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package main | |
import ( | |
"errors" | |
"time" | |
) | |
type FutureFunction func() (interface{}, error) | |
type FutureResult func(timeout ...time.Duration) (interface{}, error) |
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//In subdirectory src/Foo | |
package Foo | |
object Bar { | |
val str = "Hello, world!" | |
} |
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#if UNITY_EDITOR | |
using System; | |
using UnityEngine; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.IO; | |
using System.Diagnostics; | |
using UnityEditor; | |
public class RebuildDll : EditorWindow |