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@RinatMullayanov
Created June 23, 2015 21:37
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// send to current request socket client
socket.emit('message', "this is a test");
// sending to all clients, include sender
io.sockets.emit('message', "this is a test");
// sending to all clients except sender
socket.broadcast.emit('message', "this is a test");
// sending to all clients in 'game' room(channel) except sender
socket.broadcast.to('game').emit('message', 'nice game');
// sending to all clients in 'game' room(channel), include sender
io.sockets.in('game').emit('message', 'cool game');
// sending to individual socketid
io.sockets.socket(socketid).emit('message', 'for your eyes only');
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