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RudraNilBasu / .gitignore
Created August 14, 2017 04:04 — forked from FullStackForger/.gitignore
.gitignore for Unity3d project
###
# Unity folders and files
###
[Aa]ssets/AssetStoreTools*
[Bb]uild/
[Ll]ibrary/
[Ll]ocal[Cc]ache/
[Oo]bj/
[Tt]emp/
[Uu]nityGenerated/
# =============== #
# Unity generated #
# =============== #
[Tt]emp/
[Oo]bj/
[Bb]uild
/[Ll]ibrary/
sysinfo.txt
*.stackdump
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RudraNilBasu / The Technical Interview Cheat Sheet.md
Created March 21, 2016 19:38 — forked from tsiege/The Technical Interview Cheat Sheet.md
This is my technical interview cheat sheet. Feel free to fork it or do whatever you want with it. PLEASE let me know if there are any errors or if anything crucial is missing. I will add more links soon.

Studying for a Tech Interview Sucks, so Here's a Cheat Sheet to Help

This list is meant to be a both a quick guide and reference for further research into these topics. It's basically a summary of that comp sci course you never took or forgot about, so there's no way it can cover everything in depth. It also will be available as a gist on Github for everyone to edit and add to.

Data Structure Basics

###Array ####Definition:

  • Stores data elements based on an sequential, most commonly 0 based, index.
  • Based on tuples from set theory.