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Tweak to mod Temple Run. Works for all versions. Created by razzile
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/************************************************************** | |
************************************************************** | |
* Temple Run Mod | |
* Includes: Score Multiplier, can't die, loads of coins | |
* Always angel wings, game never speeds up | |
* Just comment out any hacks you don't want to compile | |
* *********************Created by razzile********************* | |
**************************************************************/ | |
#include <substrate.h> // this just loads mobile substrate. | |
// if you're using theos this is done for you. but we're not so we need this | |
int (*old_GetScoreMultiplier)(); // this holds the original function (like %orig in theos) | |
bool (*old_Player_hasInvinsibility)(); | |
bool (*old_Player_hasAngelWings)(); | |
int (*old_Player_GetCoinCount)(); | |
int (*old_Player_GetMaxRunVelocity)(); | |
int GetScoreMultipler() { // this is our custom function | |
return 999; | |
} | |
bool Player_hasInvincibility() { | |
return true; | |
} | |
bool Player_hasAngelWings() { | |
return true; | |
} | |
int Player_GetCoinCount() { | |
return 9999; | |
} | |
int Player_GetMaxRunVelocity() { | |
return 10; //10 is default, game never speeds up | |
} | |
%ctor { //<< this creates a "constructor" which is just something that gets run when the dylib starts up | |
/*comment out any hacks you don't wish to compile here*/ | |
MSHookFunction(((void*)MSFindSymbol(NULL, "__ZNK7cPlayer18getScoreMultiplierEv")),(void*)GetScoreMultipler,(void**)&old_GetScoreMultiplier); | |
MSHookFunction(((void*)MSFindSymbol(NULL, "__ZNK7cPlayer15hasInvincibiltyEv")),(void*)Player_hasInvincibility,(void**)&old_Player_hasInvinsibility); | |
MSHookFunction(((void*)MSFindSymbol(NULL, "__ZNK7cPlayer13hasAngelWingsEv")),(void*)Player_hasAngelWings,(void**)&old_Player_hasAngelWings); | |
MSHookFunction(((void*)MSFindSymbol(NULL, "__ZNK7cPlayer17getCoinCountTotalEv")),(void*)Player_GetCoinCount,(void**)&old_Player_GetCoinCount); | |
MSHookFunction(((void*)MSFindSymbol(NULL, "__ZNK7cPlayer17getMaxRunVelocityEv")),(void*)Player_GetMaxRunVelocity,(void**)&old_Player_GetMaxRunVelocity); | |
} |
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