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PRF_DisablePlayerJumping = 46, -- Disable jumping | |
PRF_DisablePlayerVaulting = 47, -- Disable climbing / vaulting | |
PRF_AllowUpdateIfNoCollisionLoaded = 55, -- Don't freeze this ped for not having bounds loaded around it | |
PRF_DisableSecondaryAnimationTasks = 58, -- Disable upper body animtion tasks such as shove ped and open door anims | |
PRF_SearchForClosestDoor = 60, -- Will check for the closest door in proximity and store it off | |
PRF_SupressGunfireEvents = 62, -- Supresses AI generating fire events, so civilians wont be shocked or react, for use in a shooting range for example | |
PRF_InfiniteStamina = 63, -- Currently just for mounts, but could be expanded to anything with stamina | |
PRF_BlockWeaponReactionsUnlessDead = 64, -- Stops the ped from reacting to damage events (such as shots / fires, etc). The ped will still take damage while this flag is active. Note: this does not block explosion reactions. | |
PRF_ForcePlayerFiring = 65, -- Forces player to fire even if they aren't pressing fire | |
PRF_For |