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Code for "KorGE Tutorial - Writing 2048 game. Step 3 - Animation"
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import Number.* | |
import com.soywiz.korge.view.* | |
import com.soywiz.korim.color.* | |
fun Container.block(number: Number) = Block(number).addTo(this) | |
class Block(val number: Number) : Container() { | |
init { | |
roundRect(cellSize, cellSize, 5.0, fill = number.color) | |
val textColor = when (number) { | |
ZERO, ONE -> Colors.BLACK | |
else -> Colors.WHITE | |
} | |
text(number.value.toString(), textSizeFor(number), textColor, font).apply { | |
centerBetween(0.0, 0.0, cellSize, cellSize) | |
} | |
} | |
} | |
private fun textSizeFor(number: Number) = when (number) { | |
ZERO, ONE, TWO, THREE, FOUR, FIVE -> cellSize / 2 | |
SIX, SEVEN, EIGHT -> cellSize * 4 / 9 | |
NINE, TEN, ELEVEN, TWELVE -> cellSize * 2 / 5 | |
THIRTEEN, FOURTEEN, FIFTEEN -> cellSize * 7 / 20 | |
SIXTEEN -> cellSize * 3 / 10 | |
} |
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import com.soywiz.klock.* | |
import com.soywiz.korev.* | |
import com.soywiz.korge.* | |
import com.soywiz.korge.animate.* | |
import com.soywiz.korge.html.* | |
import com.soywiz.korge.input.* | |
import com.soywiz.korge.tween.* | |
import com.soywiz.korge.ui.* | |
import com.soywiz.korge.view.* | |
import com.soywiz.korim.color.* | |
import com.soywiz.korim.font.* | |
import com.soywiz.korim.format.* | |
import com.soywiz.korio.async.* | |
import com.soywiz.korio.file.std.* | |
import com.soywiz.korma.geom.* | |
import com.soywiz.korma.geom.vector.* | |
import com.soywiz.korma.interpolation.* | |
import kotlin.properties.* | |
import kotlin.random.* | |
var cellSize: Double = 0.0 | |
var fieldSize: Double = 0.0 | |
var leftIndent: Double = 0.0 | |
var topIndent: Double = 0.0 | |
var font: BitmapFont by Delegates.notNull() | |
fun columnX(number: Int) = leftIndent + 10 + (cellSize + 10) * number | |
fun rowY(number: Int) = topIndent + 10 + (cellSize + 10) * number | |
var map = PositionMap() | |
val blocks = mutableMapOf<Int, Block>() | |
fun numberFor(blockId: Int) = blocks[blockId]!!.number | |
fun deleteBlock(blockId: Int) = blocks.remove(blockId)!!.removeFromParent() | |
var freeId = 0 | |
var isAnimationRunning = false | |
var isGameOver = false | |
suspend fun main() = Korge(width = 480, height = 640, title = "2048", bgcolor = RGBA(253, 247, 240)) { | |
font = resourcesVfs["clear_sans.fnt"].readBitmapFont() | |
cellSize = views.virtualWidth / 5.0 | |
fieldSize = 50 + 4 * cellSize | |
leftIndent = (views.virtualWidth - fieldSize) / 2 | |
topIndent = 150.0 | |
val bgField = roundRect(fieldSize, fieldSize, 5.0, fill = Colors["#b9aea0"]) { | |
position(leftIndent, topIndent) | |
} | |
graphics { | |
position(leftIndent, topIndent) | |
fill(Colors["#cec0b2"]) { | |
for (i in 0..3) { | |
for (j in 0..3) { | |
roundRect(10 + (10 + cellSize) * i, 10 + (10 + cellSize) * j, cellSize, cellSize, 5.0) | |
} | |
} | |
} | |
} | |
val bgLogo = roundRect(cellSize, cellSize, 5.0, fill = Colors["#edc403"]) { | |
position(leftIndent, 30.0) | |
} | |
text("2048", cellSize * 0.5, Colors.WHITE, font).centerOn(bgLogo) | |
val bgBest = roundRect(cellSize * 1.5, cellSize * 0.8, 5.0, fill = Colors["#bbae9e"]) { | |
alignRightToRightOf(bgField) | |
alignTopToTopOf(bgLogo) | |
