Created
April 8, 2014 19:47
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import thread | |
import threading | |
import sys | |
import dis | |
import os | |
done = threading.Semaphore(0) | |
A = [0] | |
poison = [0] | |
def i_have_a_race_condition(a): | |
while 1: | |
if poison[0]: | |
done.release() | |
return | |
old = a[0] | |
a[0] = old + 1 | |
new = a[0] | |
if new != (old + 1): | |
sys.stdout.write("Oh no! Saw %d instead of %d.\n" % (new, old + 1)) | |
poison[0] = 1 | |
# this has no semantic effect except to make thread-switching | |
# happen more often, which a) makes the program run much slower, | |
# and b) makes interleaving bugs more likely to show up | |
sys.setcheckinterval(5) | |
thread.start_new_thread(i_have_a_race_condition, (A,)) | |
thread.start_new_thread(i_have_a_race_condition, (A,)) | |
done.acquire() | |
done.acquire() | |
sys.stdout.write("Wellp.\n") |
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