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using UnityEngine; | |
using System.Collections.Generic; | |
// Written by Steve Streeting 2017 | |
// License: CC0 Public Domain http://creativecommons.org/publicdomain/zero/1.0/ | |
/// <summary> | |
/// Component which will flicker a linked light while active by changing its | |
/// intensity between the min and max values given. The flickering can be | |
/// sharp or smoothed depending on the value of the smoothing parameter. |
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/* | |
get SSH.NET (BSD License: http://sshnet.codeplex.com/license) | |
with NuGet: | |
>Install-Package SSH.NET -Version 2013.4.7 | |
or just get the dll from here: http://j.mp/sshNet | |
*/ | |
using System; |