Created
January 7, 2011 01:13
-
-
Save RichardMarks/768945 to your computer and use it in GitHub Desktop.
FlashPunk and AIR - How to obtain the Window Dimensions
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package | |
{ | |
import flash.desktop.NativeApplication; | |
import flash.events.Event; | |
import flash.events.NativeWindowBoundsEvent; | |
import net.flashpunk.Engine; | |
import net.flashpunk.FP; | |
import net.flashpunk.Screen; | |
/** | |
* ... | |
* @author Richard Marks | |
*/ | |
public class FPDemo extends Engine | |
{ | |
public function FPDemo() { super(800, 600); } | |
override public function init():void | |
{ | |
FP.engine.addEventListener(Event.ACTIVATE, OnActivate); | |
super.init(); | |
} | |
private function OnActivate(e:Event):void | |
{ | |
if (NativeApplication.nativeApplication.activeWindow) | |
{ | |
trace("Window Dimensions:", NativeApplication.nativeApplication.activeWindow.width + "x" + | |
NativeApplication.nativeApplication.activeWindow.height); | |
FP.stage.nativeWindow.addEventListener(NativeWindowBoundsEvent.RESIZE, OnResize); | |
} | |
} | |
private function OnResize(e:Event):void | |
{ | |
if (NativeApplication.nativeApplication.activeWindow) | |
{ | |
trace("Window Dimensions:", NativeApplication.nativeApplication.activeWindow.width + "x" + | |
NativeApplication.nativeApplication.activeWindow.height); | |
// resize flashpunk to handle the new window size | |
FP.width = NativeApplication.nativeApplication.activeWindow.width; | |
FP.height = NativeApplication.nativeApplication.activeWindow.height; | |
FP.screen = new Screen; | |
FP.bounds.width = Number(FP.width); | |
FP.bounds.height = Number(FP.height); | |
} | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment