Created
September 16, 2023 07:34
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Log uploaded on Saturday, September 16, 2023, 12:30:36 AM | |
Loaded mods: | |
Harmony(brrainz.harmony)[mv:1.5.0.0]: 0Harmony(2.2.2), HarmonyMod(1.5.0) | |
Core(Ludeon.RimWorld): (no assemblies) | |
HugsLib(UnlimitedHugs.HugsLib)[ov:10.0.1]: 0Harmony(av:2.2.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:10.0.1) | |
Better Vanilla Masking(Owlchemist.BetterVanillaMasking): (no assemblies) | |
Blood and stains(goudaquiche.BloodAndStains): BloodDripping(1.0.8328.27847) | |
Build From Inventory(Uuugggg.BuildFromInventory): Build_From_Inventory(1.0.0) | |
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:23.8.25), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0) | |
Alpha Animals(sarg.alphaanimals): AchievementsExpanded(1.4.8315.17730), AlphaBehavioursAndEvents(1.0.0) | |
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1) | |
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): VanillaWeaponsExpandedNonLethal(1.0.0) | |
Combat Extended(CETeam.CombatExtended)[mv:1.4.5.4]: 0CombatExtendedLoader(0.0.0), CombatExtended(0.0.0), VehiclesCompat(0.0.0 [no FileVersionInfo]) | |
Simple FX: Vapor(Owlchemist.SimpleFX.Vapor): simplefxvapor(av:1.1.0,fv:1.1.0) | |
CAI 5000 - Advanced AI + Fog Of War(Krkr.rule56): 0PrepatcherAPI(av:1.1.1,fv:1.1.0), CombatAI(0.0.0) | |
Combat Extended Attachments(CETeam.CombatExtendedAttachments)[mv:1.4.1.1]: (no assemblies) | |
Combat Extended Guns(CETeam.CombatExtendedGuns)[mv:1.4.1.1]: (no assemblies) | |
Compact Hediffs(PeteTimesSix.CompactHediffs): PeteTimesSix.CompactHediffs(1.0.0) | |
Designator Shapes(Merthsoft.DesignatorShapes): Merthsoft.DesignatorShapes(1.0.0) | |
Door Clearance(Owlchemist.DoorClearance): doorclearance(av:1.0.5,fv:1.0.5) | |
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(2.2.2), DubsMintMinimap(av:1.0.0,fv:1.0.0) | |
Follow Me(Fluffy.FollowMe)[mv:4.9.95]: BetterKeybinding(av:5.0.0,fv:5.5.109), FollowMe(av:5.0.0,fv:5.5.109) | |
RT Fuse(ratys.rtfuse)[mv:1.6.0.0]: 0Harmony(av:2.2.2,fv:1.2.0.1), RT_Fuse(1.0.0) | |
Fuse Plus (Continued)(nachotoast.neceros.fuseplus): (no assemblies) | |
Graphics Settings+(Telefonmast.GraphicsSettings)[mv:1.0.0]: GraphicSetter(1.0.0) | |
RWLayout(name.krypt.rimworld.rwlayout.alpha2): 0Cassowary(4.0.0), 0RWLayout(1.0.0), 0RWLayoutMod(1.0.0), RWLayoutVersionTester(1.0.0) | |
Grouped Pawns Lists(name.krypt.rimworld.pawntablegrouped): PawnTableGrouped.0(1.0.0), PawnTableGrouped.1.WorkTab(1.0.0) | |
Meals On Wheels(Uuugggg.MealsOnWheels): Meals_On_Wheels(1.0.0) | |
Muzzle Flash(IssacZhuang.MuzzleFlash): MuzzleFlash(1.0.0), Vocore.EmbeddedAssets(1.0.0) | |
Numbers(Mehni.Numbers): 0Harmony(av:2.2.2,fv:1.2.0.1), Numbers(av:1.0.0,fv:1.1.0) | |
Outdoor Lighting (continued)(velcroboy333.outdoorlighting)[mv:1.0.0.0]: (no assemblies) | |
Perspective: Doors(Owlchemist.PerspectiveDoors): (no assemblies) | |
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0) | |
Planet Setting Randomizer(drp.planetsettings): PlanetSettingRandomizer(1.0.0) | |
Power Tab 2(Owlchemist.PowerTab): PowerTab(av:2.0.4,fv:2.0.4) | |
Prisoners Should Fear Turrets(Mlie.PrisonersShouldFearTurrets)[mv:1.4.2]: PrisonersShouldFearTurrets(av:1.0.0,fv:1.4.2), VersionFromManifest(0.0.0) | |
RT Power Switch(ratys.rtpowerswitch)[mv:1.5.0.0]: RT_PowerSwitch(1.0.0) | |
Random Factions(drp.factions): RandomFactions(1.0.0) | |
Relations Tab(Fluffy.FluffyRelations)[mv:2.6.72]: Fluffy_Relations(av:3.0.0,fv:3.2.119) | |
ResearchPal - 1.4 Repackage(Neigh.ResearchPalRepackage)[mv:1.4.0.3]: 0MultiplayerAPI(av:0.3.0,fv:0.3.0), ResearchTree(av:3.0.0,fv:3.13.503) | |
Rim War(Torann.RimWar): RimWar(0.9.8.10) | |
RimFridge: Now with Shelves!(rimfridge.kv.rw): RimFridge(1.0.0) | |
RimHUD(Jaxe.RimHUD): RimHUD(1.14.3) | |
Simple FX: Smoke(Owlchemist.SimpleFX.Smoke2): simplefxsmoke(av:2.5.2,fv:2.5.2) | |
Scattered Flames(Owlchemist.ScatteredFlames): ScatteredFlames(av:1.3.6,fv:1.3.6) | |
Scattered Stones(Owlchemist.ScatteredStones): ScatteredStones(av:1.5.1,fv:1.5.1) | |
Semi Random Research (Unofficial)(CaptainMuscles.SemiRandomResearch.unofficial)[mv:1.0.13]: CM_Semi_Random_Research(1.0.0) | |
Short Circuit Blues(blues.shortcircuit): ShortCircuitBlues(2.4.1) | |
Simple FX: Splashes(Owlchemist.SimpleFX.Splashes): simplefxsplashes(av:1.2.2,fv:1.2.2) | |
Smart Farming(Owlchemist.SmartFarming): SmartFarming(av:1.13.3,fv:1.13.3) | |
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.4.0) | |
Tech Advancing(GHXX.TechAdvancing): 0Harmony(av:2.2.2,fv:2.0.0.4), 0MultiplayerAPI(av:0.3.0,fv:0.1.0), TechAdvancing(1.0.0) | |
Use Bedrolls(Uuugggg.UseBedrolls): UseBedrolls(1.0.0) | |
Vanilla Fishing Expanded(VanillaExpanded.VCEF): AchievementsExpanded(1.4.8315.17730), VCE-Fishing(1.0.0) | |
Vehicle Framework(SmashPhil.VehicleFramework)[mv:1.5.1368]: 0Harmony(2.2.2), AchievementsExpanded(1.4.8315.17730), SmashTools(1.0.0), UpdateLogTool(1.3.8632.32640), Vehicles(1.4.1) | |
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): AchievementsExpanded(1.4.8315.17730), VanillaVehiclesExpanded(1.0.0) | |
What's That Mod(co.uk.epicguru.whatsthatmod): 0ColourPicker(1.0.0 [no FileVersionInfo]), WhatsThatMod(1.0.0) | |
Work Tab(Fluffy.WorkTab)[mv:3.21.303]: 0MultiplayerAPI(av:0.3.0,fv:0.3.0), FluffyUI(av:5.0.0,fv:5.0.353), WorkTab(av:5.0.0,fv:5.0.353) | |
Advanced Biomes (Continued)(Mlie.AdvancedBiomes)[mv:1.4.4]: ActiveTerrain(av:1.0.0,fv:1.4.3), BiomesPlus(av:1.0.0,fv:1.4.3), VersionFromManifest(0.0.0) | |
World Map Beautification Project(Odeum.WMBP): BiomesKit(1.3.60.5) | |
World Map Beautification Project - for Advanced Biomes (Continued)(Carolusclen.DLC.WMBP.abc)[mv:1.5]: (no assemblies) | |
Realistic Planets Continued(WindowsXP.RealisticPlanets): Realistic_Planets_Continued(1.0.8349.34297) | |
World Map Beautification Project - for Realistic Planets(Carolusclen.DLC.WMBP.rp)[mv:1.4]: (no assemblies) | |
World Map Enhanced(laast.WorldMapEnhanced): (no assemblies) | |
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0) | |
[SYR] Metallic Batteries(syrchalis.metallicbatteries)[mv:1.3.0]: MetallicBatteries(av:1.3.0,fv:1.3.0) | |
[SYR] Set Up Camp(syrchalis.setupcamp): 0MultiplayerAPI(av:0.3.0,fv:0.1.0), SetUpCamp(1.0.0) | |
[WD] Realistic Darkness(Wemd.RealisticDarkness): RealisticDarkness(1.0.0) | |
RocketMan - Performance Mod(Krkr.RocketMan): Cosmodrome(0.6.3.2421), Gagarin(0.0.0 [no FileVersionInfo]), Proton(1.0.0 [no FileVersionInfo]), Soyuz(1.0.0 [no FileVersionInfo]) | |
Active Harmony patches: | |
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix | |
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix | |
Alert_AbandonedBaby..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ActivatorCountdown..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AgeReversalDemandNear..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AnimaLinkingReady..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AnimalFilth..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AnimalPenNeeded..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AnimalPenNotEnclosed..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AnimalRoaming..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_AwaitingMedicalOperation..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_BestowerWaiting..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_BilliardsTableOnWall..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_Biostarvation..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_Boredom..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_BrawlerHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix | |
Alert_CannotBeUsedRoofed..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_CaravanIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans | |
Alert_CasketOpening..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ChessTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ColonistHasShieldAndTwoHandedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ColonistLeftUnburied..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ColonistNeedsRescuing..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ColonistNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ColonistsIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ConnectedPawnNotAssignedToPlantCutting..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_DateRitualComing..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_DeathrestComplete..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_DisallowedBuildingInsideMonument..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_DormanyWakeUpDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_Exhaustion..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_FactionInfluenced..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_FireInHomeArea..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_FuelNodeIgnition..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_GauranlenTreeWithoutProductionMode..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_GenebankUnpowered..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_Heatstroke..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_HitchedAnimalHungryNoFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_HunterHasShieldAndRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_HunterLacksRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_Hypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_HypothermicAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_IdeoBuildingDisrespected..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_IdeoBuildingMissing..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ImmobileCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_InfestationDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_LifeThreateningHediff..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_LowBabyFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_LowDeathrest..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_LowFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_LowHemogen..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_LowMedicine..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MajorOrExtremeBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MechChargerFull..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MechDamaged..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MechMissingBodyPart..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MinifiedTreeAboutToDie..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MinorBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_MonumentMarkerMissingBlueprints..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NearbyRimWarObject..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedBabyCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedBatteries..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedColonistBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedDefenses..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedDoctor..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedJoySources..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedMealSource..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedMechChargers..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedMeditationSpot..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedMiner..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedResearchBench..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedResearchProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedSlaveBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedSlaveCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedWarden..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NeedWarmClothes..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NoBabyFeeders..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NoBabyFoodCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_NoStorage..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_PasteDispenserNeedsHopper..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_PennedAnimalHungry..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_PokerTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_PollutedTerrain..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_PredatorInPen..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_PsychicBondedSeparated..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_QuestExpiresSoon..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ReimplantationAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_RolesEmpty..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_RoyalNoAcceptableFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_RoyalNoThroneAssigned..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ShieldUserHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ShuttleLandingBeaconUnusable..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_SlaveRebellionLikely..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_SlavesUnattended..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_SlavesUnsuppressed..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_StarvationAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_StarvationColonists..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_StatsLearning..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_SubjectHasNowOverseer..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_TatteredApparel..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ThroneroomInvalidConfiguration..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_TimedMakeFactionHostile..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_TimedRaidsArriving..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_TitleRequiresBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ToxicBuildup..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_ToxifierGeneratorStopped..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_UndignifiedBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_UndignifiedThroneroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_UnhappyNudity..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_UnusableMeditationFocus..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_UnusableMeditationFocus.Alert_PermitAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
Alert_WarqueenHasLowResources..ctor: post: Proton.Alert_Constructor_Patch.Postfix | |
AlertsReadout..ctor: post: Proton.AlertsReadout_Constructor_Patch.Postfix | |
AlertsReadout.AlertsReadoutOnGUI: TRANS: Proton.AlertsReadout_AlertsReadoutOnGUI_Patch.Transpiler | |
AlertsReadout.AlertsReadoutUpdate: TRANS: Proton.AlertsReadout_AlertsReadoutUpdate_Patch.Transpiler | |
AnimalPenUtility.NeedsToBeManagedByRope: PRE: Syrchalis_SetUpCamp.Patch.Prefix | |
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler | |
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix | |
ArmorUtility.ApplyArmor: TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler | |
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix | |
AttackTargetFinder.BestAttackTarget: PRE: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix, CombatAI.Patches.AttackTargetFinder_Patch+AttackTargetFinder_BestAttackTarget_Patch.Prefix post: CombatAI.Patches.AttackTargetFinder_Patch+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler | |
AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix TRANS: CombatAI.Patches.AttackTargetFinder_Patch+Harmony_AttackTargetFinder_GetShootingTargetScore.Transpiler | |
AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler | |
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler | |
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler | |
BeautyUtility.FillBeautyRelevantCells: TRANS: RocketMan.Patches.BeautyUtility_Patch+BeautyUtility_FillBeautyRelevantCells_Patch.Transpiler | |
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle | |
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality | |
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler | |
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching | |
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo | |
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix | |
Building.SpawnSetup: post: ScatteredStones.Patch_SpawnSetup.Postfix | |
Building_Battery.Draw: TRANS: MetallicBatteries.Building_BatteryPatch.Transpiler | |
Building_Bed.DeSpawn: PRE: UseBedrolls.BedDeSpawnRemove.Prefix TRANS: UseBedrolls.DontMessageUnassigned.Transpiler | |
Building_Bed.GetGizmos: post: UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix | |
Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix TRANS: UseBedrolls.IgnoreUnassignedBedWarning.Transpiler | |
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix | |
Building_Door.ClearReachabilityCache: post: CombatAI.Patches.Building_Door_Patch+Building_Door_ClearReachabilityCache_Patch.Postfix | |
Building_Door.Tick: post: CombatAI.Patches.Building_Door_Patch+Building_Door_Tick_Patch.Postfix | |
Building_TurretGun.DeSpawn: PRE: CombatAI.Patches.Building_TurretGun_Patch+Building_TurretGun_DeSpawn_Patch.Prefix | |
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler | |
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix, PrisonersShouldFearTurrets.Building_TurretGun_IsValidTarget.Postfix | |
Building_TurretGun.SpawnSetup: post: CombatAI.Patches.Building_TurretGun_Patch+Building_TurretGun_SpawnSetup_Patch.Postfix | |
Building_TurretGunCE.DeSpawn: PRE: CombatAI.Mod_CE+Building_TurretGunCE_Patch.DeSpawn | |
Building_TurretGunCE.SpawnSetup: post: CombatAI.Mod_CE+Building_TurretGunCE_Patch.SpawnSetup | |
CameraDriver.Update: post: Soyuz.Patches.CameraDriver_Patch.Postfix | |
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle | |
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld | |
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan | |
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle | |
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix, Syrchalis_SetUpCamp.GetGizmosPatch.GetGizmosPostfix | |
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle | |
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan | |
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle | |
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle | |
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles | |
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList | |
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove | |
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation | |
CaravanArrivalAction_OfferGifts.Arrived: PRE: Vehicles.CaravanHandling.UnloadVehicleOfferGifts | |
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked | |
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler | |
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler | |
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1 | |
CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2 post: RimWar.Harmony.RimWarMod.AttackInjuredSettlement_Postfix | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow | |
CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: RimWar.Harmony.RimWarMod.ExitMapPostBattle_Prefix | |
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan | |
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans | |
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle | |
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo | |
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds | |
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds | |
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles | |
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix | |
CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix | |
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan | |
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner | |
Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: Soyuz.Patches.Caravan_NeedsTracker_TrySatisfyJoyNeed_Patch.Transpiler | |
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehiclePawnsNeeds post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix | |
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath post: RimWar.Harmony.RimWarMod.Pather_StartPath_WarObjects | |
CastPositionFinder.CastPositionPreference: post: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_CastPositionPreference_Patch.Postfix | |
CastPositionFinder.TryFindCastPosition: PRE: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Prefix post: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Postfix TRANS: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Transpiler | |
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle | |
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler | |
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler | |
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles | |
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix | |
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile | |
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix | |
CompAdvancedResourceProcessor.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompAtomizer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompBandNode.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompBiosculpterPod.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix | |
