had anticipated this as our dear companions were blocked from following our lead." | |
| section Level 3-1 | |
| message Level 3-1 - "File Size Limit" | |
| ###### | |
| #...## | |
| #...o# | |
| #...h# | |
| ###..# | |
| #ph.*# | |
| ###### | |
| section Level 3-2 | |
| message Level 3-2 - "HOPO" | |
| ######## | |
| #o.....# | |
| #*...h.# | |
| #p.h...# | |
| #*...h.# | |
| #o.....# | |
| ######## | |
| section Level 3-3 | |
| message Level 3-3 - "Fitting In" | |
| ####### | |
| #..h..# | |
| #..h..# | |
| #.##..o | |
| #.##..# | |
| #h##..# | |
| #**...o | |
| #p...## | |
| ####### | |
| section Level 3-4 | |
| message Level 3-4 - "Electrical Lanes" | |
| #ph*h.h.ho# | |
| h.h.h*hoh.h | |
| h.h.hoh*h.h | |
| #khoh.h.h*# | |
| section Level 3-5 | |
| message Level 3-5 - "3x3" | |
| h#h#h#h#h | |
| #*.*.o.&# | |
| h.h.h.h.h | |
| #k.*.&.o# | |
| h.h.h.h.h | |
| #&.o.*.o# | |
| h.h.h.h.h | |
| #p.*.&.&# | |
| h#h#h#h#h | |
| section Level 3-6 | |
| message Level 3-6 - "Just Swap Around" | |
| ####### | |
| ....... | |
| h.&...o | |
| &p.h.ok | |
| h.&...o | |
| ....... | |
| ####### | |
| section Level 3-7 | |
| message Level 3-7 - "Handholding" | |
| ########## | |
| #..&....o# | |
| #&p......# | |
| #..&....o# | |
| #...###..# | |
| #.....h..# | |
| #o.h.....# | |
| ########## | |
| section Level 3-8 | |
| message Level 3-8 - " | |
| section Level 3-9 | |
| message Level 3-9 - "Surrounded" | |
| ########### | |
| #o.......o# | |
| #.h..*..h.# | |
| #o..*.*..o# | |
| #.h*.p.*h.# | |
| #o..*.*..o# | |
| #.h..*..h.# | |
| #o.......o# | |
| ########### | |
| section Level 3-10 | |
| message Level 3-10 - "Ohohohoho" | |
| ########### | |
| #..*.p.*..# | |
| #..*...*..# | |
| #..hh*hh..# | |
| #.........# | |
| #h..#h#..h# | |
| #.........# | |
| #ohohohoho# | |
| ########### | |
| section # Septant 4 # | |
| message Septant 4 - "Friends Amidst Faith" | |
| section Level 4-1 | |
| message Level 4-1 - "Hello (Second) Friend" | |
| ######### | |
| #k......# | |
| #o......# | |
| ######.a# | |
| #*......# | |
| #p......# | |
| ######### | |
| section Level 4-2 | |
| message Level 4-2 - "Get Off" | |
| ######### | |
| #...o...# | |
| #...&...# | |
| #...p...# | |
| #.......# | |
| #.......# | |
| #...b...# | |
| ######### | |
| section Level 4-3 | |
| message Level 4-3 - "Press Space to Wait" | |
| (the level's title is self-explanatory lmao) | |
| section Level 4-4 | |
| message Level 4-4 - "Press Z to Undo" | |
| (player is lured to a trap where the crate is pushed by the roomba making it inaccessible, making them have to undo) | |
| section Level 4-5 | |
| message Level 4-5 - "Press R to Restart" | |
| (hehe, but also a level that combines the previous ideas to train the player) | |
| section Level 4-6 | |
| message Level 4-6 - "Noclip" | |
| (use the "if a roomba goes away from this tile in the next turn, the player can go there in next turn" mechanic) | |
| section Level 4-10 | |
| message Level 4-10 - "What" | |
| ####### | |
| #bb.bp# | |
| #ab.ba# | |
| #..a..# | |
| #ab.aa# | |
| #kb.bb# | |
| ####### | |
| section # Septant 5 # | |
| message Septant 5 - "Friends Amidst Enemies" | |
| message "As we marched deeper into the bowels of this facility, we developed an affection towards our dear friend" | |
| message "However, another lifeless being has greeted us." | |
| message "With fiendly intents towards our great escape." | |
| section Level 5-1 | |
| message Level 5-1 - "Sort Out" | |
| ###### | |
| #p...# | |
| #.h..# | |
| #.s..# | |
| #*..o# | |
| ###### | |
| section Level 5-2 | |
| message Level 5-2 - "Human Life Limit" | |
| ###### | |
