This is basically a copy of https://github.com/emilybache/GildedRose-Refactoring-Kata except that it's just the Python one, and I changed it to be used with Python 3.
Created
June 22, 2017 11:01
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First attempt at Gilded Rose kata
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# -*- coding: utf-8 -*- | |
class GildedRose(object): | |
def __init__(self, items): | |
self.items = items | |
self.quality_change_per_day = { | |
"Aged Brie": 1, | |
"Backstage passes to a TAFKAL80ETC concert": { | |
'ten_or_less': 2, | |
'five_or_less': 3, | |
}, | |
"Conjured Mana Cake": -2, | |
"Sulfuras, Hand of Ragnaros": 0, | |
} | |
self.sell_in_change_per_day = { | |
"Sulfuras, Hand of Ragnaros": 0, | |
} | |
def update_quality(self): | |
for item in self.items: | |
item.sell_in += self.sell_in_change_per_day.get(item.name, -1) | |
self.incrementally_change_quality_of_item(item) | |
if item.sell_in < 0: | |
self.incrementally_change_quality_of_item(item) | |
def incrementally_change_quality_of_item(self, item): | |
if item.name == "Backstage passes to a TAFKAL80ETC concert": | |
if item.sell_in < 0: | |
item.quality = 0 | |
elif item.sell_in <= 5: | |
item.quality += self.quality_change_per_day[item.name]['five_or_less'] | |
elif item.sell_in <= 10: | |
item.quality += self.quality_change_per_day[item.name]['ten_or_less'] | |
else: | |
item.quality += self.quality_change_per_day.get(item.name, -1) | |
item.quality = max(item.quality, 0) | |
if item.name != "Sulfuras, Hand of Ragnaros": | |
item.quality = min(item.quality, 50) | |
class Item: | |
def __init__(self, name, sell_in, quality): | |
self.name = name | |
self.sell_in = sell_in | |
self.quality = quality | |
def __repr__(self): | |
return "%s, %s, %s" % (self.name, self.sell_in, self.quality) |
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====================================== | |
Gilded Rose Requirements Specification | |
====================================== | |
Hi and welcome to team Gilded Rose. As you know, we are a small inn with a prime location in a | |
prominent city ran by a friendly innkeeper named Allison. We also buy and sell only the finest goods. | |
Unfortunately, our goods are constantly degrading in quality as they approach their sell by date. We | |
have a system in place that updates our inventory for us. It was developed by a no-nonsense type named | |
Leeroy, who has moved on to new adventures. Your task is to add the new feature to our system so that | |
we can begin selling a new category of items. First an introduction to our system: | |
- All items have a SellIn value which denotes the number of days we have to sell the item | |
- All items have a Quality value which denotes how valuable the item is | |
- At the end of each day our system lowers both values for every item | |
Pretty simple, right? Well this is where it gets interesting: | |
- Once the sell by date has passed, Quality degrades twice as fast | |
- The Quality of an item is never negative | |
- "Aged Brie" actually increases in Quality the older it gets | |
- The Quality of an item is never more than 50 | |
- "Sulfuras", being a legendary item, never has to be sold or decreases in Quality | |
- "Backstage passes", like aged brie, increases in Quality as its SellIn value approaches; | |
Quality increases by 2 when there are 10 days or less and by 3 when there are 5 days or less but | |
Quality drops to 0 after the concert | |
We have recently signed a supplier of conjured items. This requires an update to our system: | |
- "Conjured" items degrade in Quality twice as fast as normal items | |
Feel free to make any changes to the UpdateQuality method and add any new code as long as everything | |
still works correctly. However, do not alter the Item class or Items property as those belong to the | |
goblin in the corner who will insta-rage and one-shot you as he doesn't believe in shared code | |
ownership (you can make the UpdateQuality method and Items property static if you like, we'll cover | |
for you). | |
Just for clarification, an item can never have its Quality increase above 50, however "Sulfuras" is a | |
legendary item and as such its Quality is 80 and it never alters. |
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import unittest | |