CompCauseHediff_AoE.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDarklightOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDeathrestBindable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDrawLayer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDryadHolder.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompEmptyStateGraphic.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix | |
CompExplosive.Detonate: TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler | |
CompFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompFireOverlayRotatable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompFueledTravel.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix | |
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix | |
CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix | |
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix | |
CompHitchingSpot.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompOrbitalBeam.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompPawnOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompPowerBattery.AddEnergy: PRE: MetallicBatteries.CompPowerBatteryPatches.AddEnergy_Prefix | |
CompPowerBattery.CompGetGizmosExtra: post: Serenity.SCB.GoShortCircuit.Gizzzt | |
CompPowerBattery.CompInspectStringExtra: post: MetallicBatteries.CompPowerBatteryPatches.CompInspectStringExtra_Postfix | |
CompPowerPlantSolar.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompPowerPlantWater.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompPowerPlantWind.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompProjectileInterceptor.CompTick: post: CombatAI.Patches.CompProjectileInterceptor_Patch+CompProjectileInterceptor_CompTick_Patch.Postfix | |
CompProjectileInterceptor.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix | |
CompRadialPulse.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompRefuelable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompReloadable.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompReloadable_CompygetWornGizmosExtra.Postfix | |
CompResourceStorage.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompRitualFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompSanguophageMeetingFire.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompSecondLayer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix | |
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix | |
CompShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix | |
CompShieldBubble.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompShieldField.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompTargetingBeam.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompThingContainer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompTreeConnection.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompTurretGun.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix | |
CompUseEffect_FinishRandomResearchProject.DoEffect: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix | |
CompVehicleTurrets.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler | |
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix | |
CoverGrid.DeRegister: PRE: CombatAI.Patches.CoverGrid_Patch+CoverGrid_DeRegister_Patch.Prefix post: CombatAI.Patches.CoverGrid_Patch+CoverGrid_DeRegister_Patch.Postfix | |
CoverGrid.RecalculateCell: TRANS: CombatAI.Patches.CoverGrid_Patch+CoverGrid_RecalculateCell_Patch.Transpiler | |
CoverGrid.Register: PRE: CombatAI.Patches.CoverGrid_Patch+CoverGrid_Register_Patch.Prefix post: CombatAI.Patches.CoverGrid_Patch+CoverGrid_Register_Patch.Postfix | |
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix | |
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler | |
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler | |
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler | |
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix | |
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix | |
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix | |
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix | |
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix | |
DebugWindowsOpener..ctor: post: RocketMan.DebugWindowsOpener_Patch.Postfix, RocketMan.DebugWindowsOpener_Patch.Postfix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler | |
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow, RocketMan.DebugWindowsOpener_Patch.Transpiler | |
DebugWindowsOpener.DrawButtons: post: SmashTools.UnitTesting.DrawDebugWindowButton TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler | |
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix | |
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix | |
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix | |
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles post: Numbers.Numbers.Columndefs, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix | |
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles | |
DesignationDragger.DraggerUpdate: post: Merthsoft.DesignatorShapes.Patches.DesignationDragger_DraggerUpdate.Postfix TRANS: Merthsoft.DesignatorShapes.Patches.DesignationDragger_DraggerUpdate.Transpiler | |
DesignationDragger.UpdateDragCellsIfNeeded: PRE: Merthsoft.DesignatorShapes.Patches.DesignationDragger_UpdateDragCellsIfNeeded.Prefix | |
DesignationManager.AddDesignation: post: Merthsoft.DesignatorShapes.Patches.DesignationManager_AddDesignation.Postfix | |
Designator.Finalize: post: Merthsoft.DesignatorShapes.Patches.Designator_Finalize.Postfix | |
DesignatorManager.ProcessInputEvents: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Postfix | |
DesignatorManager.Select: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Postfix | |
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo | |
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix | |
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle | |
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix | |
DiaOption.Activate: PRE: CM_Semi_Random_Research.DiaOption_Patches+DiaOption_FinishProject.Prefix post: CM_Semi_Random_Research.DiaOption_Patches+DiaOption_FinishProject.Postfix | |
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme | |
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme | |
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix | |
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform | |
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride | |
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix | |
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler | |
Dialog_ModSettings.PreClose: post: RWLayout.alpha2.CModHelper.DestroyCModUI | |
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening | |
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries | |
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables | |
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer | |
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo | |
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef, Gagarin.DirectXmlLoader_Patch+DirectXmlLoader_DefFromNode_Patch.Postfix | |
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes | |
DrawUtilities.DrawWorkBoxBackground: PRE: PawnTableGrouped.DrawUtilitiesPatches.DrawWorkBoxBackground_prefix | |
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix | |
DynamicDrawManager.DrawDynamicThings: PRE: CombatAI.Patches.Pawn_Patch+DynamicDrawManager_DrawDynamicThings_Patch.Prefix post: CombatAI.Patches.Pawn_Patch+DynamicDrawManager_DrawDynamicThings_Patch.Postfix | |
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons TRANS: RocketMan.EditWindow_Log_DoMessagesListing_Patch.Transpiler | |
EditWindow_Log.DoWindowContents: TRANS: CombatAI.Patches.EditWindow_Log_Patch+EditWindow_Log_DoWindowContents_Patch.Transpiler | |
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler | |
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell | |
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix | |
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix | |
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix | |
Faction.Notify_MemberDied: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_MemberDied_Patch.Prefix | |
Faction.Notify_MemberTookDamage: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_MemberTookDamage_Patch.Prefix | |
Faction.Notify_RelationKindChanged: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_Notify_RelationKindChanged_Patch.Prefix | |
Faction.RelationWith: PRE: RimWar.Harmony.RimWarMod+FactionRelationCheck_Patch.Prefix | |
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix | |
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix | |
FactionDialogMaker.CallForAid: PRE: RimWar.Harmony.RimWarMod.CallForAid_Replacement_Patch | |
FactionDialogMaker.FactionDialogFor: post: RimWar.Harmony.RimWarMod+CommsConsole_RimWarOptions_Patch.Postfix | |
FactionGenerator.GenerateFactionsIntoWorld: PRE: [600]Planets_Code.Factions.FactionGenerator_GenerateFactionsIntoWorld.Prefix TRANS: VanillaStorytellersExpanded.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler | |
FactionGenerator.NewGeneratedFaction: PRE: [600]Planets_Code.Factions.FactionGenerator_NewGeneratedFaction.Prefix | |
FactionGiftUtility.GiveGift: PRE: RimWar.Harmony.RimWarMod.GiveGiftAsRimWarPoints_Prefix | |
FactionManager.Remove: post: RimWar.Harmony.RimWarMod+RemoveFaction_Patch.Postfix | |
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
Fire.DeSpawn: PRE: ScatteredFlames.Patch_DeSpawn.Prefix | |
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler | |
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler | |
Fire.SpawnSetup: post: ScatteredFlames.Patch_SpawnSetup.Postfix | |
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler | |
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler | |
Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler | |
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix | |
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler | |
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix | |
FireWatcher.UpdateObservations: PRE: ScatteredFlames.Patch_FireWatcher_UpdateObservations.Prefix | |
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix | |
FleckMaker.PlaceFootprint: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_PlaceFootprint_Patch.Prefix | |
FleckMaker.Static: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_Static_Patch.Prefix | |
FleckMaker.ThrowBreathPuff: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_ThrowBreathPuff_Patch.Prefix | |
FleckMaker.ThrowMetaIcon: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_ThrowMetaIcon_Patch.Prefix | |
FleckMakerCE.Static: PRE: CombatAI.Patches.FleckMakerCE_Patch+FleckMakerCE_Static_Patch.Prefix post: CombatAI.Patches.FleckMakerCE_Patch+FleckMakerCE_Static_Patch.Postfix | |
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix | |
FloatMenuMakerMap.<>c__DisplayClass10_30.<AddHumanlikeOrders>g__Equip|40: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler | |
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix TRANS: AnimalBehaviours.FloatMenuMakerMap_Patch.Transpiler | |
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanLikeOrdersLoadVehiclesTranspiler | |
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder | |
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix | |
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles | |
FloatMenuMakerMap.PawnGotoAction: post: CombatAI.Patches.FloatMenuMakerMap_Patch+FloatMenuMakerMap_PawnGotoAction_Patch.Postfix | |
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles | |
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition | |
FoodUtility.TryFindBestFoodSourceFor_NewTemp: post: RimFridge.Patch_FoodUtility_TryFindBestFoodSourceFor.Postfix, [200]Meals_On_Wheels.FoodGrabbing.Postfix | |
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle | |
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough | |
Frame.CompleteConstruction: PRE: Vehicles.Construction.CompleteConstructionVehicle | |
Frame.Destroy: PRE: VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix | |
Game.AddMap: post: SmashTools.ComponentCache.RegisterMapComps | |
Game.ClearCaches: PRE: CombatAI.Patches.Game_Patch+Game_ClearCaches_Patch.Prefix post: PipeSystem.Game_ClearCaches.Postfix | |
Game.DeinitAndRemoveMap: PRE: CombatAI.Patches.Game_Patch+Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, [-2147483648]RocketMan.Patches.Game_DeinitAndRemoveMap_Patch.Postfix | |
Game.DeinitAndRemoveMap_NewTemp: post: SimpleFxSplashes.Patch_Game_DeinitAndRemoveMap.Postfix | |
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook post: SmashTools.ComponentCache.ConstructGameComponents | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Merthsoft.DesignatorShapes.Patches.Game_FinalizeInit.Postfix, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Game_FinalizeInit_Patch.Postfix | |
Game.InitNewGame: post: TechAdvancing.TA_PostOnMapGenerate_Event.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler | |
Game.LoadGame: post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, TechAdvancing.TA_PostOnMapLoad_Event.Postfix | |
Game.UpdatePlay: post: [800]RocketMan.Patches.Game_UpdatePlay_Patch.Postfix | |
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit | |
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame | |
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame | |
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix | |
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty | |
Gen.IsHashIntervalTick: TRANS: Soyuz.Patches.Gen_IsHashIntervalTick_Patch.Transpiler | |
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle | |
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles | |
GenConstruct.BlocksConstruction: PRE: UseBedrolls.PawnBlockConstruction.Prefix post: VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix | |
GenConstruct.PlaceBlueprintForBuild: post: Merthsoft.DesignatorShapes.Patches.GenConstruct_PlaceBlueprintForBuild.Postfix | |
GenDefDatabase.AllDefTypesWithDatabases: post: AchievementsExpanded.AssemblyHandler.DuplicateDefTypesPassthrough | |
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix | |
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds | |
GenMapUI.LabelDrawPosFor: post: RimFridge.DisplayStackedItemsNicelyInFridges+MakeTheStackCountLabelsReadable.OffsetTheLabels | |
GenPlace.PlaceSpotQualityAt: TRANS: DoorClearance.HarmonyPatches+Patch_GenPlace_PlaceSpotQualityAt.Transpiler | |
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range | |
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenSight.LineOfSight: PRE: CombatAI.Patches.GenSight_Patch+GenSight_LineOfSight2_Patch.Prefix | |
GenSight.LineOfSight: PRE: CombatAI.Patches.GenSight_Patch+GenSight_LineOfSight1_Patch.Prefix | |
GenSpawn.Spawn: PRE: Vehicles.Construction.RegisterThingSpawned | |
GenSpawn.SpawningWipes: post: ScatteredStones.Patch_SpawningWipes.Postfix | |
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix | |
GenStep_Settlement.ScatterAt: PRE: RimWar.Harmony.RimWarMod.GenStep_Map_ID_Prefix TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler | |
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix | |
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler | |
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix | |
GenTemperature.SeasonalShiftAmplitudeAt: post: Planets_Code.GenTemperature_SeasonalShiftAmplitudeAt.Postfix | |
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle post: RimFridge.DisplayStackedItemsNicelyInFridges+MungeTrueCenterOfItemsInFridges.MungeTrueCenter | |
GenTypes.get_AllActiveAssemblies: post: RWLayout.alpha2.GetTypesAllActiveAssembliesFix.GenTypes_AllActiveAssemblies_postfix | |
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix | |
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix | |
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix | |
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix | |
GeneGraphicData.GetColorFor: PRE: VanillaGenesExpanded.VanillaGenesExpanded_GeneGraphicData_GetColorFor_Patch.Prefix | |
GeneGraphicData.GetGraphics: post: VanillaGenesExpanded.GeneGraphicData_GetGraphics_Patch.Postfix | |
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler | |
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix | |
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic | |
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace | |
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix | |
GlobalTextureAtlasManager.TryMarkPawnFrameSetDirty: PRE: VFECore.Patch_DisableAtlasCaching.Prefix | |
GlowGrid.DeRegisterGlower: PRE: Proton.GlowGrid_Patch+GlowGrid_DeRegisterGlower_Patch.Prefix post: Proton.GlowGrid_Patch+GlowGrid_DeRegisterGlower_Patch.Postfix | |
GlowGrid.MarkGlowGridDirty: PRE: Proton.GlowGrid_Patch+GlowGrid_MarkGlowGridDirty_Patch.Prefix | |
GlowGrid.RecalculateAllGlow: PRE: Proton.GlowGrid_Patch+GlowGrid_RecalculateAllGlow_Patch.Prefix post: Proton.GlowGrid_Patch+GlowGrid_RecalculateAllGlow_Patch.Postfix | |
GlowGrid.RegisterGlower: PRE: Proton.GlowGrid_Patch+GlowGrid_RegisterGlower_Patch.Prefix post: Proton.GlowGrid_Patch+GlowGrid_RegisterGlower_Patch.Postfix | |
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit | |
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity | |
HaulAIUtility.HaulablePlaceValidator: TRANS: DoorClearance.HarmonyPatches+Patch_HaulAIUtility_HaulablePlaceValidator.Transpiler | |
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix, PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_DrawHediffRow.HealthCardUtility_DrawHediffRow_DestructivePrefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler | |
HealthCardUtility.DrawPawnHealthCard: TRANS: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_DrawPawnHealthCard.HealthCardUtility_DrawPawnHealthCard_Transpiler | |
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix | |
HealthCardUtility.VisibleHediffGroupsInOrder: post: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_VisibleHediffGroupsInOrder.HealthCardUtility_VisibleHediffGroupsInOrder_Postfix | |
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel | |
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix | |
Hediff.Tick: TRANS: Soyuz.Patches.Hediff_Tick_Patch.Transpiler, Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff.get_BleedRate: post: Soyuz.Patches.Hediff_BleedRate_Patch.Postfix | |
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix | |
HediffComp_AnoleGrown.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_AsexualReproduction.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_BloodDripping.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_CauseIncident.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_CauseMentalState.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_ChanceToRemove.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChanceToRemove_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_ChangeImplantLevel.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_ChangeNeed.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChangeNeed_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_ChangeWeather.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Chargeable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_CorpseDecayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_DamageAura.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_DamageBrain.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_DieAfterPeriod.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Disappears.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Disappears_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_DisappearsPausable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Discoverable.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Discoverable_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Disorientation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Draftable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Electrified.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_ExplodeOnDowned.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_FilthProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Floating.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_GasProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_GiveHediffLungRot.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_GiveHediffsInRange.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_GiveHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_GiveNeurocharge.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_GrowthMode.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_HealPermanentWounds.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HealPermanentWounds_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_HeatPusher.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_HighlyFlammable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_HumanEggLayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor | |
HediffComp_Infecter.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Infecter_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_InfecterCE.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_KillAfterDays.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HediffComp_KillAfterDays_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_LightSustenance.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Link.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_MessageAfterTicks.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Mime.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Mote.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_NearbyEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_PassiveRegenerator.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Polluter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Pollution.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_PregnantHuman.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Prometheum.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_PsychicHarmonizer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_RandomizeSeverityPhases.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Regeneration.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_RemoveIfOtherHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_SelfHeal.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_SelfHeal_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_SeverityFromEntropy.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_SeverityFromGas.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_SeverityFromGasDensityDirect.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_SeverityFromHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Shield.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_SkillDecay.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Spawner.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Spreadable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Stabilize.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_StageByPsylink.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_StageBySunlight.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_StageByTemperature.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Stain_Footprint.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Targeting.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_TendDuration.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_TendDuration_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler | |
HediffComp_ThoughtEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Venom.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_VerbGiver.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_Waterstriding.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffComp_WhileHavingThoughts.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix | |
HediffSet.DirtyCache: post: VFECore.DirtyCache_Patch.Postfix | |
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix | |
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended | |
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal | |
Hediff_AcidBuildup.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_Alcohol.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_Crushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_HeartAttack.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam | |
Hediff_Injury.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_Labor.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_LaborPushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_Level.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_MissingPart.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix | |
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization | |
Hediff_Pregnant.Tick: PRE: Soyuz.Patches.Hediff_Pregnant_Tick_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
Hediff_Stalking.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler | |
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: PRE: FacialAnimation.HarmonyPatches.PrefixGetHumanlikeBeardSetForPawn TRANS: VanillaGenesExpanded.HumanlikeMeshPoolUtility_Patches+GetHumanlikeBeardSetForPawn_Patch.Transpiler | |
HumanlikeMeshPoolUtility.GetHumanlikeBodySetForPawn: TRANS: VanillaGenesExpanded.HumanlikeMeshPoolUtility_Patches+GetHumanlikeBodySetForPawn_Patch.Transpiler | |
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn TRANS: VanillaGenesExpanded.HumanlikeMeshPoolUtility_Patches+GetHumanlikeHairSetForPawn_Patch.Transpiler | |
HumanlikeMeshPoolUtility.GetHumanlikeHeadSetForPawn: TRANS: VanillaGenesExpanded.HumanlikeMeshPoolUtility_Patches+GetHumanlikeHeadSetForPawn_Patch.Transpiler | |
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix | |
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix | |
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle | |
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan | |
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler | |
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab | |
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler | |
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix | |
ITab_Pawn_Health..ctor: post: PeteTimesSix.CompactHediffs.HarmonyPatches.ITab_Pawn_Health_Patches.ITab_Pawn_Health_Patches_ctor_Postifx | |
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler | |
ImmunityRecord.ImmunityChangePerTick: post: Soyuz.Patches.ImmunityRecord_ImmunityChangePerTick_Patch.Postfix | |
IncidentQueue.Add: PRE: RimWar.Harmony.RimWarMod.IncidentQueueAdd_Replacement_Prefix | |
IncidentWorker.TryExecute: PRE: [10000]RimWar.Harmony.RimWarMod.IncidentWorker_Prefix, VanillaStorytellersExpanded.Patch_TryExecute.Prefix | |
IncidentWorker_Ambush_EnemyFaction.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_Ambush_EnemyFaction_RemovalPatch.Prefix | |
IncidentWorker_CaravanDemand.ActionGive: PRE: RimWar.Harmony.RimWarMod.Caravan_Give_Prefix | |
IncidentWorker_CaravanDemand.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_CaravanDemand_RemovalPatch.Prefix | |
IncidentWorker_CaravanMeeting.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_CaravanMeeting_RemovalPatch.Prefix | |
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix | |
IncidentWorker_NeutralGroup.TryResolveParms: PRE: RimWar.Harmony.RimWarMod.TryResolveParms_Points_Prefix | |
IncidentWorker_PawnsArrive.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod+CanFireNow_PawnsArrive_RemovalPatch.Prefix | |
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix | |
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix | |
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix | |
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix | |
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix | |
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler | |
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix | |
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix | |
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix | |
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix | |
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix | |
JobDriver.DriverTick: TRANS: Soyuz.Patches.JobDriver_DriverTick_Patch.Transpiler | |
JobDriver_ConstructFinishFrame.<>c__DisplayClass4_0.<MakeNewToils>b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler | |
JobDriver_ConstructFinishFrame.MakeNewToils: post: SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix | |
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler | |
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough | |
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix | |
JobDriver_HaulToContainer.MakeNewToils: post: Build_From_Inventory.JobTargetDrop.Postfix | |
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils | |
JobDriver_Ingest.MakeNewToils: post: AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten | |
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle | |
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler | |
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler | |
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn | |
JobDriver_Wait.CheckForAutoAttack: TRANS: CombatExtended.HarmonyCE.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler, MVCF.PatchSets.PatchSet_Animals.Transpiler_JobDriver_Wait_CheckForAutoAttack | |
JobDriver_Wait.MakeNewToils: post: CombatAI.Patches.JobDriver_Wait_Patch+JobDriver_Wait_MakeNewToils_Patch.Postfix | |
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler | |
JobGiver_AIFightEnemies.TryFindShootingPosition: PRE: CombatAI.Patches.Harmony_CastPositionFinder+JobGiver_AIFightEnemies_TryFindShootingPosition_Patch.Prefix | |
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix | |
JobGiver_AIGotoNearestHostile.TryGiveJob: PRE: CombatAI.Patches.JobGiver_AIGotoNearestHostile_Patch+JobGiver_AIGotoNearestHostile_TryGiveJob_Patch.Prefix | |
JobGiver_AITrashBuildingsDistant.TryGiveJob: PRE: CombatAI.Patches.JobGiver_AITrashBuildingsDistant_Patch+JobGiver_AITrashBuildingsDistant_TryGiveJob_Patch.Prefix post: CombatAI.Patches.JobGiver_AITrashBuildingsDistant_Patch+JobGiver_AITrashBuildingsDistant_TryGiveJob_Patch.Postfix | |
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix | |
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix | |
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix | |
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings | |
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler | |
JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix | |
JobGiver_Harvest.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler | |
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix | |
JobGiver_MineOld.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix | |
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix | |
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix | |
JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler | |
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander | |
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix | |
JobGiver_Work.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler | |
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob | |
LabelUtilities.VerticalLabel: PRE: PawnTableGrouped.LabelUtilitiesPatches.VerticalLabel_prefix | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix | |
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle | |
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix | |
LoadableXmlAsset..ctor: post: Gagarin.LoadableXmlAsset_Constructor_Patch.Postfix | |
LoadedModManager.ApplyPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Prefix, [0]Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Prefix post: Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Postfix | |
LoadedModManager.ClearCachedPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Prefix, Gagarin.LoadedModManager_Patch+ClearCachedPatches_Patch.Prefix post: [0]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Postfix | |
LoadedModManager.CombineIntoUnifiedXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Prefix, [0]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Prefix post: [800]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Postfix | |
LoadedModManager.ErrorCheckPatches: post: RimFridge.HacksForCompatibility+ForceTheApplicationOfSomePatches.RifleThroughThePatchesThatAreAboutToBeApplied | |
LoadedModManager.LoadModXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Prefix, Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Prefix post: Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Postfix | |
LoadedModManager.ParseAndProcessXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Prefix post: [0]Gagarin.LoadedModManager_Patch+ParseAndProcessXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Postfix | |
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix | |
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix | |
LordToil_AssaultColony.UpdateAllDuties: post: CombatAI.Patches.LordToil_AssaultColony_Patch+LordToil_AssaultColony_UpdateAllDuties_Patch.Postfix | |
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege.Transpiler | |
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix | |
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler | |
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld | |
MainButtonsRoot..ctor: post: CM_Semi_Random_Research.MainButtonsRoot_Patches+MainButtonsRoot_Constructor.Postfix | |
MainMenuDrawer.DoMainMenuControls: PRE: CombatAI.Patches.MainMenuDrawer_Patch+MainMenuDrawer_DoMainMenuControls_Patch.Prefix, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Prefix, RocketMan.MainMenuDrawer_DoMainMenuControls_Patch.Prefix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Transpiler | |
MainMenuDrawer.Init: post: CombatAI.Patches.MainMenuDrawer_Patch+MainMenuDrawer_Init_Patch.Postfix | |
MainTabWindow.SetInitialSizeAndPosition: post: PawnTableGrouped.MainTabWindow_WorkTabPatches.SetInitialSizeAndPosition_postfix | |
MainTabWindow_Architect.CacheDesPanels: post: CombatAI.Patches.MainTabWindow_Architect_Patch+MainTabWindow_Architect_CacheDesPanels_Patch.Postfix | |
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix | |
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix | |
MainTabWindow_MiniMap.DrawAllPawns: PRE: CombatAI.Mod_DubsMintMinimap.PreDrawAllPawns post: CombatAI.Mod_DubsMintMinimap.PostDrawAllPawns | |
MainTabWindow_MiniMap.Fogged: PRE: CombatAI.Mod_DubsMintMinimap.IsFogged | |
MainTabWindow_PawnTable.CreateTable: post: PawnTableGrouped.PawnTablePatches.CreateTable_postfix | |
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix | |
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix | |
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix post: CM_Semi_Random_Research.MainTabWindow_Research_Patches+MainTabWindow_Research_DrawLeftRect.Postfix TRANS: CM_Semi_Random_Research.MainTabWindow_Research_Patches+MainTabWindow_Research_DrawLeftRect.Transpiler, VanillaVehiclesExpanded.MainTabWindow_Research_DrawLeftRect_Patch.Transpiler | |
MainTabWindow_Research.DrawRightRect: TRANS: VanillaStorytellersExpanded.Patch_MainTabWindow_Research+DrawRightRect.Transpiler | |
MainTabWindow_WorkTab.RebuildTable: post: PawnTableGrouped.MainTabWindow_WorkTabPatches.RebuildTable_postfix | |
MainTabsRoot.SetCurrentTab: PRE: CM_Semi_Random_Research.MainTabsRoot_Patches+MainTabsRoot_SetCurrentTab.Prefix | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents, [-2147483648]RocketMan.Patches.Map_ConstructComponents_Patch.Postfix | |
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearAllMapComps, KCSG.Prefix_Map_ExposeData.Prefix | |
Map.FinalizeInit: PRE: Vehicles.MapHandling.PreFinalizeInitRegionBuilding post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, SimpleFxSplashes.Patch_Map_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Map_FinalizeInit_Patch.Postfix | |
Map.MapPreTick: post: SimpleFxSplashes.Patch_Map_MapPreTick.Postfix | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache | |
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix | |
MapDeiniter.Deinit_NewTemp: PRE: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache post: SmashTools.ComponentCache.ClearMapComps | |
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost | |
MapGenerator.GenerateContentsIntoMap: PRE: VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix, SmashTools.ComponentCache.MapGenerated | |
MapGenerator.GenerateMap: PRE: RocketMan.MapGenerator_Patch+GenerateMap_Patch.Prefix post: VFECore.MapGenerator_GenerateMap_Patch.Postfix | |
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Merthsoft.DesignatorShapes.Patches.MapInterface_MapInterfaceOnGUI_AfterMainTabs.Postfix, Vehicles.MapHandling.DebugOnGUIVehicleRegions | |
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions | |
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix, SimpleFxSplashes.Patch_Notify_SwitchedMap.Postfix | |
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix | |
MapPawns.DeRegisterPawn: PRE: CombatAI.Patches.MapPawns_Patch+MapPawns_DeRegisterPawn_Patch.Prefix | |
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles | |
MapPawns.RegisterPawn: PRE: CombatAI.Patches.MapPawns_Patch+MapPawns_RegisterPawn_Patch.Prefix | |
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval | |
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns, AlphaBehavioursAndEvents.AlphaAnimals_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns | |
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle | |
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: VanillaGenesExpanded.VanillaGenesExpanded_MassUtility_Capacity_Patch.GenesAffectCarryCapacity, AnimalBehaviours.VanillaExpandedFramework_MassUtility_Capacity_Patch.MakeGigantelopesCarryMore, VFECore.MassUtility_Capacity_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix | |
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix | |
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix | |
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix | |
MemoryThoughtHandler.TryGainMemory: post: VFECore.TryGainMemory_Patch.Postfix | |
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: CombatAI.Patches.MemoryUtility_Patch+MemoryUtility_ClearAllMapsAndWorld_Patch.Postfix | |
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak | |
MentalState.MentalStateTick: TRANS: Soyuz.Patches.MentalBreaker_MentalStateTick_Patch.Transpiler, Soyuz.Patches.MentalState_MentalStateTick_Patch.Transpiler | |
MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState | |
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState | |
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles | |
Mineable.DestroyMined: PRE: ScatteredStones.Patch_Destroy.Prefix | |
Mineable.TrySpawnYield: post: ScatteredStones.Patch_TrySpawnYield.Postfix | |
ModContentLoader`1.LoadTexture: PRE: [2147483647]Gagarin.ModContentLoader_Texture2D_Patch+LoadTexture_Patch.Prefix, GraphicSetter.Patches.TextureLoadingPatch+LoadPNGPatch.Prefix | |
ModContentPack.LoadDefs: PRE: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Prefix post: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Postfix | |
ModContentPack.LoadPatches: TRANS: RWLayoutMod.MiscFixes.LoadPatches_transpiler | |
ModsConfig.Reset: PRE: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Prefix post: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Postfix | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
Mote.Draw: PRE: CombatAI.Patches.Pawn_Patch+Mote_Draw_Patch.Prefix | |
MoteBubble.Draw: PRE: CombatAI.Patches.Pawn_Patch+Mote_Draw_Patch.Prefix | |
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: ActiveTerrain._MouseoverReadout.Transpiler | |
Need_Rest.TickResting: post: Soyuz.Patches.Need_Rest_TickResting_Patch.Postfix | |
OverallTemperatureUtility.GetTemperatureCurve: post: Planets_Code.OverallTemperatureUtility_GetTemperatureCurve.Postfix | |
PageUtility.StitchedPages: post: [600]Planets_Code.PageUtility_StitchedPages.Postfix | |
Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix | |
Page_CreateWorldParams.DoWindowContents: PRE: System.RandomFactions.NewGameUIPatch.Prefix post: System.RandomFactions.NewGameUIPatch.Postfix, RimWar.Harmony.RimWarMod+Patch_Page_CreateWorldParams_DoWindowContents.Postfix | |
Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix | |
PathFinder.FindPath: PRE: [2147483647]CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix post: [-2147483648]CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Postfix TRANS: CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Transpiler | |
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle | |
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle | |
Pawn.<GetDisabledWorkTypes>g__FillList|302_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix | |
Pawn.DeSpawn: post: VFECore.PhasingPatches.Despawn_Postfix | |
Pawn.Destroy: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles | |
Pawn.DrawAt: PRE: CombatAI.Patches.Pawn_Patch+Pawn_DrawAt_Patch.Prefix | |
Pawn.DrawGUIOverlay: PRE: CombatAI.Patches.Pawn_Patch+Pawn_DrawGUIOverlay_Patch.Prefix | |
Pawn.ExitMap: PRE: UseBedrolls.ExitMapSaver.Prefix | |
Pawn.ExposeData: post: VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn | |
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders | |
Pawn.GetGizmos: post: AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, UseBedrolls.PickBackUpBedGizmo.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix | |
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, Vehicles.Extra.MoveOnDeath post: VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix | |
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix | |
Pawn.Notify_BulletImpactNearby: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix | |
Pawn.Notify_Teleported: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix | |
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals | |
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: VFECore.Patch_Pawn+SetFaction.Postfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix | |
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, UseBedrolls.SpawnClaimHomeBed.Postfix, VFECore.PhasingPatches.CheckPhasing | |
Pawn.Tick: TRANS: Soyuz.Patches.Pawn_Tick_Patch.Transpiler | |
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed | |
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix | |
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals | |
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix | |
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted | |
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist | |
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix | |
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler | |
PawnAttackGizmoUtility.GetAttackGizmos: post: ScatteredFlames.Patch_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix | |
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle | |
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler | |
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities | |
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix | |
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix | |
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders | |
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader | |
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler | |
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell | |
PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader | |
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability | |
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix | |
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler | |
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix | |
PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix | |
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix | |
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix | |
PawnGenerator.GenerateSkills: post: VFECore.PawnGenerator_GenerateSkills.Postfix | |
PawnGraphicSet.BeardMatAt: PRE: VFECore.PawnGraphicSet_BeardMatAt_Patch.Prefix | |
PawnGraphicSet.HairMatAt: PRE: VFECore.PawnGraphicSet_HairMatAt_Patch.Prefix | |
PawnGraphicSet.HeadMatAt: PRE: VFECore.PawnGraphicSet_HeadMatAt_Patch.Prefix | |
PawnGraphicSet.MatsBodyBaseAt: TRANS: VFECore.Patch_PawnGraphicSet_MatsBodyBaseAt_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_PawnGraphicSet.Transpiler | |
PawnGraphicSet.ResolveAllGraphics: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnGraphicSet_ResolveAllGraphics_Patch.PostFix, VFECore.PawnGraphicSet_ResolveAllGraphics_Patch.Postfix, FacialAnimation.HarmonyPatches.PostfixResolveAllGraphics | |
PawnGraphicSet.ResolveApparelGraphics: post: VFECore.Patch_PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix | |
PawnGraphicSet.ResolveGeneGraphics: post: FacialAnimation.HarmonyPatches.PostfixResolveGeneGraphics | |
PawnInventoryGenerator.GenerateInventoryFor: post: CombatExtended.HarmonyCE.Harmony_PawnInventoryGenerator_GenerateInventoryFor.Postfix | |
PawnObserver.<ObserveSurroundingThings>g__TryCreateObservedThought|7_0: post: PrisonersShouldFearTurrets.PawnObserver_ObserveSurroundingThings_TryCreateObservedThought.Postfix | |
PawnRenderer.<>c__DisplayClass54_0.<DrawHeadHair>g__DrawApparel|2: TRANS: VFECore.Patch_DrawHeadHair_DrawApparel_Transpiler.Transpiler | |
PawnRenderer.<>c__DisplayClass54_0.<DrawHeadHair>g__DrawExtraEyeGraphic|6: TRANS: VanillaGenesExpanded.DrawGeneEyes_Patch.Transpiler | |
PawnRenderer.BaseHeadOffsetAt: post: FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt TRANS: VanillaGenesExpanded.PawnRenderer_BaseHeadOffsetAt_Patch.Transpiler | |
PawnRenderer.BodyAngle: PRE: SmashTools.PawnOverlayRenderer.BodyAngle | |
PawnRenderer.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix | |
PawnRenderer.DrawBodyApparel: TRANS: VanillaGenesExpanded.DrawBodyApparel_BeltPatches.Transpiler, VFECore.Harmony_PawnRenderer_DrawBodyApparel.Transpiler, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawBodyApparel.Transpiler | |
PawnRenderer.DrawBodyGenes: TRANS: VanillaGenesExpanded.DrawBodyGenes_Patch.Transpiler | |
PawnRenderer.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix, MuzzleFlash.Patch.HarmonyPatch_PawnRenderer.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler | |
PawnRenderer.DrawHeadHair: TRANS: [0]CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawHeadHair.Transpiler, [-2147483648]VFECore.PawnRenderer_DrawHeadHair_Patch.Transpiler | |
PawnRenderer.DrawPawnBody: TRANS: VFECore.Patch_PawnRenderer_DrawPawnBody_Transpiler.Transpiler | |
PawnRenderer.GetBodyOverlayMeshSet: post: VanillaGenesExpanded.PawnRenderer_GetBodyOverlayMeshSet.Postfix | |
PawnRenderer.GetBodyPos: PRE: SmashTools.PawnOverlayRenderer.GetBodyPos post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix | |
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing | |
PawnRenderer.OffsetBeardLocationForHead: PRE: FacialAnimation.HarmonyPatches.PrefixOffsetBeardLocationForHead | |
PawnRenderer.RenderPawnAt: TRANS: VFECore.Patch_RenderPawnAt.Transpiler, FacialAnimation.HarmonyPatches.TranspilerRenderPawnAt | |
PawnRenderer.RenderPawnInternal: PRE: FacialAnimation.HarmonyPatches.PrefixRenderPawnInternal post: FacialAnimation.HarmonyPatches.PostfixRenderPawnInternal TRANS: FacialAnimation.HarmonyPatches.TranspilerInsertAnimationHeadCode | |
PawnTable.CalculateTotalRequiredHeight: PRE: PawnTableGrouped.PawnTablePatches.CalculateTotalRequiredHeight_prefix | |
PawnTable.PawnTableOnGUI: PRE: PawnTableGrouped.PawnTablePatches.PawnTableOnGUI_prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable | |
PawnTable.RecacheIfDirty: PRE: PawnTableGrouped.PawnTablePatches.RecacheIfDirty_prefix | |
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException | |
PawnUtility.GetPosture: PRE: SmashTools.PawnOverlayRenderer.PawnOverlayerPosture | |
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee, AlphaBehavioursAndEvents.AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive | |
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix | |
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle | |
Pawn_AbilityTracker.ExposeData: (no patches) | |
Pawn_AgeTracker.AgeTick: TRANS: Soyuz.Patches.Pawn_AgeTracker_AgeTick_Patch.Transpiler | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix | |
Pawn_ApparelTracker.Notify_ApparelChanged: post: CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelChanged_Patch.Postfix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix, CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix | |
Pawn_ApparelTracker.Notify_LostBodyPart: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix | |
Pawn_ApparelTracker.Remove: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix | |
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix | |
Pawn_ApparelTracker.Wear: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix | |
Pawn_CallTracker.CallTrackerTick: TRANS: Soyuz.Patches.Pawn_CallTracker_CallTrackerTick_Patch.Transpiler | |
Pawn_DraftController.GetGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix | |
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix | |
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix, CombatAI.Patches.Pawn_EquipmentTracker_Patch+Pawn_EquipmentTracker_Notify_EquipmentAdded_Patch.Postfix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, CombatAI.Patches.Pawn_EquipmentTracker_Patch+Pawn_EquipmentTracker_Notify_EquipmentRemoved_Patch.Postfix | |
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix | |
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix, CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix | |
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix | |
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth | |
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs post: MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix | |
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler | |
Pawn_HealthTracker.DropBloodFilth: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Prefix | |
Pawn_HealthTracker.HealthTick: TRANS: Soyuz.Patches.Pawn_HealthTracker_Tick_Patch.Transpiler | |
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned | |
Pawn_HealthTracker.Notify_HediffChanged: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix, FacialAnimation.HarmonyPatches.PostfixNotify_HediffChanged | |
Pawn_HealthTracker.Notify_UsedVerb: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix | |
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned | |
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTrait | |
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix | |
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix | |
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler | |
Pawn_JobTracker.JobTrackerTick: TRANS: Soyuz.Patches.Pawn_JobTracker_JobTrackerTick_Patch.Transpiler | |
Pawn_JobTracker.StartJob: post: CombatAI.Patches.Pawn_JobTracker_Patch+Pawn_StartJob_Patch.Postfix | |
Pawn_JobTracker.TryTakeOrderedJob: post: CombatAI.Patches.Pawn_JobTracker_Patch+Pawn_JobTracker_TryTakeOrderedJob_Patch.Postfix | |
Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix | |
Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix | |
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings | |
Pawn_MindState.MindStateTick: TRANS: Soyuz.Patches.Pawn_MindState_MindStateTick_Patch.Transpiler | |
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee | |
Pawn_NeedsTracker.NeedsTrackerTick: PRE: RocketMan.Patches.BeautyUtility_Patch+Pawn_NeedsTracker_Patch.Prefix TRANS: Soyuz.Patches.Pawn_NeedsTracker_NeedTrackerTick_Patch.Transpiler | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix | |
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking | |
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile | |
Pawn_PathFollower.CostToPayThisTick: post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_CostToPayThisTick_Patch.Postfix | |
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix | |
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell | |
Pawn_PathFollower.PatherTick: PRE: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Prefix post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Postfix | |
Pawn_PathFollower.SetupMoveIntoNextCell: TRANS: CombatAI.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower__Patch.Transpiler | |
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix | |
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells | |
Pawn_RecordsTracker.RecordsTick: TRANS: Soyuz.Patches.Pawn_RecordsTracker_Patch.Transpiler | |
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation | |
Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation | |
Pawn_SkillTracker.SkillsTick: TRANS: Soyuz.Patches.Pawn_SkillsTracker_SkillsTick_Patch.Transpiler | |
Pawn_TimetableTracker.GetAssignment: (no patches) | |
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix | |
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix | |
Pawn_WorkSettings.EnableAndInitialize: TRANS: WorkTab.Pawn_WorkSettings_EnableAndInitialize.Transpiler | |
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix | |
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix | |
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead | |
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix | |
PlanetShapeGenerator.DoGenerate: PRE: [200]Planets_Code.PlanetShapeGenerator_DoGenerate.Prefix | |
Plant.CropBlighted: post: SmartFarming.AutoCutIfBlighted.Postfix | |
Plant.MakeLeafless: PRE: SmartFarming.AutoCutIfDying.Prefix | |
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput | |
PlantUtility.GrowthSeasonNow: PRE: SmartFarming.Patch_GrowthSeasonNow.Prefix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlayLog.ReduceToCapacity: TRANS: RocketMan.Optimizations.PlayLog_ReduceToCapacity_Patch.Transpiler | |
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix | |
PlaySettings.DoPlaySettingsGlobalControls: post: DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls, FollowMe.Patch_DoPlaySettingsGlobalControls.Postfix | |
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix | |
Printer_Shadow.PrintShadow: PRE: ScatteredFlames.Patch_PrintShadow.Prefix | |
PriorityManager.set_ShowScheduler: post: PawnTableGrouped.MainTabWindow_WorkTabPatches.ShowScheduler_postfix | |
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags | |
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor | |
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler | |
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix, Vehicles.Combat.RegisterImpactCell | |
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit | |
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix | |
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix | |
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix | |
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags | |
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret | |
Projectile_Explosive.Impact: PRE: Vehicles.Extra.ShellsImpactWater | |
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix | |
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix | |
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix | |
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix | |
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix | |
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix | |
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix | |
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix | |
RaceProperties.get_IsFlesh: PRE: Vehicles.VehicleHarmonyOnMod.VehiclesDontHaveFlesh | |
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix | |
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable | |
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix | |
RegionGrid.SetRegionAt: PRE: CombatAI.Patches.RegionGrid_Patch+RegionGrid_SetRegionAt_Patch.Prefix | |
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler | |
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix post: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Postfix | |
ResearchManager.ReapplyAllMods: post: TechAdvancing.TA_ResearchManager.Postfix | |
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix | |
ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix | |
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler | |
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix | |
ResearchProjectDef.get_CanStartNow: post: VanillaStorytellersExpanded.Patch_ResearchProjectDef+get_CanStartNow.Postfix, VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix | |
RoofGrid.SetRoof: PRE: CombatAI.Patches.RoofGrid_Patch+RoofGrid_SetRoof_Patch.Prefix post: SimpleFxSplashes.Patch_RoofGrid_SetRoof.Postfix | |
RoomStatWorker_Beauty.GetScore: post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected | |
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix | |
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: Planets_Code.SavedGameLoaderNow_LoadGameFromSaveFileNow.Postfix | |
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles | |
Section.RegenerateLayers: post: DubsMintMinimap.Harmony_RegenerateLayers.Postfix | |
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler | |
SelectionDrawer.DrawSelectionBracketFor: PRE: Vehicles.Rendering.DrawSelectionBracketsVehicles TRANS: SmartFarming.Patch_DrawSelectionBracketFor.Transpiler | |
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu | |
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler | |
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler | |
Selector.SelectInternal: PRE: CombatAI.Patches.Selector_Patch+Selector__Patch.Prefix | |
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked | |
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix | |
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough | |
Settlement.GetInspectString: post: RimWar.Harmony.RimWarMod.Settlement_InspectString_WithPoints_Postfix | |
Settlement.GetShuttleFloatMenuOptions: post: RimWar.Harmony.RimWarMod.Settlement_ShuttleReinforce_Postfix | |
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix | |
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler | |
SettlementDefeatUtility.IsDefeated: PRE: RimWar.Harmony.RimWarMod+Prevent_IsDefeated_Patch.Prefix post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix | |
SettlementProximityGoodwillUtility.AppendProximityGoodwillOffsets: post: RimWar.Harmony.RimWarMod+SettlementProximity_NoVassalDegradation_Patch.Postfix | |
SettlementUtility.AffectRelationsOnAttacked: PRE: RimWar.Harmony.RimWarMod+Prevent_AffectRelationsOnAttacked_Patch.Prefix | |
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix post: RimWar.Harmony.RimWarMod.AttackNow_SettlementReinforcement_Postfix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler | |
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems | |
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler | |
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle | |
ShortCircuitUtility.DoShortCircuit: PRE: [500]Serenity.SCB.PatchShortCircuits.DoShortFuseCircuit, RT_Fuse.Patch_DoShortCircuit.Prefix | |
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix | |
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix | |
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix | |
SkillRecord.Interval: PRE: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler | |
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, Soyuz.Patches.SkillRecord_Patch+Learn_Patch.Prefix | |
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix | |
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor | |
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix | |
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally | |
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix | |
StatExtension.GetStatValue: post: [0]VFECore.StatExtension_GetStatValue_Patch.Postfix | |
StatPart_ApparelStatOffset.TransformValue: PRE: RocketMan.Optimizations.StatPart_ApparelStatOffSet_Skipper_Patch.Prefix post: RocketMan.Optimizations.StatPart_ApparelStatOffSet_Skipper_Patch.Postfix | |
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix | |
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler | |
StatWorker.GetValue: TRANS: RocketMan.Optimizations.StatWorker_Patch.Transpiler | |
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler | |
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle | |
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix | |
SteadyEnvironmentEffects.DoCellSteadyEffects: TRANS: SimpleFxVapor.Patch_DoCellSteadyEffects.Transpiler | |
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix | |
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix | |
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix | |
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally | |
Sustainer.SustainerUpdate: PRE: Soyuz.Patches.Sustainer_Update_Patch.Prefix | |
SymbolStack.Push: PRE: RimWar.Harmony.RimWarMod.GenStep_Map_Params_Prefix | |
TKeySystem.Parse: PRE: [1000]Gagarin.TKeySystem_Profiler.Prefix post: Gagarin.LoadedModManager_Patch+TKeySystem_Parse_Patch.Postfix, [0]Gagarin.TKeySystem_Profiler.Postfix | |
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing | |
TargetHighlighter.Highlight: PRE: CombatAI.Patches.TargetHighlighter_Patch+TargetHighlighter_Highlight.Prefix | |
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb | |
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents | |
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop | |
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters | |
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate | |
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts | |
TerrainGrid.RemoveTopLayer: PRE: [600]ActiveTerrain.__TerrainGrid.Prefix, VFECore.__TerrainGrid.Prefix post: SimpleFxSplashes.Patch_TerrainGrid_RemoveTopLayer.Postfix | |
TerrainGrid.SetTerrain: PRE: [600]ActiveTerrain._TerrainGrid.Prefix, VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix, SimpleFxSplashes.Patch_TerrainGrid_SetTerrain.Postfix, ActiveTerrain._TerrainGrid.Postfix | |
Text.get_Anchor: PRE: CombatAI.Gui.Patcher+Text_Anchor_Setter_Patch.Getter, [-2147483648]RocketMan.Text_Patch+Text_Anchor_Getter_Patch.Prefix | |
Text.get_CurFontStyle: PRE: CombatAI.Gui.Patcher+Text_CurFontStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurFontStyle_Patch.Prefix | |
Text.get_CurTextAreaReadOnlyStyle: PRE: CombatAI.Gui.Patcher+Text_CurTextAreaReadOnlyStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaReadOnlyStyle_Patch.Prefix | |
Text.get_CurTextAreaStyle: PRE: CombatAI.Gui.Patcher+Text_CurTextAreaStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaStyle_Patch.Prefix | |
Text.get_CurTextFieldStyle: PRE: CombatAI.Gui.Patcher+Text_CurTextFieldStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextFieldStyle_Patch.Prefix | |
Text.get_Font: PRE: CombatAI.Gui.Patcher+Text_Font_Patch.Getter, [-2147483648]RocketMan.Text_Patch+Text_Font_Getter_Patch.Prefix | |
Text.get_WordWrap: PRE: CombatAI.Gui.Patcher+Text_WordWrap_Patch.Getter, [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Getter_Patch.Prefix | |
Text.set_Anchor: PRE: CombatAI.Gui.Patcher+Text_Anchor_Setter_Patch.Setter, [-2147483648]RocketMan.Text_Patch+Text_Anchor_Setter_Patch.Prefix | |
Text.set_Font: PRE: CombatAI.Gui.Patcher+Text_Font_Patch.Setter, [-2147483648]RocketMan.Text_Patch+Text_Font_Setter_Patch.Prefix | |
Text.set_WordWrap: PRE: CombatAI.Gui.Patcher+Text_WordWrap_Patch.Setter, [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Setter_Patch.Prefix | |
TextureAtlasHelper.MakeReadableTextureInstance: PRE: GraphicSetter.Patches.TextureAtlasPatches+MakeReadableTextureInstance_Patch.Prefix | |