} | |
text("BEST", cellSize * 0.25, RGBA(239, 226, 210), font) { | |
centerXOn(bgBest) | |
alignTopToTopOf(bgBest, 5.0) | |
} | |
text("0", cellSize * 0.5, Colors.WHITE, font) { | |
setTextBounds(Rectangle(0.0, 0.0, bgBest.width, cellSize - 24.0)) | |
alignment = TextAlignment.MIDDLE_CENTER | |
alignTopToTopOf(bgBest, 12.0) | |
centerXOn(bgBest) | |
} | |
val bgScore = roundRect(cellSize * 1.5, cellSize * 0.8, 5.0, fill = Colors["#bbae9e"]) { | |
alignRightToLeftOf(bgBest, 24.0) | |
alignTopToTopOf(bgBest) | |
} | |
text("SCORE", cellSize * 0.25, RGBA(239, 226, 210), font) { | |
centerXOn(bgScore) | |
alignTopToTopOf(bgScore, 5.0) | |
} | |
text("0", cellSize * 0.5, Colors.WHITE, font) { | |
setTextBounds(Rectangle(0.0, 0.0, bgScore.width, cellSize - 24.0)) | |
alignment = TextAlignment.MIDDLE_CENTER | |
centerXOn(bgScore) | |
alignTopToTopOf(bgScore, 12.0) | |
} | |
val btnSize = cellSize * 0.3 | |
val restartImg = resourcesVfs["restart.png"].readBitmap() | |
val undoImg = resourcesVfs["undo.png"].readBitmap() | |
val restartBlock = container { | |
val background = roundRect(btnSize, btnSize, 5.0, fill = RGBA(185, 174, 160)) | |
image(restartImg) { | |
size(btnSize * 0.8, btnSize * 0.8) | |
centerOn(background) | |
} | |
alignTopToBottomOf(bgBest, 5.0) | |
alignRightToRightOf(bgField) | |
} | |
val undoBlock = container { | |
val background = roundRect(btnSize, btnSize, 5.0, fill = RGBA(185, 174, 160)) | |
image(undoImg) { | |
size(btnSize * 0.6, btnSize * 0.6) | |
centerOn(background) | |
} | |
alignTopToTopOf(restartBlock) | |
alignRightToLeftOf(restartBlock, 5.0) | |
} | |
generateBlock() | |
keys.down { | |
when (it.key) { | |
Key.LEFT -> moveBlocksTo(Direction.LEFT) | |
Key.RIGHT -> moveBlocksTo(Direction.RIGHT) | |
Key.UP -> moveBlocksTo(Direction.TOP) | |
Key.DOWN -> moveBlocksTo(Direction.BOTTOM) | |
else -> Unit | |
} | |
} | |
onSwipe(20.0) { | |
when (it.direction) { | |
SwipeDirection.LEFT -> moveBlocksTo(Direction.LEFT) | |
SwipeDirection.RIGHT -> moveBlocksTo(Direction.RIGHT) | |
SwipeDirection.TOP -> moveBlocksTo(Direction.TOP) | |
SwipeDirection.BOTTOM -> moveBlocksTo(Direction.BOTTOM) | |
} | |
} | |
} | |
fun Stage.moveBlocksTo(direction: Direction) { | |
if (isAnimationRunning) return | |
if (!map.hasAvailableMoves()) { | |
if (!isGameOver) { | |
isGameOver = true | |
showGameOver { | |
isGameOver = false | |
restart() | |
} | |
} | |
return | |
} | |
val moves = mutableListOf<Pair<Int, Position>>() | |
val merges = mutableListOf<Triple<Int, Int, Position>>() | |
val newMap = calculateNewMap(map.copy(), direction, moves, merges) | |
if (map != newMap) { | |
isAnimationRunning = true | |
showAnimation(moves, merges) { | |
map = newMap | |
generateBlock() | |
isAnimationRunning = false | |
} | |
} | |
} | |
fun Stage.showAnimation( | |
moves: List<Pair<Int, Position>>, | |
merges: List<Triple<Int, Int, Position>>, | |
onEnd: () -> Unit | |
) = launchImmediately { | |
animateSequence { | |
parallel { | |
moves.forEach { (id, pos) -> | |
blocks[id]!!.moveTo(columnX(pos.x), rowY(pos.y), 0.15.seconds, Easing.LINEAR) | |
} | |
merges.forEach { (id1, id2, pos) -> | |
sequence { | |
parallel { | |
blocks[id1]!!.moveTo(columnX(pos.x), rowY(pos.y), 0.15.seconds, Easing.LINEAR) | |
blocks[id2]!!.moveTo(columnX(pos.x), rowY(pos.y), 0.15.seconds, Easing.LINEAR) | |
} | |
