- Various Artists - FINGER CONTROL MEGAPACK by Silverboxer (4.44* - 7.09*)
- EDOGA-SULLIVAN - WONDERFUL WONDER (TV Size) by Mr Plenty (4.48* - 5.31*)
- Markul - Serpantin by pegogus (4.87*)
- BEKA KSH - Jestem Marynarzem by niemamnuk (4.21*)
- S3rl - Candy by MouseIsHard (1.05* - 4.71*)
- Saratoga (CV: Uesaka Sumire) - Souzetsu Gekkou by Kirylln (2.43* - 6.63*)
- Nervy - Nervy by Iris_ (5.40* - 5.59*)
- Yuzuki - Dear you by xxheroxx (1.30* - 2.98*)
- Hora de aventura - Island Song (Come Along with Me) (feat. Ashley Eriksson) by iStercks (4.22*)
- Defsharp - Gravity by DAHASAG (5.60*)
This document serves as a documentation for the "public" osu!droid API. It is minimalistic, but all information provided is correct as of osu!droid version 1.8.3.
https://osudroid.moe/api
All requests must specify an API key via the apiKey
parameter unless specified otherwise.
In endpoints where an API key is required:
Some events should only be sent if the player is the host. The server will resend these events with the same name back to all clients. That's when the UI should be updated to reflect room state.
Emit when the host changes the beatmap, accepts a beatmap
structure with artist
, creator
, md5
, and version
(not sure if this is possible to do in the client, if not please let me know). the structure is optional, if omitted the room will turn into a "changing beatmap" state.
Emit when the host of the room was changed, accepts the new host's uid as a string (because 64-bit integer is not possible to represent in javascript lol).
Emit when the host kicks a player, accepts the uid of the player who was kicked.
This is a guide for referees when handling matches using the multiplayer system with the old match system in mind.
-
Use
/multiplayer create
to create a room with the following format:- ID: The match's ID
- Name:
<player 1 username>
vs<player 2 username>
- Password: None
- Max players: 3
-
Once you're in the room, use
/multiplayer spectate
to exclude yourself from playing.
This is a document that explains about the osu!droid multiplayer system that is used in Alice, which is mainly used in the osu!droid (International) Discord Server.
If you have further inquiries, please contact @rian8337
in Discord.
- Aim revamp
- Aim skill calculation is reverted to what it used to be, along with the addition of movement strain (moved from original speed skill).
- Rhythm revamp
- Rhythm skill has been removed and incorporated to speed skill (applied to tap strain).
- HD bonus bug fix
- This bug caused HD bonus to be 20% more than they should.
- AR>10.33 bonus bug fix
- This bug caused high AR (above 10.33) bonus to become nonexistent (literally).
- Merge of PC star rating/pp changes:
- Better star rating that correlates with pp