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@veekaybee
veekaybee / normcore-llm.md
Last active July 2, 2025 11:12
Normcore LLM Reads

Anti-hype LLM reading list

Goals: Add links that are reasonable and good explanations of how stuff works. No hype and no vendor content if possible. Practical first-hand accounts of models in prod eagerly sought.

Foundational Concepts

Screenshot 2023-12-18 at 10 40 27 PM

Pre-Transformer Models

@kconner
kconner / macOS Internals.md
Last active July 2, 2025 14:28
macOS Internals

macOS Internals

Understand your Mac and iPhone more deeply by tracing the evolution of Mac OS X from prelease to Swift. John Siracusa delivers the details.

Starting Points

How to use this gist

You've got two main options:

Cheat sheet: JavaScript Array methods

Deriving a new Array from an existing Array:

['■','●','▲'].slice(1, 3)           ['●','▲']
['■','●','■'].filter(x => x==='■')  ['■','■']
    ['▲','●'].map(x => x+x)         ['▲▲','●●']
    ['▲','●'].flatMap(x => [x,x])   ['▲','▲','●','●']
crasher = someBool => {
let divZero = Math.min(Infinity ? [] : Infinity, -0) / 0;
if (someBool) divZero = -0;
return divZero ? 1 : 0
};
crasher(false);
for (let i = 0; i < 0x10000; ++i) crasher(false);
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active July 1, 2025 07:13
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like [Unreal](https:

@fay59
fay59 / Quirks of C.md
Last active May 23, 2025 21:05
Quirks of C

Here's a list of mildly interesting things about the C language that I learned mostly by consuming Clang's ASTs. Although surprises are getting sparser, I might continue to update this document over time.

There are many more mildly interesting features of C++, but the language is literally known for being weird, whereas C is usually considered smaller and simpler, so this is (almost) only about C.

1. Combined type and variable/field declaration, inside a struct scope [https://godbolt.org/g/Rh94Go]

struct foo {
   struct bar {
 int x;
@malko
malko / makeTemplate.js
Created March 21, 2017 11:03
dynamic es6 template string to template methods
//const tpl = makeTemplate('hello ${name}')
//const name = 'world';
//tpl({name});
const makeTemplate = (templateString) => {
return (templateData) => new Function(`{${Object.keys(templateData).join(',')}}`, 'return `' + templateString + '`')(templateData);
}
@simonw
simonw / recover_source_code.md
Last active September 28, 2024 08:10
How to recover lost Python source code if it's still resident in-memory

How to recover lost Python source code if it's still resident in-memory

I screwed up using git ("git checkout --" on the wrong file) and managed to delete the code I had just written... but it was still running in a process in a docker container. Here's how I got it back, using https://pypi.python.org/pypi/pyrasite/ and https://pypi.python.org/pypi/uncompyle6

Attach a shell to the docker container

Install GDB (needed by pyrasite)

apt-get update && apt-get install gdb
@developit
developit / composition-with-render-callbacks.js
Created January 7, 2017 23:03
Demonstrates composition using "render callbacks" (AKA function-as-children) in Preact/React.
import { h, Component } from 'preact';
/** Example <Fetch url="/foo.json" /> compositional component.
* The key is, instead of passing virtual DOM elements as "children" to this component,
* you pass a _function_ that returns virtual DOM elements. Fetch calls that function and passes it the network data.
*/
class Fetch extends Component {
state = { loading: true };
componentDidMount() {
@developit
developit / compositional-components-demo.js
Created January 7, 2017 22:44
Demonstrates compositional components in Preact (or React). Live demo: https://jsfiddle.net/developit/umnb4y87/
import { h, cloneElement, Component } from 'preact';
/** Example <Fetch url="/foo.json" /> compositional component.
* Just to demonstrate a compositional component that requires input massaging.
*/
class Fetch extends Component {
state = { loading: true };
componentDidMount() {
this.update();