from gilded_rose import Item, GildedRose | |
class GildedRoseTest(unittest.TestCase): | |
def test_foo(self): | |
items = [Item('foo', 0, 0)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
self.assertEqual('foo', items[0].name) | |
def test_in_date_foo_deterioration(self): | |
items = [Item('foo', 10, 10)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 9 | |
assert items[0].sell_in == 9 | |
def test_out_of_date_foo_deterioration(self): | |
items = [Item('foo', -1, 10)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 8 | |
assert items[0].sell_in == -2 | |
def test_quality_of_foo_never_becomes_negative(self): | |
items = [Item('foo', 0, 0)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 0 | |
assert items[0].sell_in == -1 | |
def test_aged_brie_quality_increses_over_time_while_in_date(self): | |
items = [Item('Aged Brie', 10, 0)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 1 | |
assert items[0].sell_in == 9 | |
def test_aged_brie_quality_increses_by_two_when_out_of_date(self): | |
items = [Item('Aged Brie', -5, 0)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 2 | |
assert items[0].sell_in == -6 | |
def test_aged_brie_quality_caps_at_50_when_out_of_date(self): | |
items = [Item('Aged Brie', -5, 50)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 50 | |
assert items[0].sell_in == -6 | |
def test_aged_brie_quality_caps_at_50_when_in_date(self): | |
items = [Item('Aged Brie', 10, 50)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 50 | |
assert items[0].sell_in == 9 | |
def test_in_date_conjured_mana_cake_deterioration(self): | |
items = [Item('Conjured Mana Cake', 10, 10)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 8 | |
assert items[0].sell_in == 9 | |
def test_out_of_date_conjured_mana_cake_deterioration(self): | |
items = [Item('Conjured Mana Cake', -1, 10)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 6 | |
assert items[0].sell_in == -2 | |
def test_sulfuras_never_decreases_sell_by_or_quality(self): | |
items = [Item('Sulfuras, Hand of Ragnaros', 100, 30)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 30 | |
assert items[0].sell_in == 100 | |
def test_sulfuras_can_be_over_fifty_in_quality(self): | |
items = [Item('Sulfuras, Hand of Ragnaros', 100, 80)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 80 | |
assert items[0].sell_in == 100 | |
def test_backstage_passes_while_ten_days_or_less_left(self): | |
items = [Item('Backstage passes to a TAFKAL80ETC concert', 10, 20)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 22 | |
assert items[0].sell_in == 9 | |
def test_backstage_passes_while_five_days_or_less_left(self): | |
items = [Item('Backstage passes to a TAFKAL80ETC concert', 5, 20)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 23 | |
assert items[0].sell_in == 4 | |
def test_backstage_passes_quality_after_sell_by(self): | |
items = [Item('Backstage passes to a TAFKAL80ETC concert', 0, 20)] | |
gilded_rose = GildedRose(items) | |
gilded_rose.update_quality() | |
assert items[0].quality == 0 | |
assert items[0].sell_in == -1 | |
if __name__ == '__main__': | |
unittest.main() |
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import sys | |
from gilded_rose import Item, GildedRose | |
def main(): | |
print('OMGHAI!') | |
items = [ | |
Item(name='+5 Dexterity Vest', sell_in=10, quality=20), | |
Item(name='Aged Brie', sell_in=2, quality=0), | |
Item(name='Elixir of the Mongoose', sell_in=5, quality=7), | |
Item(name='Sulfuras, Hand of Ragnaros', sell_in=0, quality=80), | |
Item(name='Sulfuras, Hand of Ragnaros', sell_in=-1, quality=80), | |
Item(name='Backstage passes to a TAFKAL80ETC concert', sell_in=15, quality=20), | |
Item(name='Backstage passes to a TAFKAL80ETC concert', sell_in=10, quality=49), | |
Item(name='Backstage passes to a TAFKAL80ETC concert', sell_in=5, quality=49), | |
Item(name='Conjured Mana Cake', sell_in=3, quality=6), # <-- :O | |
] | |
days = 2 | |
if len(sys.argv) > 1: | |
days = int(sys.argv[1]) + 1 | |
for day in range(days): | |
print('-------- day {} --------'.format(day)) | |
print('name, sellIn, quality') | |
for item in items: | |
print(item) | |
print('') | |
GildedRose(items).update_quality() | |
if __name__ == '__main__': | |
main() |
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