Created
May 24, 2018 04:02
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Vector TransportBelt::calculateEntityMovement(MapPosition oldPosition) const | |
{ | |
RotationDefinition rotationDefinition = this->rotationPoint; | |
if (rotationDefinition.empty()) | |
return Vector(this->getPrototype()->speed, this->direction); | |
Vector originalVector(rotationDefinition.center, oldPosition); | |
double distance = originalVector.distance(); | |
double orientation = originalVector.getOrientation().getFraction(); | |
if (rotationDefinition.orientation == RotationDefinition::Orientation::ClockWise) | |
{ | |
orientation += 0.35 * this->getPrototype()->speed * (2 - distance); | |
if (orientation > rotationDefinition.maxOrientation) | |
{ | |
orientation = rotationDefinition.maxOrientation; | |
Vector finalVector(distance, RealOrientation(orientation)); | |
finalVector += Vector(0.02, this->direction); // move to another belt | |
finalVector -= originalVector; | |
return finalVector; | |
} | |
} | |
else | |
{ | |
orientation -= 0.35 * this->getPrototype()->speed * (2 - distance); | |
if (orientation < rotationDefinition.maxOrientation) | |
{ | |
orientation = rotationDefinition.maxOrientation; | |
Vector finalVector(distance, RealOrientation(orientation)); | |
finalVector += Vector(0.02, this->direction); // move to another belt | |
finalVector -= originalVector; | |
return finalVector; | |
} | |
} | |
Vector finalVector(distance, RealOrientation(orientation)); | |
finalVector -= originalVector; | |
return finalVector; | |
} | |
TransportBelt::RotationDefinition TransportBelt::getRotationPoint() const | |
{ | |
switch (this->direction) | |
{ | |
case Direction::North: | |
{ | |
if (this->connections.south && this->connections.south->direction == Direction::North) | |
return RotationDefinition(); | |
bool leftActive = this->connections.west && this->connections.west->direction == Direction::East; | |
bool rightActive = this->connections.east && this->connections.east->direction == Direction::West; | |
if (leftActive == rightActive) | |
return RotationDefinition(); | |
if (leftActive) | |
/* | |
* ^ | |
* /|\ | |
* | | |
* ----+ | |
*/ | |
return RotationDefinition(this->position.x - 0.5, this->position.y - 0.5, RotationDefinition::Orientation::CounterClockWise, 0.25); | |
else | |
/* | |
* ^ | |
* /|\ | |
* | | |
* +---- | |
*/ | |
return RotationDefinition(this->position.x + 0.5, this->position.y - 0.5, RotationDefinition::Orientation::ClockWise, 0.75); | |
} | |
case Direction::South: | |
{ | |
if (this->connections.north && this->connections.north->direction == Direction::South) | |
return RotationDefinition(); | |
bool leftActive = this->connections.west && this->connections.west->direction == Direction::East; | |
bool rightActive = this->connections.east && this->connections.east->direction == Direction::West; | |
if (leftActive == rightActive) | |
return RotationDefinition(); | |
if (leftActive) | |
/* | |
* ----+ | |
* | | |
* \|/ | |
* V | |
*/ | |
return RotationDefinition(this->position.x - 0.5, this->position.y + 0.5, RotationDefinition::Orientation::ClockWise, 0.25); | |
else | |
/* | |
* +---- | |
* | | |
* \|/ | |
* V | |
*/ | |
return RotationDefinition(this->position.x + 0.5, this->position.y + 0.5, RotationDefinition::Orientation::CounterClockWise, 0.75); | |
break; | |
} | |
case Direction::East: | |
{ | |
if (this->connections.west && this->connections.west->direction == Direction::East) | |
return RotationDefinition(); | |
bool topActive = this->connections.north && this->connections.north->direction == Direction::South; | |
bool bottomActive = this->connections.south && this->connections.south->direction == Direction::North; | |
if (topActive == bottomActive) | |
return RotationDefinition(); | |
if (topActive) | |
/* | |
* | | |
* | \ | |
* +---- | |
* / | |
*/ | |
return RotationDefinition(this->position.x + 0.5, this->position.y - 0.5, RotationDefinition::Orientation::CounterClockWise, 0.5); | |
else | |
/* | |
* \ | |
* +----- | |
* | / | |
* | | |
*/ | |
return RotationDefinition(this->position.x + 0.5, this->position.y + 0.5, RotationDefinition::Orientation::ClockWise, 1); | |
break; | |
} | |
case Direction::West: | |
{ | |
if (this->connections.east && this->connections.east->direction == Direction::West) | |
return RotationDefinition(); | |
bool topActive = this->connections.north && this->connections.north->direction == Direction::South; | |
bool bottomActive = this->connections.south && this->connections.south->direction == Direction::North; | |
if (topActive == bottomActive) | |
return RotationDefinition(); | |
if (topActive) | |
/* | |
* | | |
* / | | |
* ----+ | |
* \ | |
*/ | |
return RotationDefinition(this->position.x - 0.5, this->position.y - 0.5, RotationDefinition::Orientation::ClockWise, 0.5); | |
else // if (bottomActive) | |
/* | |
* / | |
* ----+ | |
* \ | | |
* | | |
*/ | |
return RotationDefinition(this->position.x - 0.5, this->position.y + 0.5, RotationDefinition::Orientation::CounterClockWise, 0); | |
break; | |
} | |
default: LOG_AND_ABORT("wrong transport belt direction: %u.", this->direction.getIndex()); | |
} | |
return RotationDefinition(); | |
} |
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