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, Flecker.ExtensionUtility+Patch_DeSpawn.Prefix, CombatAI.Patches.Thing_Patch+Thing_DeSpawn_Patch.Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler | |
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld | |
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix | |
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix | |
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix, Flecker.ExtensionUtility+Patch_SpawnSetup.Postfix TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler | |
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix, CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix | |
Thing.get_AmbientTemperature: PRE: RimFridge.Patch_Thing_AmbientTemperature.Prefix | |
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix | |
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder | |
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions TRANS: CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler | |
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions | |
ThingComp_CCTVTop.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
ThingDef.<SpecialDisplayStats>d__358.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix | |
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage | |
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay | |
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler | |
ThingDef.get_IsRangedWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon | |
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon | |
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix | |
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix | |
ThingListGroupHelper.Includes: TRANS: CombatExtended.HarmonyCE.Harmony_ThingListGroupHelper.Transpiler | |
ThingOverlays.ThingOverlaysOnGUI: PRE: CombatAI.Patches.Pawn_Patch+ThingOverlays_ThingOverlaysOnGUI_Patch.Prefix post: CombatAI.Patches.Pawn_Patch+ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix | |
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix | |
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix | |
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix | |
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable | |
ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException | |
ThingSetMaker.Generate: post: [2000]RimWar.Harmony.RimWarMod.ThingSetMaker_TraderCheck_Postfix | |
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix | |
ThingWithComps.Destroy: PRE: CombatAI.Patches.ThingWithComps_Patch+ThingWithComps_Destroy_Patch.Prefix | |
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix | |
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix | |
ThinkNode_ChancePerHour.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_Conditional.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_Duty.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_DutyConstant.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_FilterPriority.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_ForbidOutsideFlagRadius.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_JobGiver.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_JoinVoluntarilyJoinableLord.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_Priority.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_PrioritySorter.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_QueuedJob.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_Random.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_Subtree.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_SubtreesByTag.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_Tagger.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThinkNode_TraitBehaviors.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix | |
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix | |
TickManager.DoSingleTick: PRE: [800]RocketMan.Patches.TickManager_DoSingleTick_Context_Patch.Prefix, VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix, ScatteredFlames.Patch_TickManager_DoSingleTick.Postfix TRANS: [2147483647]RocketMan.Patches.TickManager_DoSingleTick_Patch.Transpiler | |
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles | |
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles | |
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix | |
TileFinder.RandomSettlementTileFor: PRE: [600]Planets_Code.Factions.TileFinder_RandomSettlementTileFor.Prefix, VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler | |
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles | |
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb | |
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix | |
TooltipGiverList.ShouldShowShotReport: PRE: CombatAI.Patches.TooltipGiverList_Patch+TooltipGiverList_ShouldShowShotReport_Patch.Prefix | |
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix | |
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix | |
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler | |
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix | |
TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler | |
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck | |
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix | |
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck | |
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable | |
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix | |
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler | |
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix | |
TransportPodsArrivalAction_AttackSettlement.Arrived: post: RimWar.Harmony.RimWarMod.PodsArrived_SettlementHasAttackers_Postfix | |
TrashUtility.CanTrash: post: CombatAI.Patches.TrashUtility_Patch+TrashUtility_CanTrash_Patch.Postfix | |
TrashUtility.ShouldTrashBuilding: post: CombatAI.Patches.TrashUtility_Patch+TrashUtility_ShouldTrashBuilding_Patch.Postfix | |
Trigger_FractionColonyDamageTaken..ctor: PRE: CombatAI.Patches.Trigger_FractionColonyDamageTaken_Patch+Trigger_FractionColonyDamageTaken_Constructor.Prefix | |
Trigger_FractionColonyDamageTaken.ActivateOn: post: CombatAI.Patches.Trigger_FractionColonyDamageTaken_Patch+Trigger_FractionColonyDamageTaken_ActivateOn.Postfix | |
TurretGunUtility.<>c__DisplayClass2_0.<TryFindRandomShellDef>b__0: post: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Postfix | |
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix | |
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix | |
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix | |
UIRoot.UIRootOnGUI: PRE: RWLayout.alpha2.WindowStackAddPatches.UIRoot_UIRootOnGUI_prefix post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, RWLayout.alpha2.WindowStackAddPatches.UIRoot_UIRootOnGUI_postfix | |
UIRoot_Entry.Init: post: RWLayoutVersionTester.RWLayoutVersionTester.ShowMismatchMessage, SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup | |
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs | |
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs post: RocketMan.KeyBinder.OnGUI | |
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix | |
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix | |
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix | |
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix | |
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix | |
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix | |
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix | |
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix | |
Verb.Available: post: VFECore.Available.Postfix | |
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb | |
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix | |
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget | |
Verb.TryCastNextBurstShot: post: MuzzleFlash.Patch.HarmonyPatch_Verb.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler, CombatAI.Patches.Verb_Patch+Verb_TryCastNextBurstShot_Patch.Transpiler | |
Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix | |
Verb.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix, [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix, CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler | |
Verb.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix | |
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource | |
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler | |
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2 | |
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix | |
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1 | |
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix | |
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix | |
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix | |
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix | |
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb | |
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler | |
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix | |
Verb_BeatFire.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler | |
Verb_Bombardment.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast | |
Verb_CastAbility.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_CastAbility.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_CastAbility.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_CastAbility.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_CastAbilityJump.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_CastTargetEffect.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb | |
Verb_DeployBroadshield.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_DeployToxPack.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_FirefoamPop.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_Ignite.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_Jump.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix, CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix, CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_LaunchProjectileCE.<TryCastShot>b__91_0: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_LaunchProjectileCE.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_LaunchProjectileCE.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_LaunchProjectileChangeAble.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_MakeshiftShoot.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_MarkForArtillery.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_MechCluster.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_MeleeAttack.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_MeleeAttackCE.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_PowerBeam.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_Shoot.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_Shoot.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootBeam.<TryCastShot>b__15_0: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb | |
Verb_ShootBeam.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootBeam.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootCE.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootCEOneUse.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootMortarCE.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootOneUse.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootRealistic.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootRecoiled.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootWithSmoke.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootWithSmoke.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_ShootWorldRecoiled.TryStartCastOn: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_SmokePop.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_SmokePop.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_Spawn.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_SpewFire.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
Verb_Spray.TryCastShot: PRE: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Prefix post: CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.Postfix | |
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix | |
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns | |
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns | |
WITab_Planet.get_Desc: post: Planets_Code.Patches.WITab_Planet_Desc.Postfix | |
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix | |
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix | |
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix | |
Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix | |
Window.PostClose: PRE: PawnTableGrouped.PawnTablePatches.PostClose_postfix | |
WindowResizer.DoResizeControl: PRE: RWLayout.alpha2.RWLayoutResizerPatches.DoResizeControl_prefix | |
WindowStack.Add: PRE: RWLayout.alpha2.WindowStackAddPatches.WindowStack_Add_prefix | |
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs | |
WorkGiver_ConstructDeliverResources.FindAvailableNearbyResources: PRE: Build_From_Inventory.NothingNearbyDummy.Prefix | |
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Build_From_Inventory.UseInventory.Transpiler | |
WorkGiver_ConstructFinishFrames.JobOnThing: post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix | |
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix | |
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix | |
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix | |
WorkGiver_Scanner.GetPriority: post: SmartFarming.Patch_WorkGiver_Scanner_GetPriority.Postfix, SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix | |
WorkGiver_Scanner.get_Prioritized: post: SmartFarming.Patch_WorkGiver_Scanner_Prioritized.Postfix | |
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix | |
WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix | |
World.FillComponents: post: SmashTools.ComponentCache.ConstructWorldComponents | |
World.FinalizeInit: PRE: ScatteredFlames.Patch_World_FinalizeInit.Prefix, SmartFarming.Patch_LoadGame.Prefix post: SimpleFxSplashes.Patch_World_FinalizeInit.Postfix, Flecker.ExtensionUtility+Patch_FinalizeInit.Postfix | |
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix | |
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler | |
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix | |
WorldGenStep_Terrain.SetupElevationNoise: PRE: Planets_Code.WorldGenStep_Terrain_SetupElevationNoise.Prefix | |
WorldInspectPane.get_TileInspectString: post: Planets_Code.Patches.WorldInspectPane_TileInspectString.Postfix | |
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix | |
WorldLayer_Hills.Regenerate: PRE: BiomesKitPatches.WorldLayer.Prefix | |
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix | |
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix | |
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix | |
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache | |
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache | |
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache | |
WorldPathPool.GetEmptyWorldPath: PRE: RimWar.Harmony.RimWarMod+WorldPathPool_Prefix_Patch.Prefix | |
WorldPawns.DefPreventingMothball: TRANS: Soyuz.Patches.WorldPawns_Patch+WorldPawns_ShouldMothball_Patch.Transpiler | |
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle | |
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects | |
WorldPawns.WorldPawnsTick: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Prefix post: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Postfix | |
WorldReachability.CanReach: PRE: RocketMan.Optimizations.WorldReachability_Patch+WorldReachability_CanReach_Patch.Prefix, RimWar.WorldReachability_CanReach_Patch.Prefix | |
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton | |
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook | |
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook | |
WorldSelectionDrawer.DrawSelectionOverlays: post: RimWar.Harmony.RimWarMod.WorldCapitolOverlay | |
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing | |
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents | |
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop | |
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI | |
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate | |
XmlInheritance.Resolve: PRE: [1000]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Prefix post: [0]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Postfix | |
Zone.CheckContiguous: PRE: SmartFarming.Patch_CheckContiguous.Prefix | |
Zone.Deregister: PRE: SmartFarming.Patch_Deregister.Prefix | |
Zone.PostRegister: post: SmartFarming.Patch_PostRegister.Postfix | |
Zone.RemoveCell: post: SmartFarming.Patch_RemoveCell.Postfix | |
Zone_Growing.AddCell: post: SmartFarming.Patch_AddCell.Postfix | |
Zone_Growing.GetGizmos: post: SmartFarming.Patch_GetGizmos.Postfix | |
Zone_Growing.GetInspectString: post: SmartFarming.Patch_GetInspectString.Postfix | |
Zone_Growing.SetPlantDefToGrow: post: SmartFarming.Patch_SetPlantDefToGrow.Postfix | |
Harmony versions present: 2.2.2.0: net.pardeike.rimworld.lib.harmony, UnlimitedHugs.HugsLib, Krkr.Rule56, com.telefonmast.graphicssettings.rimworld.mod, Krkr.RocketMan, rwlayout.alpha2.internal, SmashPhil.SmashTools, OskarPotocki.VFECore, RimHUD, SmashPhil.VehicleFramework, Owlchemist.SimpleFX.Splashes, Uuugggg.rimworld.Build_From_Inventory.main, GraphicCustomization.Mod, CombatExtended.HarmonyCE, OskarPotocki.HeavyWeapons, legodude17.mvcf, mehni.rimworld.pickupandhaul.main, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, Vodka.MuzzleFlash, Krkr.RocketMan.Soyuz, PeteTimesSix.CompactHediffs, com.alphaanimals, Owlchemist.ScatteredFlames, com.spdskatr.activeterrain.patches, Mlie.PrisonersShouldFearTurrets, rimworld.torann.rimwar, net.windowsxp.rimworld.mod.realisticplanets, owlchemist.simplefx.smoke2, Owlchemist.SimpleFX.Vapor, Dubwise.DubsMintMinimap, Fluffy.FollowMe, io.github.ratysz.madskills, patchfuse, Krkr.RocketMan.Gagarin, name.krypt.rimworld.rwlayout.alpha2, name.krypt.rimworld.pawntablegrouped, mehni.rimworld.numbers, uuugggg.rimworld.Meals_On_Wheels.main, com.rimfridge.rimworld.mod, SmashPhil.VehicleFramework_preload, fluffy.worktab, rimworld.ResearchPal, Kikohi.KCSG, owlchemist.smartfarming, Owlchemist.ScatteredStones, CM_Semi_Random_Research, VanillaVehiclesExpanded.Mod, SmarterConstruction, Kikohi.PipeSystem, Torann.RimWar, OskarPotocki.VanillaTexturesExpanded, owlchemist.doorclearance, Krkr.RocketMan.PROTON, drp.planetsettings; 2.2.1.0: smashphil.updatelog; 2.2.0.0: Uuugggg.rimworld.UseBedrolls.main; 2.1.0.0: Syrchalis.Rimworld.SetUpCamp; 2.0.4.0: Merthsoft.DesignatorShapes, vanillaexpanded.achievements_preloaded; 2.0.2.0: Syrchalis.Rimworld.MetallicBatteries; 2.0.1.0: net.biomes.terrainkit; 2.0.0.8: rimworld.Nals.FacialAnimation; 2.0.0.4: com.ghxx.rimworld.techadvancing | |
Platform information: (hidden, use publishing options to include) | |
Log file contents: | |
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed' | |
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc' | |
Initialize engine version: 2019.4.30f1 (e8c891080a1f) | |
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Command line arguments: -popupwindow | |
RimWorld 1.4.3704 rev896 | |
[HugsLib] version 10.0.1 | |
[VanillaAchievementsExpanded] version 1.4.8315 | |
Vanilla Psycasts Expanded loaded: False | |
Combat Extended :: Checking Better Turrets | |
Combat Extended :: Checking Misc Turrets | |
Combat Extended :: Checking Vehicle Framework | |
Combat Extended :: Loading D:\SteamLibrary\steamapps\workshop\content\294100\2890901044\AssembliesCompat\VehiclesCompat.dll | |
Combat Extended :: Checking SRTS Expanded | |
Checking Multiplayer Compat | |
patched | |
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194 | |
Combat Extended :: initialized | |
Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Dubs Mint Minimap 1.3.787 | |
[1.3]Graphics Setter - Loaded | |
ModContentPack.LoadPatches does not matches the reference. Skipping transpiler | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[RimHUD v1.14.3] Initialized | |
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button. | |
Short Circuit Blues patched RT Fuse. | |
Loaded What's That Mod. | |
GAGARIN: <color=green>StartUpStarted called!</color> | |
GAGARIN: <color=green>Cache found</color> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896 | |
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896 | |
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896 | |
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896 | |
GAGARIN: <color=white>LoadModXML_Profiler</color> took <color=red>4.343</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: CombineIntoUnifiedXML has <color=red>Context.IsUsingCache=True</color> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=green>Loadeding XmlDocument</color> took <color=red>0.2541533 seconds</color> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=green>Loaded from cache!</color> Loading cache took <color=red>0 seconds</color> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>CombineIntoUnifiedXML_Profiler</color> took <color=red>0.601</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>TKeySystem.Parse</color> took <color=red>0.001</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>ApplyPatches_Profiler</color> took <color=red>0</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>ParseAndProcessXML_Profiler</color> took <color=red>3.983</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>ClearCachedPatches_Profiler</color> took <color=red>0</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.003</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Rim War: adding peaceful pawngroupmaker to FactionDef Pirate | |
Rim War: adding trader pawngroupmaker to FactionDef Pirate | |
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.003</color> seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Combat Extended :: Ammo injected | |
CE successfully patched 8 animals. | |
Animal Defs autopatched:AA_EngorgedTentacularAberration | |
AA_Eyeling | |
AA_OcularNightling | |
AA_UnblinkingEye | |
PoisonDeer | |
PoisonRat | |
MutantCow | |
PoisonButterfly | |
ISMA: Loaded bundle assets/fogshader.shader | |
Unable to read header from archive file: D:/SteamLibrary/steamapps/workshop/content/294100/2938891185/Resources/Bundles/StandaloneWindows/isma.manifest | |
(Filename: Line: 74) | |
Failed to read data for the AssetBundle 'StandaloneWindows\isma.manifest'. | |
(Filename: Line: 450) | |
ISMA: Could not load AssetBundle at D:\SteamLibrary\steamapps\workshop\content\294100\2938891185\Resources/Bundles/StandaloneWindows\isma.manifest | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shader 'Custom/FogShader': fallback shader 'Custom/ShaderRGB' not found | |
PickUpAndHaul v0.1.3.2⅔ welcomes you to RimWorld with pointless logspam. | |
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button. | |
[SmashTools] Failed to apply patch <color=#00A680FF>SmashTools.Compatibility_RimHUD</color>. Exception=System.NullReferenceException: Null method for SmashPhil.SmashTools | |
at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <255414689d344b1385ae719f6cce8c55>:0 | |
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <255414689d344b1385ae719f6cce8c55>:0 | |
at SmashTools.Compatibility_RimHUD.PatchAll (Verse.ModMetaData mod, HarmonyLib.Harmony harmony) [0x00030] in <1f08d52a8acf44269e250763b582ccd2>:0 | |
at SmashTools.ConditionalPatches..cctor () [0x0008b] in <1f08d52a8acf44269e250763b582ccd2>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Combat Extended</color> | |
[SmashTools] Failed to apply patch <color=#00A680FF>Vehicles.Compatibility_RimHUD</color>. Exception=System.NullReferenceException: Null method for SmashPhil.SmashTools | |
at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <255414689d344b1385ae719f6cce8c55>:0 | |
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <255414689d344b1385ae719f6cce8c55>:0 | |
at Vehicles.Compatibility_RimHUD.PatchAll (Verse.ModMetaData mod, HarmonyLib.Harmony harmony) [0x0002f] in <0b8a44a942a247ad81db4a2b889d15e7>:0 | |
at SmashTools.ConditionalPatches..cctor () [0x0008b] in <1f08d52a8acf44269e250763b582ccd2>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Vanilla Fishing Expanded</color> | |
<color=orange>[VehicleFramework]</color> version 1.5.1370 | |
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button. | |
Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI | |
GAGARIN: <color=green>StartUpFinished called!</color> | |
MVCF successfully applied 39 patches | |
[UnlimitedHugs.HugsLib] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Krkr.RocketMan] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[OskarPotocki.VFECore] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.MapDeiniter.Deinit | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Combat Extended :: Ammo injected | |
Combat Extended :: Bounds pre-generated | |
Apparel_ArmorHelmetRecon | |
CE_Apparel_RadioPack | |
Vanilla Psycasts Expanded loaded: False | |
Combat Extended :: Checking Better Turrets | |
Combat Extended :: Checking Misc Turrets | |
Combat Extended :: Checking Vehicle Framework | |
Combat Extended :: Installing Vehicle Framework | |
Combat Extended :: Checking SRTS Expanded | |
Checking Multiplayer Compat | |
ISMA: Applying patches | |
ISMA: Patched ThingComp type RimWorld.CompPowerPlantSolar:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompPowerPlantWater:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompPowerPlantWind:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompDeathrestBindable:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompAtomizer:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompBandNode:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompBiosculpterPod:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompCauseHediff_AoE:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompDarklightOverlay:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompDryadHolder:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompEmptyStateGraphic:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompFireOverlay:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompRitualFireOverlay:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompHitchingSpot:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompOrbitalBeam:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompProjectileInterceptor:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompRadialPulse:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompRefuelable:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompSanguophageMeetingFire:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompShield:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompTargetingBeam:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompThingContainer:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompTreeConnection:PostDraw | |
ISMA: Patched ThingComp type RimWorld.CompTurretGun:PostDraw | |
ISMA: Patched ThingComp type PipeSystem.CompAdvancedResourceProcessor:PostDraw | |
ISMA: Patched ThingComp type PipeSystem.CompResourceStorage:PostDraw | |
ISMA: Patched ThingComp type VanillaFurnitureExpanded.CompFireOverlayRotatable:PostDraw | |
ISMA: Patched ThingComp type AnimalBehaviours.CompPawnOverlay:PostDraw | |
ISMA: Patched ThingComp type VFECore.CompShieldField:PostDraw | |
ISMA: Patched ThingComp type VFECore.CompShieldBubble:PostDraw | |
ISMA: Patched ThingComp type CombatAI.Comps.ThingComp_CCTVTop:PostDraw | |
ISMA: Patched ThingComp type RimFridge.CompSecondLayer:PostDraw | |
ISMA: Patched ThingComp type Vehicles.CompDrawLayer:PostDraw | |
ISMA: Patched ThingComp type Vehicles.CompVehicleTurrets:PostDraw | |
ISMA: Patched ThingComp type Vehicles.CompFueledTravel:PostDraw | |
ISMA: Patched verb type Verse.Verb_LaunchProjectile:TryCastShot | |
ISMA: Patched verb type Verse.Verb_Shoot:TryCastShot | |
ISMA: Patched verb type Verse.Verb_ShootBeam:TryCastShot | |
ISMA: Patched verb type Verse.Verb_ShootBeam:TryStartCastOn | |
ISMA: Patched verb type Verse.Verb_ShootBeam:<TryCastShot>b__15_0 | |
ISMA: Patched verb type Verse.Verb_SpewFire:TryCastShot | |
ISMA: Patched verb type Verse.Verb_Spray:TryCastShot | |
ISMA: Patched verb type Verse.AI.Verb_CastTargetEffect:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_CastAbility:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_CastAbility:TryStartCastOn | |
ISMA: Patched verb type RimWorld.Verb_CastAbilityJump:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_BeatFire:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_Bombardment:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_DeployBroadshield:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_DeployToxPack:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_FirefoamPop:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_Ignite:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_Jump:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_MechCluster:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_MeleeAttack:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_PowerBeam:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_ShootOneUse:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_SmokePop:TryCastShot | |
ISMA: Patched verb type RimWorld.Verb_Spawn:TryCastShot | |
ISMA: Patched verb type HeavyWeapons.Verb_Shoot:TryCastShot | |
ISMA: Patched verb type MVCF.Verbs.Verb_SmokePop:TryCastShot | |
ISMA: Patched verb type SmokingGun.Verb_ShootWithSmoke:TryCastShot | |
ISMA: Patched verb type VFECore.Abilities.Verb_CastAbility:TryCastShot | |
ISMA: Patched verb type VFECore.Abilities.Verb_CastAbility:TryStartCastOn | |
ISMA: Patched verb type VWEMakeshift.Verb_MakeshiftShoot:TryStartCastOn | |
ISMA: Patched verb type VWEMakeshift.Verb_ShootWithSmoke:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_LaunchProjectileChangeAble:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_ShootCEOneUse:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_LaunchProjectileCE:TryStartCastOn | |
ISMA: Patched verb type CombatExtended.Verb_LaunchProjectileCE:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_LaunchProjectileCE:<TryCastShot>b__91_0 | |
ISMA: Patched verb type CombatExtended.Verb_MeleeAttackCE:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_ShootCE:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_ShootMortarCE:TryCastShot | |
ISMA: Patched verb type CombatExtended.Verb_MarkForArtillery:TryCastShot | |
ISMA: Patched verb type Vehicles.Verb_ShootWorldRecoiled:TryStartCastOn | |
ISMA: Patched verb type Vehicles.Verb_ShootRealistic:TryCastShot | |
ISMA: Patched verb type Vehicles.Verb_ShootRecoiled:TryCastShot | |
ISMA: Patched verb type Verse.Verb:TryStartCastOn | |
ISMA: Patched verb type Verse.Verb:TryStartCastOn | |
ISMA: TryCastNextBurstShot Patched verb type Verse.Verb:TryCastNextBurstShot | |
CAI: attempting LoadIf for ceteam.combatextended | |
CAI: <color=green>Load success</color> 'active't<System.Boolean> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ReloadWeapon't<Verse.JobDef> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'HunkerDown't<Verse.JobDef> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'Verb_ShootCE_isAiming't<System.Reflection.FieldInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'Verb_ShootCE't<System.Type> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ProjectilePropertiesCE't<System.Type> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ProjectilePropertiesCE_ArmorPenetrationSharp't<System.Reflection.FieldInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ProjectilePropertiesCE_ArmorPenetrationBlunt't<System.Reflection.FieldInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ToolCE't<System.Type> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ToolCE_ArmorPenetrationSharp't<System.Reflection.FieldInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'ToolCE_ArmorPenetrationBlunt't<System.Reflection.FieldInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'Building_TurretGunCE't<System.Type> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'Building_TurretGunCE_Active't<System.Reflection.MethodInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'Building_TurretGunCE_MannedByColonist't<System.Reflection.MethodInfo> from 'ceteam.combatextended' | |
CAI: <color=green>Load success</color> 'Building_TurretGunCE_IsMannable't<System.Reflection.MethodInfo> from 'ceteam.combatextended' | |
CAI: attempting LoadIf for dubwise.dubsmintminimap | |
CAI: <color=green>Load success</color> 'active't<System.Boolean> from 'dubwise.dubsmintminimap' | |
CAI: <color=green>Load success</color> 'Fogged't<System.Reflection.MethodInfo> from 'dubwise.dubsmintminimap' | |
CAI: <color=green>Load success</color> 'DrawAllPawns't<System.Reflection.MethodInfo> from 'dubwise.dubsmintminimap' | |
Initialize thinknodes | |
ISMA: WoodFiredGenerator added to raid targets. | |
ISMA: ChemfuelPoweredGenerator added to raid targets. | |
ISMA: WindTurbine added to raid targets. | |
ISMA: Battery added to raid targets. | |
ISMA: SolarGenerator added to raid targets. | |
ISMA: GeothermalGenerator added to raid targets. | |
[Muzzle Flash] Shader loaded from Vocore: Unlit/Animated | |
[Muzzle Flash] Shader loaded from Vocore: Unlit/AnimatedInstanced | |
ResearchPal :: Initialization start on background | |
[RimHUD v1.14.3] Loaded config version (1.13.0) is different from the current mod version. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[RimHUD v1.14.3] Updating to version 1.14.3 requires your RimHUD config to be reset to default. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
--> [What's That Mod] Took 0.13 seconds to scan all patches. <-- | |
What's That Mod: Wrote to 2633 mod descriptions, 25 patched defs resolved. | |
What's That Mod took 180 milliseconds to generate all def descriptions. | |
couldn't find Configurable Maps | |
[HugsLib] initializing PlanetSettingsRandomizer, RandFactions, RimWar | |
ResearchPal :: Research layout initialized | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 3) | |
Unloading 1222 unused Assets to reduce memory usage. Loaded Objects now: 22791. | |
Total: 447.168300 ms (FindLiveObjects: 0.804000 ms CreateObjectMapping: 0.675500 ms MarkObjects: 444.798100 ms DeleteObjects: 0.890500 ms) | |
Loading game from file Covenant of Shoeruay (Permadeath) - RIMWAR with mods: | |
- brrainz.harmony | |
- Ludeon.RimWorld | |
- UnlimitedHugs.HugsLib | |
- Owlchemist.BetterVanillaMasking | |
- goudaquiche.BloodAndStains | |
- Uuugggg.BuildFromInventory | |
- OskarPotocki.VanillaFactionsExpanded.Core | |
- sarg.alphaanimals | |
- VanillaExpanded.VTEXE | |
- VanillaExpanded.VWENL | |
- CETeam.CombatExtended | |
- Owlchemist.SimpleFX.Vapor | |
- Krkr.rule56 | |
- CETeam.CombatExtendedAttachments | |
- CETeam.CombatExtendedGuns | |
- PeteTimesSix.CompactHediffs | |
- Merthsoft.DesignatorShapes | |
- Owlchemist.DoorClearance | |
- dubwise.dubsmintminimap | |
- Fluffy.FollowMe | |
- ratys.rtfuse | |
- nachotoast.neceros.fuseplus | |
- Telefonmast.GraphicsSettings | |
- name.krypt.rimworld.rwlayout.alpha2 | |
- name.krypt.rimworld.pawntablegrouped | |
- Uuugggg.MealsOnWheels | |
- IssacZhuang.MuzzleFlash | |
- Mehni.Numbers | |
- velcroboy333.outdoorlighting | |
- Owlchemist.PerspectiveDoors | |
- Mehni.PickUpAndHaul | |
- drp.planetsettings | |
- Owlchemist.PowerTab | |
- Mlie.PrisonersShouldFearTurrets | |
- ratys.rtpowerswitch | |
- drp.factions | |
- Fluffy.FluffyRelations | |
- Neigh.ResearchPalRepackage | |
- Torann.RimWar | |
- rimfridge.kv.rw | |
- Jaxe.RimHUD | |
- Owlchemist.SimpleFX.Smoke2 | |
- Owlchemist.ScatteredFlames | |
- Owlchemist.ScatteredStones | |
- CaptainMuscles.SemiRandomResearch.unofficial | |
- blues.shortcircuit | |
- Owlchemist.SimpleFX.Splashes | |
- Owlchemist.SmartFarming | |
- dhultgren.smarterconstruction | |
- GHXX.TechAdvancing | |
- Uuugggg.UseBedrolls | |
- VanillaExpanded.VCEF | |
- SmashPhil.VehicleFramework | |
- OskarPotocki.VanillaVehiclesExpanded | |
- co.uk.epicguru.whatsthatmod | |
- Fluffy.WorkTab | |
- Mlie.AdvancedBiomes | |
- Odeum.WMBP | |
- Carolusclen.DLC.WMBP.abc | |
- WindowsXP.RealisticPlanets | |
- Carolusclen.DLC.WMBP.rp | |
- laast.WorldMapEnhanced (incompatible version) | |
- Nals.FacialAnimation | |
- syrchalis.metallicbatteries | |
- syrchalis.setupcamp | |
- Wemd.RealisticDarkness | |
- Krkr.RocketMan | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Could not resolve reference to object with loadID WorldObject_12748 of type RimWorld.Planet.WorldObject. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve reference to object with loadID Lord_408 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve reference to object with loadID Lord_408 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
[RandFactions] World loaded! Applying Random generation rules to factions... | |
[RandFactions] Invoked World.GetComponent<VFECore.NewFactionSpawningState>().Ignore(...) to tell VFE to ignore random and xenotype-patched faction defs | |
[RandFactions] ...Random faction generation complete! Replaced 0 factions. | |
[Tech Advancing] [Information] Detected existing world. Loading existing config... | |
[Tech Advancing] [Information] Loading config... | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 3) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28743. | |
Total: 828.817100 ms (FindLiveObjects: 0.872900 ms CreateObjectMapping: 0.802600 ms MarkObjects: 827.103700 ms DeleteObjects: 0.037600 ms) | |
Scouting party of Cancam Kinship threw an error during arrival - rwd(RimWar.RimWarData) dest() parent(Settlement Ñolexos (tile=25481)) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Nicole starting job Goto (Job_13449398) A=(146, 0, 182) from JobGiver while already having job Wait_Combat (Job_13449397) A=(131, 0, 159) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Java starting job Goto (Job_13449399) A=(146, 0, 182) from JobGiver while already having job Wait_Combat (Job_13449387) A=(150, 0, 198) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tranxigo starting job Goto (Job_13449400) A=(146, 0, 182) from JobGiver while already having job Goto (Job_13449388) A=(175, 0, 153) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tsao starting job Goto (Job_13449401) A=(146, 0, 182) from JobGiver while already having job Wait_Combat (Job_13449389) A=(23, 0, 41) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Greyhound starting job Goto (Job_13449402) A=(146, 0, 182) from JobGiver while already having job Wait_Combat (Job_13449390) A=(153, 0, 197) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Arty starting job Goto (Job_13449403) A=(146, 0, 182) from JobGiver while already having job Goto (Job_13449391) A=(164, 0, 142) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_13449404) A=(146, 0, 182) from JobGiver while already having job Goto (Job_13449392) A=(164, 0, 148) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_13449405) A=(146, 0, 182) from JobGiver while already having job Wait_Combat (Job_13449393) A=(182, 0, 189) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_13449406) A=(146, 0, 182) from JobGiver while already having job Wait_Combat (Job_13449394) A=(149, 0, 159) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Deadlift starting job Goto (Job_13449407) A=(146, 0, 182) from JobGiver while already having job Goto (Job_13449395) A=(116, 0, 160) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Bringa starting job Goto (Job_13449408) A=(146, 0, 182) from JobGiver while already having job Goto (Job_13449396) A=(162, 0, 143) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(147, 0, 182) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(146, 0, 180) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(150, 0, 182) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tranxigo starting job Goto (Job_13449977) A=Thing_CE_BarbedWire778697 from JobGiver while already having job Wait_Combat (Job_13449791) A=(142, 0, 182) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tranxigo starting job Goto (Job_13449981) A=Thing_CE_BarbedWire778697 from JobGiver while already having job Goto (Job_13449977) A=Thing_CE_BarbedWire778697 without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(146, 0, 182) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Constructed TargetInfo with cell=(42, 0, 188) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(37, 0, 185) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(36, 0, 189) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(101, 0, 107) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(105, 0, 89) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(105, 0, 93) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(78, 0, 232) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_ShootCE(M16A4) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(51, 0, 240) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_ShootCE(M16A4) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Arty starting job Goto (Job_13473759) A=(206, 0, 16) from JobGiver while already having job Wait_Combat (Job_13473623) A=(52, 0, 243) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_13473760) A=(206, 0, 16) from JobGiver while already having job Wait_Combat (Job_13473758) A=(133, 0, 166) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_13473762) A=(206, 0, 16) from JobGiver while already having job Ingest (Job_13473761) A=Thing_Meat_Caribou1056870 without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_13473763) A=(206, 0, 16) from JobGiver while already having job Wait_Combat (Job_13473756) A=(175, 0, 119) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Bringa starting job Goto (Job_13473764) A=(206, 0, 16) from JobGiver while already having job Wait_Combat (Job_13473757) A=(163, 0, 68) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Constructed TargetInfo with cell=(5, 0, 206) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Somehow the undo stack is empty even though we've started building... | |