block { | |
val nextNumber = numberFor(id1).next() | |
deleteBlock(id1) | |
deleteBlock(id2) | |
createNewBlockWithId(id1, nextNumber, pos) | |
} | |
sequenceLazy { | |
animateScale(blocks[id1]!!) | |
} | |
} | |
} | |
} | |
block { | |
onEnd() | |
} | |
} | |
} | |
fun Animator.animateScale(block: Block) { | |
val x = block.x | |
val y = block.y | |
val scale = block.scale | |
tween( | |
block::x[x - 4], | |
block::y[y - 4], | |
block::scale[scale + 0.1], | |
time = 0.1.seconds, | |
easing = Easing.LINEAR | |
) | |
tween( | |
block::x[x], | |
block::y[y], | |
block::scale[scale], | |
time = 0.1.seconds, | |
easing = Easing.LINEAR | |
) | |
} | |
fun calculateNewMap( | |
map: PositionMap, | |
direction: Direction, | |
moves: MutableList<Pair<Int, Position>>, | |
merges: MutableList<Triple<Int, Int, Position>> | |
): PositionMap { | |
val newMap = PositionMap() | |
val startIndex = when (direction) { | |
Direction.LEFT, Direction.TOP -> 0 | |
Direction.RIGHT, Direction.BOTTOM -> 3 | |
} | |
var columnRow = startIndex | |
fun newPosition(line: Int) = when (direction) { | |
Direction.LEFT -> Position(columnRow++, line) | |
Direction.RIGHT -> Position(columnRow--, line) | |
Direction.TOP -> Position(line, columnRow++) | |
Direction.BOTTOM -> Position(line, columnRow--) | |
} | |
for (line in 0..3) { | |
var curPos = map.getNotEmptyPositionFrom(direction, line) | |
columnRow = startIndex | |
while (curPos != null) { | |
val newPos = newPosition(line) | |
val curId = map[curPos.x, curPos.y] | |
map[curPos.x, curPos.y] = -1 | |
val nextPos = map.getNotEmptyPositionFrom(direction, line) | |
val nextId = nextPos?.let { map[it.x, it.y] } | |
//two blocks are equal | |
if (nextId != null && numberFor(curId) == numberFor(nextId)) { | |
//merge these blocks | |
map[nextPos.x, nextPos.y] = -1 | |
newMap[newPos.x, newPos.y] = curId | |
merges += Triple(curId, nextId, newPos) | |
} else { | |
//add old block | |
newMap[newPos.x, newPos.y] = curId | |
moves += Pair(curId, newPos) | |
} | |
curPos = map.getNotEmptyPositionFrom(direction, line) | |
} | |
} | |
return newMap | |
} | |
fun Container.showGameOver(onRestart: () -> Unit) = container { | |
val format = TextFormat( | |
color = RGBA(0, 0, 0), | |
size = 40, | |
font = font | |
) | |
val skin = TextSkin( | |
normal = format, | |
over = format.copy(color = RGBA(90, 90, 90)), | |
down = format.copy(color = RGBA(120, 120, 120)) | |
) | |
fun restart() { | |
[email protected]() | |
onRestart() | |
} | |
position(leftIndent, topIndent) | |
roundRect(fieldSize, fieldSize, 5.0, fill = Colors["#FFFFFF33"]) | |
text("Game Over", 60.0, Colors.BLACK, font) { | |
centerBetween(0.0, 0.0, fieldSize, fieldSize) | |
y -= 60 | |
} | |
uiText("Try again", 120.0, 35.0, skin) { | |
centerBetween(0.0, 0.0, fieldSize, fieldSize) | |
y += 20 | |
onClick { restart() } | |
} | |
keys.down { | |
when (it.key) { | |
Key.ENTER, Key.SPACE -> restart() | |
else -> Unit | |
} | |
} | |
} | |
fun Container.restart() { | |
map = PositionMap() | |
blocks.values.forEach { it.removeFromParent() } | |
blocks.clear() | |
generateBlock() | |
} | |
fun Container.generateBlock() { | |
val position = map.getRandomFreePosition() ?: return | |
val number = if (Random.nextDouble() < 0.9) Number.ZERO else Number.ONE | |
val newId = createNewBlock(number, position) | |
map[position.x, position.y] = newId | |