| #ss.## | |
| #s...o | |
| #.h.h# | |
| #.#..# | |
| #p#s*# | |
| ###### | |
| section Level 5-X | |
| message Level 5-X - "Diamond Grid" | |
| ######### | |
| #o..s..o# | |
| #...*...# | |
| #h.*p*.h# | |
| #...*...# | |
| #o..s..o# | |
| ######### | |
| section # Septant 6 # | |
| message Septant 6 - "Friends Amidst Loss" | |
| message "The light in the facility had grown brighter, like the bond between us. Am I seeing things, or is my friend actually alive?" | |
| message "Throughout all challenges we've faced, we've always been able to make it out together." | |
| message "I am afraid of letting them go, yet I know they'll force me." | |
| section Level 6-1 | |
| message Level 6-1 - "Trench" | |
| ######### | |
| #...x...# | |
| #.*.x.o.# | |
| #...x...# | |
| #.p.x.*.# | |
| #...x...# | |
| ######### | |
| section Level 6-2 | |
| message Level 6-2 - "Crate Loadout Division" | |
| ######## | |
| ##.h#### | |
| #...*..# | |
| #..#.h*# | |
| #.p#.h.# | |
| #..#h#h# | |
| #....xx# | |
| #.....*o | |
| ######## | |
| section Level 6-3 | |
| message Level 6-3 - "Swiss Floor" | |
| ######## | |
| #kox..*# | |
| #o.....# | |
| #x.hh..# | |
| #phx...# | |
| #&x..h*# | |
| ######## | |
| section # Septant 7 # | |
| section # Finale # | |
| message Finale - "Friends Amidst Friends" | |
| message "After a long, perilous journey with many highs and lows." | |
| message "We were finally on the home stretch, only having to endure one last challenge." | |
| message "I can do this. We can. Together." | |
| section Level F-1 | |
| message Level F-1 - "Helping Hand" | |
| ####### | |
| #....o# | |
| #....## | |
| #p....# | |
| #*...k# | |
| #p...k# | |
| ####### | |
| section Level F-2 | |
| message Level F-2 - "Dual Mirror" | |
| ######### | |
| #p....h.# | |
| #...h...# | |
| #&h....o# | |
| ######### | |
| #ps....o# | |
| #...s...# | |
| #&....s.# | |
| ######### | |
| section Level F-3 | |
| message Level F-3 - "Hook" | |
| ########## | |
| #*..##...# | |
| #..sh....# | |
| #p..s...p# | |
| #...#h.ss# | |
| #o..##.x*# | |
| ########## | |
| section Level F-4 | |
| message Level F-4 - "Wall" | |
| ###### | |
| #p.oo# | |
| #....# | |
| #&**&# | |
| #....# | |
| #oo.p# | |
| ###### | |
| section Level F-5 | |
| message Level F-5 - "O.K." | |
| ####### | |
| #k.p.o# | |
| #.....# | |
| #**.**# | |
| #.....# | |
| #o.p.k# | |
| ####### | |
| section Level F-6 | |
| message Level F-6 - "Kopkxs" | |
| ############ | |
| k.xh...s.*.. | |
| op.s..h....p | |
| k.xh...s.*.. | |
| ############ | |
| section Level F-10 | |
| message Level F-10 - "K.O." | |
| ####### | |
| #k.*.*# | |
| #..p..# | |
| #op.p*# | |
| #..p..# | |
| #o.o.k# | |
| ####### | |
| section # The End # | |
| message Haha funni story for ending | |
| section # Credits # | |
| message Credits - "Better Off Together" | |
| message Constant: Game Designer, Puzzle Designer, 10% Programming | |
| message Raz: 90% Programming, Sprite Animator, QA Playtester | |
| message Prod: Programming Assistant, QA Playtester, MVP | |
| message Dedicated to Prism Ghost for bonding us! This all wouldn't happen without you <3 | |
| message Special thanks to PuzzleScript for creating a beginner-friendly engine and allowing us to steal code. :P | |
| message Thanks for playing our first game! :D [By the way, don't feel the need to solve this final puzzle ;)] | |
| *...........* | |
| ....oo.oo.... | |
| ...o**o**o... | |
| ..o*..*..*o.. | |
| .o*.......*o. | |
| ..o*..p..*o.. | |
| ...o*...*o... | |
| ....o*.*o.... | |
| .....o*o..... | |
| ......o...... | |
| *.....k.....* |
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