Constructed TargetInfo with cell=(166, 0, 164) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(168, 0, 163) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(169, 0, 161) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(166, 0, 162) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(161, 0, 160) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(161, 0, 164) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(139, 0, 160) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(143, 0, 158) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(143, 0, 157) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(148, 0, 160) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(144, 0, 159) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(150, 0, 159) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(155, 0, 161) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(148, 0, 161) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(155, 0, 161) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(156, 0, 164) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(158, 0, 159) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(153, 0, 159) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(159, 0, 159) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(154, 0, 158) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(157, 0, 162) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(158, 0, 162) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(157, 0, 165) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(155, 0, 164) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(153, 0, 162) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(166, 0, 162) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Constructed TargetInfo with cell=(161, 0, 152) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(153, 0, 159) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(121, 0, 163) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(210, 0, 101) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(210, 0, 100) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(235, 0, 157) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(231, 0, 152) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(227, 0, 147) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(239, 0, 147) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(235, 0, 143) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(244, 0, 148) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Invalid count: -2, setting to 1. Job was HaulToInventory (Job_13487683) A=Thing_WoodLog731082 B=(177, 0, 195) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. | |
Parameter name: index | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.WorldFloodFiller.ClearVisited () [0x00046] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Func`3[T1,T2,TResult] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x00019] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Action`1[T] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x0000d] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.PotentialSiteTiles (System.Int32 root) [0x0001d] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.AppearanceFrequency (Verse.Map map) [0x00012] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.BestAppearanceFrequency () [0x00023] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.StorytellerComp_WorkSite+<MakeIntervalIncidents>d__2.MoveNext () [0x00034] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__23.MoveNext () [0x00171] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__22.MoveNext () [0x000a1] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller.StorytellerTick () [0x00042] in <95de19971c5d40878d8742747904cdcd>:0 | |
at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch4(Verse.TickManager) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Min possible bio age (6.159161) is greater than max possible bio age (4.651237). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Min possible bio age (6.159161) is greater than max possible bio age (4.651237). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Min possible bio age (6.159161) is greater than max possible bio age (4.651237). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Constructed TargetInfo with cell=(226, 0, 120) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(225, 0, 120) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(236, 0, 104) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(239, 0, 101) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Somehow the undo stack is empty even though we've started building... | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. | |
Parameter name: index | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.WorldFloodFiller.ClearVisited () [0x00046] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Func`3[T1,T2,TResult] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x00019] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Action`1[T] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x0000d] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.PotentialSiteTiles (System.Int32 root) [0x0001d] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.GetCandidates (System.Int32 aroundTile) [0x0002f] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.AnySpawnCandidate (System.Int32 aroundTile) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.AppearanceFrequency (Verse.Map map) [0x0002c] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.BestAppearanceFrequency () [0x00023] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.StorytellerComp_WorkSite+<MakeIntervalIncidents>d__2.MoveNext () [0x00034] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__23.MoveNext () [0x00171] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__22.MoveNext () [0x000a1] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller.StorytellerTick () [0x00042] in <95de19971c5d40878d8742747904cdcd>:0 | |
at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch4(Verse.TickManager) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Invalid count: 0, setting to 1. Job was TakeCountToInventory (Job_13614799) A=Thing_MealSimple1078935 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. | |
Parameter name: index | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.WorldFloodFiller.ClearVisited () [0x00046] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Func`3[T1,T2,TResult] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x00019] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Action`1[T] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x0000d] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.PotentialSiteTiles (System.Int32 root) [0x0001d] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.GetCandidates (System.Int32 aroundTile) [0x0002f] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.AnySpawnCandidate (System.Int32 aroundTile) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.AppearanceFrequency (Verse.Map map) [0x0002c] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.QuestGen.QuestNode_Root_WorkSite.BestAppearanceFrequency () [0x00023] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.StorytellerComp_WorkSite+<MakeIntervalIncidents>d__2.MoveNext () [0x00034] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__23.MoveNext () [0x00171] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__22.MoveNext () [0x000a1] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Storyteller.StorytellerTick () [0x00042] in <95de19971c5d40878d8742747904cdcd>:0 | |
at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch4(Verse.TickManager) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Invalid count: 0, setting to 1. Job was TakeCountToInventory (Job_13626490) A=Thing_MealSimple1080094 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Min possible bio age (1.10607) is greater than max possible bio age (0.4895897). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Min possible bio age (1.10607) is greater than max possible bio age (0.4895897). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Min possible bio age (1.10607) is greater than max possible bio age (0.4895897). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Constructed TargetInfo with cell=(145, 0, 165) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(140, 0, 165) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(146, 0, 183) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_ShootCE(M24) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_ShootCE(M16A4) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_MarkForArtillery(binoculars) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(150, 0, 159) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(122, 0, 160) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(239, 0, 148) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(245, 0, 136) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(246, 0, 136) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Constructed TargetInfo with cell=(97, 0, 70) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(89, 0, 72) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(82, 0, 75) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(90, 0, 59) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(82, 0, 59) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
RIMWAR: [OFFTHREAD] error in Index was out of range. Must be non-negative and less than the size of the collection. | |
Parameter name: index at at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.WorldFloodFiller.ClearVisited () [0x00046] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Func`3[T1,T2,TResult] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x00019] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Planet.WorldGrid.TraversalDistanceBetween (System.Int32 start, System.Int32 end, System.Boolean passImpassable, System.Int32 maxDist) [0x000b1] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWar.Planet.WorldUtility.GetClosestSettlementInRWDTo (RimWar.RimWarData rwd, System.Int32 tile, System.Int32 maxEvalRange) [0x0006d] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.Planet.WorldComponent_PowerTracker.AttemptLaunchedWarbandAgainstTownOffMainThread (RimWar.RimWarData rwd, RimWorld.Planet.Settlement parentSettlement, RimWar.Planet.RimWarSettlementComp rwsComp, System.Boolean forcePlayer, System.Boolean ignoreRestrictions, RimWar.Planet.WorldComponent_PowerTracker+ContextStorage context) [0x0006a] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.Planet.WorldComponent_PowerTracker+<>c__DisplayClass70_0.<AttemptLaunchedWarbandAgainstTown>b__0 () [0x00012] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.RocketTools.RocketTasker`1+RocketTask`1[T,T].RunOffMainThread () [0x00000] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Daye with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Bean with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Colin with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kairi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Anfisa with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kaori with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Beryl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gilma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Levine with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=codedPawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Daye with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Bean with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Colin with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kairi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Anfisa with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kaori with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Beryl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gilma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Levine with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=codedPawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (201, 0, 160). Teleporting to (201, 0, 159) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (199, 0, 150). Teleporting to (199, 0, 149) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Daye with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Bean with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Colin with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kairi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Anfisa with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kaori with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Beryl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gilma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Levine with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=codedPawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (115, 0, 156). Teleporting to (115, 0, 155) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (98, 0, 217). Teleporting to (97, 0, 217) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Min possible bio age (7.735729) is greater than max possible bio age (6.872137). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Min possible bio age (7.735729) is greater than max possible bio age (6.872137). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Min possible bio age (5.454006) is greater than max possible bio age (4.590414). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(173, 0, 131) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(173, 0, 130) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(172, 0, 131) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(173, 0, 132) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatAI.ExceptionUtility.ShowExceptionGui (System.Exception er, System.Boolean rethrow) [0x00013] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0018e] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
at CombatAI.AsyncActions.MainThreadActionLoop () [0x00027] in <380d0347a1e04937be5a70d7849e9b82>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (133, 0, 223). Teleporting to (134, 0, 222) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (97, 0, 213). Teleporting to (97, 0, 214) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (77, 0, 220). Teleporting to (76, 0, 220) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Daye with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Bean with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Colin with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kairi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Anfisa with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kaori with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Beryl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gilma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Levine with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=codedPawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (114, 0, 147). Teleporting to (114, 0, 149) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (109, 0, 146). Teleporting to (108, 0, 147) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(174, 0, 131) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_ShootCE(M249) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(173, 0, 130) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(174, 0, 131) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(173, 0, 132) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_14044813) A=(178, 0, 158) from JobGiver while already having job Wait_Combat (Job_14044625) A=(173, 0, 132) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Bringa starting job Goto (Job_14044814) A=(178, 0, 158) from JobGiver while already having job Wait_Combat (Job_14043614) A=(173, 0, 131) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_14045262) A=(178, 0, 158) from JobGiver while already having job Wait_Combat (Job_14045261) A=(175, 0, 138) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(178, 0, 158) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (111, 0, 139). Teleporting to (113, 0, 137) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (151, 0, 139). Teleporting to (150, 0, 139) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (157, 0, 149). Teleporting to (156, 0, 149) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (151, 0, 142). Teleporting to (152, 0, 142) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (177, 0, 159). Teleporting to (177, 0, 158) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (174, 0, 165). Teleporting to (174, 0, 164) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Daye with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Bean with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Colin with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kairi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Anfisa with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kaori with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Beryl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gilma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Levine with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=codedPawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (192, 0, 205). Teleporting to (191, 0, 205) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (205, 0, 200). Teleporting to (203, 0, 200) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (175, 0, 197). Teleporting to (175, 0, 196) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Daye with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Bean with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Colin with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kairi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Anfisa with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kaori with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Beryl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gilma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Levine with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=codedPawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (133, 0, 142). Teleporting to (133, 0, 141) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
RIMWAR: [OFFTHREAD] error in length at at System.Array.Copy (System.Array sourceArray, System.Int32 sourceIndex, System.Array destinationArray, System.Int32 destinationIndex, System.Int32 length) [0x000c3] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Collections.Generic.Queue`1[T].SetCapacity (System.Int32 capacity) [0x0001e] in <ef151b6abb5d474cb2c1cb8906a8b5a4>:0 | |
at System.Collections.Generic.Queue`1[T].Enqueue (T item) [0x0003e] in <ef151b6abb5d474cb2c1cb8906a8b5a4>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Func`3[T1,T2,TResult] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x00205] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Planet.WorldGrid.TraversalDistanceBetween (System.Int32 start, System.Int32 end, System.Boolean passImpassable, System.Int32 maxDist) [0x000b1] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWar.Planet.WorldUtility.GetClosestSettlementInRWDTo (RimWar.RimWarData rwd, System.Int32 tile, System.Int32 maxEvalRange) [0x0004d] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.Planet.WorldComponent_PowerTracker.AttemptWarbandActionAgainstTownOffMainThread (RimWar.RimWarData rwd, RimWorld.Planet.Settlement parentSettlement, RimWar.Planet.RimWarSettlementComp rwsComp, System.Boolean forcePlayer, System.Boolean ignoreRestrictions, RimWar.Planet.WorldComponent_PowerTracker+ContextStorage context) [0x0007f] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.Planet.WorldComponent_PowerTracker+<>c__DisplayClass66_0.<AttemptWarbandActionAgainstTown>b__0 () [0x00012] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.RocketTools.RocketTasker`1+RocketTask`1[T,T].RunOffMainThread () [0x00000] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nested FloodFill calls are not allowed. This will cause bugs. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. | |
Parameter name: index | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.WorldFloodFiller.ClearVisited () [0x00046] in <95de19971c5d40878d8742747904cdcd>:0 | |
at Verse.WorldFloodFiller.FloodFill (System.Int32 rootTile, System.Predicate`1[T] passCheck, System.Func`3[T1,T2,TResult] processor, System.Int32 maxTilesToProcess, System.Collections.Generic.IEnumerable`1[T] extraRootTiles) [0x00019] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Planet.WorldGrid.TraversalDistanceBetween (System.Int32 start, System.Int32 end, System.Boolean passImpassable, System.Int32 maxDist) [0x000b1] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWar.Planet.WorldUtility.GetClosestSettlementInRWDTo (RimWar.RimWarData rwd, System.Int32 tile, System.Int32 maxEvalRange) [0x0006d] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.Planet.WarObject.FindParentSettlement () [0x00013] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.Planet.Scout.ArrivalAction () [0x0034d] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.Planet.WarObject.Tick () [0x0018d] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.Planet.Scout.Tick () [0x00000] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWorld.Planet.WorldObjectsHolder.WorldObjectsHolderTick () [0x00029] in <95de19971c5d40878d8742747904cdcd>:0 | |
at RimWorld.Planet.World.WorldTick () [0x00016] in <95de19971c5d40878d8742747904cdcd>:0 | |
