Skip to content

Instantly share code, notes, and snippets.

@RobProductions
RobProductions / gist:2ca3879a013b0a672eba
Created February 22, 2015 03:20
Some ideas in 3D_model_skinned.frag for David's Jam
#version 330
//Just some ideas
uniform sampler2D texture_id;
uniform vec4 color;
uniform float energy;
in vec3 var_view_pos;
in vec2 var_uv;
in vec3 var_normal;