ELDEN RING NIGHTREIGN RELIC SYSTEM - REFERENCE GUIDE
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CHALICES/VESSELS:
- Each character has multiple chalice options (Urn, Goblet, Chalice, Grails)
- Every chalice provides EXACTLY 6 relic slots total
- Always 3 non-deep slots + 3 deep slots
- Slot colors vary by chalice (Red/Blue/Yellow/Green/White)
- White slots are universal and accept any relic color
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RELICS:
- Each relic is a complete, indivisible unit with 1-3 effects
- Relic sizes: Small (1 effect), Medium (2 effects), Large (3 effects)
- Cannot swap individual effects - the entire relic is equipped or not
- Relics must match slot color (except White/Universal slots)
- Non-deep relics: Standard relics (Red/Blue/Yellow/Green)
- Deep relics: Yellow deep relics only, typically have "+2" or "+3" versions
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SCREENSHOT FORMAT:
- Top row: Shows 6 relic icons representing the 6 equipped relics
- Bottom sections: Each relic icon corresponds to one section showing its 1-3 effects
- Example: If a screenshot shows "Slot 1" with 3 effects listed, that's ONE relic with 3 effects
- The relic positions (1-6) map directly to the sections showing their effects
WYLDER:
- Urn (default): Red, Green, Green (non-deep) + Red Deep, Green Deep, Green Deep
- Goblet: Yellow, Green, Green (non-deep) + Yellow Deep, Green Deep, Green Deep
- Chalice: Red, Yellow, White/Universal (non-deep) + Red Deep, Blue Deep, Green Deep
GUARDIAN:
- Urn (default): Red, Yellow, Yellow (non-deep) + Red Deep, Yellow Deep, Yellow Deep
- Goblet: Blue, Blue, Green (non-deep) + Blue Deep, Blue Deep, Green Deep
- Chalice: Blue, Yellow, White/Universal (non-deep) + Red Deep, Blue Deep, Yellow Deep
IRONEYE:
- Urn (default): Green, Green, Yellow (non-deep) + Green Deep, Green Deep, Yellow Deep
- Goblet: Red, Blue, Yellow (non-deep) + Red Deep, Blue Deep, Yellow Deep
- Chalice: Red, Yellow, White/Universal (non-deep) + Red Deep, Blue Deep, Yellow Deep
DUCHESS:
- Urn (default): Red, Blue, Blue (non-deep) + Red Deep, Blue Deep, Yellow Deep
- Goblet: Yellow, Yellow, Green (non-deep) + Yellow Deep, Yellow Deep, Green Deep
- Chalice: Blue, Yellow, White/Universal (non-deep) + Red Deep, Blue Deep, Yellow Deep
RAIDER:
- Urn (default): Red, Green, Green (non-deep) + Red Deep, Green Deep, Green Deep
- Goblet: Red, Blue, Yellow (non-deep) + Red Deep, Blue Deep, Yellow Deep
- Chalice: Red, Red, White/Universal (non-deep) + Red Deep, Yellow Deep, Yellow Deep
REVENANT:
- Urn (default): Blue, Blue, Green (non-deep) + Blue Deep, Blue Deep, Green Deep
- Goblet: Red, Red, Green (non-deep) + Red Deep, Red Deep, Green Deep
- Chalice: Blue, Green, White/Universal (non-deep) + Blue Deep, Yellow Deep, Green Deep
RECLUSE:
- Urn (default): Blue, Blue, Green (non-deep) + Blue Deep, Blue Deep, Green Deep
- Goblet: Yellow, Yellow, Green (non-deep) + Yellow Deep, Yellow Deep, Green Deep
- Chalice: Yellow, Green, White/Universal (non-deep) + Yellow Deep, Green Deep, Yellow Deep
EXECUTOR:
- Urn (default): Red, Red, Blue (non-deep) + Red Deep, Red Deep, Blue Deep
- Goblet: Yellow, Blue, Green (non-deep) + Yellow Deep, Blue Deep, Green Deep
- Chalice: Blue, Yellow, White/Universal (non-deep) + Yellow Deep, Yellow Deep, Green Deep
SCHOLAR (DLC):
- Urn (default): Red, Red, Yellow (non-deep) + Red Deep, Red Deep, Yellow Deep
- Goblet: Blue, Blue, Yellow (non-deep) + Blue Deep, Blue Deep, Yellow Deep
- Chalice: Red, Blue, White/Universal (non-deep) + Red Deep, Yellow Deep, Yellow Deep
UNDERTAKER (DLC):
- Urn (default): Blue, Green, Green (non-deep) + Blue Deep, Green Deep, Green Deep
- Goblet: Green, Yellow, Yellow (non-deep) + Green Deep, Yellow Deep, Yellow Deep
- Chalice: Green, Yellow, White/Universal (non-deep) + Blue Deep, Green Deep, Yellow Deep
UNIVERSAL GRAILS (any character can use):
- Giant's Cradle Grail: Blue, Blue, Blue (non-deep) + Blue Deep, Blue Deep, Blue Deep
- Sacred Erdtree Grail: Yellow, Yellow, Yellow (non-deep) + Yellow Deep, Yellow Deep, Yellow Deep
- Spirit Shelter Grail: Green, Green, Green (non-deep) + Green Deep, Green Deep, Green Deep
- (Red Grail exists but name unknown): Red, Red, Red (non-deep) + Red Deep, Red Deep, Red Deep
- Name: "Will of the Balancers" or "Will of Balance"
- Come in Red AND Blue variants (non-deep only)
- Each provides: Improved Melee Attack Power (×1.05) + Improved Skill Attack Power (×1.15)
- STACK with themselves multiplicatively
- 2 Balancers = ×1.1025 melee, ×1.3225 skill
- Relics are complete packages - you cannot mix/match individual effects
- Total slots are always 6 (3 non-deep + 3 deep)
- Deep relics are typically stronger versions with "+2" or "+3" designations
- When analyzing screenshots:
- Count the relic icons at top = number of relics
- Each section of effects = ONE complete relic
- Don't confuse number of effects with number of relics
When user provides screenshots:
- Identify which chalice is being used (if shown or described)
- Count total relics (should be 6)
- Identify which 3 are non-deep vs 3 deep
- List each relic as a complete unit with all its effects
- Calculate total multiplicative damage bonuses
- Consider synergies and trade-offs for the character's playstyle
- Don't count effects as separate relics
- Don't suggest swapping individual effects
- Don't forget the 3+3 slot structure
- Don't assume all slots are the same type
- Don't forget Balancers come in both Red and Blue variants
- Don't forget White/Universal slots can equip any color relic