at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch4(Verse.TickManager) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (112, 0, 138). Teleporting to (113, 0, 137) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
RIMWAR: [OFFTHREAD] error in Destination array was not long enough. Check destIndex and length, and the array's lower bounds at at System.Array.Copy (System.Array sourceArray, System.Int32 sourceIndex, System.Array destinationArray, System.Int32 destinationIndex, System.Int32 length) [0x000da] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Collections.Generic.List`1[T].CopyTo (T[] array, System.Int32 arrayIndex) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Collections.Generic.List`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) [0x0003b] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 | |
at Verse.GenCollection+<InRandomOrder>d__6`1[T].MoveNext () [0x00035] in <95de19971c5d40878d8742747904cdcd>:0 | |
at System.Collections.Generic.List`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) [0x00077] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 | |
at RimWar.Planet.WorldUtility.GetWorldObjectsInRange (System.Int32 from, System.Single range) [0x00049] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.Planet.WorldUtility.GetRimWorldSettlementsInRange (System.Int32 from, System.Int32 range) [0x0000c] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.Planet.RimWarSettlementComp.<get_OtherSettlementsInRange>b__54_0 () [0x00011] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
at RimWar.RocketTools.RocketTasker`1+RocketTask`1[T,T].RunOffMainThread () [0x00000] in <373fb9d3c19f43b795a4cdab9b36a408>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Daye with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Bean with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Colin with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kairi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Anfisa with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kaori with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Beryl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gilma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Levine with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=codedPawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (105, 0, 137). Teleporting to (104, 0, 136) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (111, 0, 137). Teleporting to (111, 0, 135) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (115, 0, 138). Teleporting to (115, 0, 137) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Invalid count: 0, setting to 1. Job was TakeCountToInventory (Job_14112960) A=Thing_MealSimple1095943 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (108, 0, 141). Teleporting to (106, 0, 143) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_MeleeAttackCE(knife/CompEquippable_MeleeWeapon_Knife1067377_0_Poke) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (108, 0, 136). Teleporting to (108, 0, 135) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Daye with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Bean with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Colin with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kairi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Anfisa with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kaori with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Beryl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gilma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Levine with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=codedPawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (121, 0, 210). Teleporting to (120, 0, 210) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (122, 0, 211). Teleporting to (121, 0, 211) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (116, 0, 228). Teleporting to (116, 0, 227) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (115, 0, 229). Teleporting to (114, 0, 228) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (141, 0, 164). Teleporting to (141, 0, 163) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (152, 0, 145). Teleporting to (152, 0, 144) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Daye with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Bean with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Colin with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kairi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Anfisa with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kaori with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Beryl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gilma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Levine with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=codedPawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (132, 0, 158). Teleporting to (131, 0, 158) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (157, 0, 155). Teleporting to (156, 0, 155) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (164, 0, 139). Teleporting to (164, 0, 138) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (165, 0, 151). Teleporting to (164, 0, 150) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (151, 0, 153). Teleporting to (150, 0, 153) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (170, 0, 197). Teleporting to (170, 0, 196) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (169, 0, 159). Teleporting to (168, 0, 159) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (166, 0, 151). Teleporting to (166, 0, 150) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (175, 0, 157). Teleporting to (174, 0, 157) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Daye with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Bean with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Colin with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kairi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Anfisa with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kaori with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Beryl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gilma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Levine with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=codedPawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (172, 0, 151). Teleporting to (172, 0, 150) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(62, 0, 175) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(65, 0, 166) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (198, 0, 160). Teleporting to (198, 0, 159) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Not found: CombatExtended.Verb_MeleeAttackCE(knife/CompEquippable_MeleeWeapon_Knife1091738_0_Poke) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (159, 0, 156). Teleporting to (158, 0, 156) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (177, 0, 163). Teleporting to (176, 0, 163) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(145, 0, 182) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(172, 0, 131) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Daye with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Bean with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Colin with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kairi with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Anfisa with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Kaori with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Beryl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gumpy with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Gilma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Levine with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Jess with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Trying to save reference to a discarded thing Shewan with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Tech Advancing] [Information] Loading finished. | |
[Tech Advancing] [Information] Flushing old Research Manager values. | |
Trying to save reference to a discarded thing Boss with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=codedPawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
CombatExtended :: SoundDef was null for DamageDef Bullet as well as instigator Ammo_RPG7Grenade_HEAT1100058 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried to PlayOneShot with null SoundDef. Info=(World from (58, 0, 84), Map_0) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
CombatExtended :: SoundDef was null for DamageDef Bullet as well as instigator Ammo_RPG7Grenade_HEAT1100058 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried to PlayOneShot with null SoundDef. Info=(World from (58, 0, 84), Map_0) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (175, 0, 131). Teleporting to (174, 0, 131) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Min possible bio age (11.0998) is greater than max possible bio age (10.48312). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (176, 0, 151). Teleporting to (176, 0, 150) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(174, 0, 131) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(173, 0, 131) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (171, 0, 159). Teleporting to (171, 0, 158) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tranxigo starting job Goto (Job_14204573) A=(125, 0, 149) from JobGiver while already having job Wait_Combat (Job_14204572) A=(143, 0, 170) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Greyhound starting job Goto (Job_14204574) A=(125, 0, 149) from JobGiver while already having job Wait_Combat (Job_14204571) A=(145, 0, 170) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Greyhound starting job Goto (Job_14204682) A=(125, 0, 149) from JobGiver while already having job CombatAI_Goto_Cover (Job_14204661) A=(153, 0, 174) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tranxigo starting job Goto (Job_14204684) A=(125, 0, 149) from JobGiver while already having job CombatAI_Goto_Cover (Job_14204655) A=(144, 0, 166) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Greyhound starting job Goto (Job_14204820) A=(125, 0, 149) from JobGiver while already having job Wait_Combat (Job_14204754) A=(149, 0, 171) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tranxigo starting job Goto (Job_14204821) A=(125, 0, 149) from JobGiver while already having job CombatAI_Goto_Cover (Job_14204757) A=(150, 0, 175) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Greyhound starting job Goto (Job_14204936) A=(125, 0, 149) from JobGiver while already having job Wait_Combat (Job_14204919) A=(140, 0, 172) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Greyhound starting job Goto (Job_14205042) A=(125, 0, 149) from JobGiver while already having job Wait_Combat (Job_14205024) A=(140, 0, 172) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tranxigo starting job Goto (Job_14205043) A=(125, 0, 149) from JobGiver while already having job Wait_Combat (Job_14205006) A=(132, 0, 165) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tsao starting job Goto (Job_14205289) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14204756) A=(174, 0, 131) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_14205290) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14200161) A=(172, 0, 131) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_14205291) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14200618) A=(173, 0, 130) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_14205292) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205264) A=(173, 0, 131) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Deadlift starting job Goto (Job_14205293) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14200864) A=(173, 0, 132) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tranxigo starting job Goto (Job_14205294) A=(58, 0, 126) from JobGiver while already having job Wait_Combat (Job_14205214) A=(125, 0, 149) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Greyhound starting job Goto (Job_14205295) A=(58, 0, 126) from JobGiver while already having job Goto (Job_14205286) A=(126, 0, 149) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Nicole starting job Goto (Job_14205296) A=(58, 0, 126) from JobGiver while already having job Wait_Combat (Job_14200421) A=(145, 0, 182) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Java starting job Goto (Job_14205297) A=(58, 0, 126) from JobGiver while already having job Wait_Combat (Job_14200199) A=(146, 0, 181) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(173, 0, 131) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_14205390) A=(143, 0, 57) from JobGiver while already having job JobDef_SetUpBipod (Job_-1) A=Thing_Gun_SniperRifle985542 without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Deadlift starting job Goto (Job_14205391) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205344) A=(173, 0, 132) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_14205392) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205349) A=(172, 0, 131) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tsao starting job Goto (Job_14205394) A=(143, 0, 57) from JobGiver while already having job CombatAI_Goto_Cover (Job_14205351) A=(177, 0, 148) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_14205396) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205384) A=(173, 0, 131) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_14205507) A=(143, 0, 57) from JobGiver while already having job JobDef_SetUpBipod (Job_-1) A=Thing_Gun_SniperRifle985542 without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Deadlift starting job Goto (Job_14205508) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205496) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_14205509) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205491) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tsao starting job Goto (Job_14205510) A=(143, 0, 57) from JobGiver while already having job JobDef_SetUpBipod (Job_-1) A=Thing_Gun_SniperRifle1036466 without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_14205511) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205492) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(170, 0, 137) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_14205646) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205637) A=(170, 0, 137) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Deadlift starting job Goto (Job_14205647) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205639) A=(171, 0, 139) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_14205648) A=(143, 0, 57) from JobGiver while already having job CombatAI_Goto_Cover (Job_14205520) A=(174, 0, 149) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tsao starting job Goto (Job_14205650) A=(143, 0, 57) from JobGiver while already having job CombatAI_Goto_Cover (Job_14205596) A=(176, 0, 142) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_14205651) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205587) A=(170, 0, 138) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_14205766) A=(143, 0, 57) from JobGiver while already having job CombatAI_Goto_Cover (Job_14205724) A=(180, 0, 119) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Deadlift starting job Goto (Job_14205767) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205753) A=(177, 0, 135) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_14205768) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205746) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_14205770) A=(143, 0, 57) from JobGiver while already having job CombatAI_Goto_Cover (Job_14205729) A=(180, 0, 119) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
AA_Skiphound1089829 on unwalkable cell (157, 0, 156). Teleporting to (156, 0, 156) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_14205902) A=(143, 0, 57) from JobGiver while already having job CombatAI_Goto_Cover (Job_14205864) A=(169, 0, 142) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Deadlift starting job Goto (Job_14205903) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205890) A=(179, 0, 136) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_14205904) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205787) A=(174, 0, 139) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tsao starting job Goto (Job_14205905) A=(143, 0, 57) from JobGiver while already having job CombatAI_Goto_Cover (Job_14205870) A=(166, 0, 140) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_14205906) A=(143, 0, 57) from JobGiver while already having job CombatAI_Goto_Cover (Job_14205879) A=(176, 0, 142) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_14206045) A=(143, 0, 57) from JobGiver while already having job JobDef_SetUpBipod (Job_-1) A=Thing_Gun_SniperRifle985542 without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Deadlift starting job Goto (Job_14206046) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14205934) A=(179, 0, 136) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_14206047) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14206003) A=(176, 0, 136) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tsao starting job Goto (Job_14206049) A=(143, 0, 57) from JobGiver while already having job CombatAI_Goto_Cover (Job_14206016) A=(171, 0, 150) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_14206050) A=(143, 0, 57) from JobGiver while already having job CombatAI_Goto_Cover (Job_14206018) A=(172, 0, 145) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_14206166) A=(143, 0, 57) from JobGiver while already having job CombatAI_Goto_Cover (Job_14206151) A=(168, 0, 150) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Deadlift starting job Goto (Job_14206167) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14206107) A=(179, 0, 136) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_14206168) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14206158) A=(176, 0, 136) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tsao starting job Goto (Job_14206169) A=(143, 0, 57) from JobGiver while already having job CombatAI_Goto_Cover (Job_14206154) A=(149, 0, 140) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_14206170) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14206089) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(168, 0, 137) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Constructed TargetInfo with cell=(170, 0, 140) and a null map. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_14206313) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14206312) A=(170, 0, 140) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Deadlift starting job Goto (Job_14206314) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14206260) A=(177, 0, 133) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_14206315) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14206255) A=(177, 0, 135) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tsao starting job Goto (Job_14206316) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14206276) A=(168, 0, 137) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_14206317) A=(143, 0, 57) from JobGiver while already having job Wait_Combat (Job_14206182) A=(176, 0, 128) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tsao starting job Goto (Job_14206352) A=(237, 0, 89) from JobGiver while already having job Goto (Job_14206316) A=(143, 0, 57) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_14206353) A=(237, 0, 89) from JobGiver while already having job CombatAI_Goto_Cover (Job_14206320) A=(173, 0, 143) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_14206354) A=(237, 0, 89) from JobGiver while already having job Wait_Combat (Job_14206349) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sam starting job Goto (Job_14206355) A=(237, 0, 89) from JobGiver while already having job JobDef_SetUpBipod (Job_-1) A=Thing_Gun_SniperRifle985542 without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Deadlift starting job Goto (Job_14206356) A=(237, 0, 89) from JobGiver while already having job Goto (Job_14206314) A=(143, 0, 57) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Shun starting job Goto (Job_14206431) A=(237, 0, 89) from JobGiver while already having job Wait_Combat (Job_14206397) A=(176, 0, 136) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Element starting job Goto (Job_14206432) A=(237, 0, 89) from JobGiver while already having job Wait_Combat (Job_14206388) A=(174, 0, 126) without a specific job end condition. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not reserve Thing_Ammo_556x45mmNATO_AP1100151(current stack count: 120) (layer: null) for Shun for job TakeCountToInventory (Job_14206580) A=Thing_Ammo_556x45mmNATO_AP1100151 (now doing job TakeCountToInventory (Job_14206580) A=Thing_Ammo_556x45mmNATO_AP1100151(curToil=-1)) for maxPawns 10 and stackCount 120. Existing reserver: Deadlift doing job TakeCountToInventory (Job_14206578) A=Thing_Ammo_556x45mmNATO_AP1100151 (toilIndex=0) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=TakeCountToInventory (Job_14206580) A=Thing_Ammo_556x45mmNATO_AP1100151 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
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