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September 17, 2022 12:01
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Put that in your houdini pref folder to create a Null connected to the selected node if you click Shift in the graph editor (houdiniXX.X\python2.7libs\nodegraphhooks.py)
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import hou | |
import canvaseventtypes | |
def follow_flags(parent, child): | |
if parent.isDisplayFlagSet(): | |
child.setDisplayFlag(True) | |
if parent.isRenderFlagSet(): | |
child.setRenderFlag(True) | |
def createEventHandler(uievent, pending_actions): | |
if isinstance(uievent, canvaseventtypes.MouseEvent) and \ | |
uievent.eventtype == 'mousedown' and \ | |
uievent.modifierstate == canvaseventtypes.ModifierState(alt=0, ctrl=0, shift=1): | |
selected = hou.selectedNodes() | |
mousepos = uievent.editor.posFromScreen(uievent.mousepos) - hou.Vector2(0.5, 0.2) | |
if len(selected) == 1: | |
parent = selected[0] | |
child = parent.parent().createNode('null') | |
child.setName('null_' + parent.name(), unique_name=True) | |
child.setInput(0, parent, 0) | |
child.setPosition(mousepos) | |
follow_flags(parent, child) | |
return None, True | |
for parent in selected: | |
child = parent.parent().createNode('null') | |
child.setName('null_' + parent.name(), unique_name=True) | |
child.setInput(0, parent, 0) | |
position = parent.position() | |
position[1] = mousepos[1] | |
child.setPosition(position) | |
follow_flags(parent, child) | |
return None, True | |
return None, False |
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