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December 16, 2015 11:59
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Extract from main BTMP04 project
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#include <glcd.h> | |
#include <glcd_Buildinfo.h> | |
#include <glcd_Config.h> | |
#include <fonts/allFonts.h> | |
#include <Wtv020sd16p.h> | |
int resetPin = 2; // The pin number of the reset pin. | |
int clockPin = 12; // The pin number of the clock pin. | |
int dataPin = 13; // The pin number of the data pin. | |
int busyPin = 3; // The pin number of the busy pin. | |
char track; | |
/* | |
Create an instance of the Wtv020sd16p class. | |
1st parameter: Reset pin number. | |
2nd parameter: Clock pin number. | |
3rd parameter: Data pin number. | |
4th parameter: Busy pin number. | |
*/ | |
Wtv020sd16p wtv020sd16p(resetPin,clockPin,dataPin,busyPin); | |
void setup() { | |
//Initializes the module. | |
wtv020sd16p.reset(); | |
GLCD.Init(); | |
GLCD.ClearScreen(); | |
print_title(); | |
GLCD.SelectFont(System5x7); | |
Serial.begin(9600); | |
} | |
void loop(){ | |
if (Serial.available() > 0) | |
{ | |
track=Serial.read(); | |
switch (track) { | |
case '1': | |
wtv020sd16p.stopVoice(); | |
print_track(); | |
wtv020sd16p.playVoice(1); | |
break; | |
case '2': | |
wtv020sd16p.stopVoice(); | |
print_track(); | |
wtv020sd16p.playVoice(2); | |
break; | |
case '3': | |
wtv020sd16p.stopVoice(); | |
print_track(); | |
wtv020sd16p.playVoice(3); | |
break; | |
case '4': | |
wtv020sd16p.stopVoice(); | |
print_track(); | |
wtv020sd16p.playVoice(4); | |
break; | |
case '5': | |
wtv020sd16p.stopVoice(); | |
print_track(); | |
wtv020sd16p.playVoice(5); | |
break; | |
case '6': | |
wtv020sd16p.pauseVoice(); | |
print_status(); | |
break; | |
case '7': | |
wtv020sd16p.mute(); | |
print_status(); | |
break; | |
case '8': | |
wtv020sd16p.unmute(); | |
print_status(); | |
break; | |
} | |
} | |
} | |
void print_title() { | |
gText Title; | |
Title.DefineArea(1,0,1,19); | |
Title.SelectFont(System5x7); | |
Title.CursorTo(1,0); | |
Title.print ("Alison's MP3 player"); | |
return ; | |
} | |
void print_track() { | |
gText Status; | |
Status.DefineArea(1,2,1,16); | |
Status.SelectFont(System5x7); | |
Status.CursorTo(2,2ll); | |
Status.print("Playing Track "); | |
Status.print(track); | |
return ; | |
} | |
void print_status() { | |
gText Status; | |
Status.DefineArea(3,6,1,15); | |
Status.SelectFont(System5x7); | |
Status.CursorTo(3,6); | |
if (track==6){ | |
Status.print("Playback Paused"); | |
} | |
else if (track==7){ | |
Status.print("Audio Muted"); | |
} | |
else if (track==8){ | |
Status.print("Audio Unmuted"); | |
} | |
return ; | |
} |
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remove print_title from setup ()...try in loop ()