} | |
fun Container.createNewBlock(number: Number, position: Position): Int { | |
val id = freeId++ | |
createNewBlockWithId(id, number, position) | |
return id | |
} | |
fun Container.createNewBlockWithId(id: Int, number: Number, position: Position) { | |
blocks[id] = block(number).position(columnX(position.x), rowY(position.y)) | |
} |
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import com.soywiz.korim.color.RGBA | |
enum class Number(val value: Int, val color: RGBA) { | |
ZERO(2, RGBA(240, 228, 218)), | |
ONE(4, RGBA(236, 224, 201)), | |
TWO(8, RGBA(255, 178, 120)), | |
THREE(16, RGBA(254, 150, 92)), | |
FOUR(32, RGBA(247, 123, 97)), | |
FIVE(64, RGBA(235, 88, 55)), | |
SIX(128, RGBA(236, 220, 146)), | |
SEVEN(256, RGBA(240, 212, 121)), | |
EIGHT(512, RGBA(244, 206, 96)), | |
NINE(1024, RGBA(248, 200, 71)), | |
TEN(2048, RGBA(256, 194, 46)), | |
ELEVEN(4096, RGBA(104, 130, 249)), | |
TWELVE(8192, RGBA(51, 85, 247)), | |
THIRTEEN(16384, RGBA(10, 47, 222)), | |
FOURTEEN(32768, RGBA(9, 43, 202)), | |
FIFTEEN(65536, RGBA(181, 37, 188)), | |
SIXTEEN(131072, RGBA(166, 34, 172)); | |
fun next() = values()[(ordinal + 1) % values().size] | |
} |
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import com.soywiz.kds.* | |
import kotlin.random.* | |
class Position(val x: Int, val y: Int) | |
enum class Direction { | |
LEFT, RIGHT, TOP, BOTTOM | |
} | |
class PositionMap(private val array: IntArray2 = IntArray2(4, 4, -1)) { | |
private fun getOrNull(x: Int, y: Int) = if (array.get(x, y) != -1) Position(x, y) else null | |
private fun getNumber(x: Int, y: Int) = array.tryGet(x, y)?.let { blocks[it]?.number?.ordinal ?: -1 } ?: -1 | |
fun hasAvailableMoves(): Boolean { | |
array.each { x, y, _ -> | |
if (hasAdjacentEqualPosition(x, y)) return true | |
} | |
return false | |
} | |
private fun hasAdjacentEqualPosition(x: Int, y: Int) = getNumber(x, y).let { | |
it == getNumber(x - 1, y) || it == getNumber(x + 1, y) || it == getNumber(x, y - 1) || it == getNumber(x, y + 1) | |
} | |
fun getNotEmptyPositionFrom(direction: Direction, line: Int): Position? { | |
when (direction) { | |
Direction.LEFT -> for (i in 0..3) getOrNull(i, line)?.let { return it } | |
Direction.RIGHT -> for (i in 3 downTo 0) getOrNull(i, line)?.let { return it } | |
Direction.TOP -> for (i in 0..3) getOrNull(line, i)?.let { return it } | |
Direction.BOTTOM -> for (i in 3 downTo 0) getOrNull(line, i)?.let { return it } | |
} | |
return null | |
} | |
fun getRandomFreePosition(): Position? { | |
val quantity = array.count { it == -1 } | |
if (quantity == 0) return null | |
val chosen = Random.nextInt(quantity) | |
var current = -1 | |
array.each { x, y, value -> | |
if (value == -1) { | |
current++ | |
if (current == chosen) { | |
return Position(x, y) | |
} | |
} | |
} | |
return null | |
} | |
operator fun get(x: Int, y: Int) = array[x, y] | |
operator fun set(x: Int, y: Int, value: Int) { | |
array[x, y] = value | |
} | |
fun forEach(action: (Int) -> Unit) { array.forEach(action) } | |
fun copy() = PositionMap(array.copy(data = array.data.copyOf())) | |
override fun equals(other: Any?): Boolean { | |
return (other is PositionMap) && this.array.data.contentEquals(other.array.data) | |
} | |
override fun hashCode() = array.hashCode() | |
} |
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