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wxPython + Pyglet
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""" | |
LICENSE | |
Copyright (c) 2014, Rachel Powers All rights reserved. | |
This program is free software; you can redistribute it and/or modify it under | |
the terms of the BSD license: http://opensource.org/licenses/BSD-3-Clause | |
""" | |
import wx | |
from wx import glcanvas | |
import pyglet | |
# this line is very important, we're tricking pyglet into thinking there is a context avalible | |
# but we can't make it work with the shadow window that alows sharing of | |
# object between contexts | |
pyglet.options['shadow_window'] = False | |
# now that that is set we can import gl and get on our way | |
from pyglet import gl | |
class PygletGLPanel(wx.Panel): | |
'''A simple class for using pyglet OpenGL with wxPython.''' | |
def __init__(self, parent, id, pos=wx.DefaultPosition, | |
size=wx.DefaultSize, style=0): | |
# Forcing a no full repaint to stop flickering | |
style = style | wx.NO_FULL_REPAINT_ON_RESIZE | |
self.FIRST_PAINT = False | |
# call super function | |
super(PygletGLPanel, self).__init__(parent, id, pos, size, style) | |
# init gl canvas data | |
self.GLinitialized = False | |
attribList = (glcanvas.WX_GL_RGBA, # RGBA | |
glcanvas.WX_GL_DOUBLEBUFFER, # Double Buffered | |
glcanvas.WX_GL_DEPTH_SIZE, 24) # 24 bit | |
# Create the canvas | |
self.sizer = wx.BoxSizer(wx.HORIZONTAL) | |
self.canvas = glcanvas.GLCanvas(self, attribList=attribList) | |
if wx.VERSION >= (2, 9): | |
self.context = glcanvas.GLContext(self.canvas) | |
self.sizer.Add(self.canvas, 1, wx.EXPAND) | |
self.SetSizer(self.sizer) | |
self.Layout() | |
# bind events | |
self.canvas.Bind( | |
wx.EVT_ERASE_BACKGROUND, self.processEraseBackgroundEvent) | |
self.canvas.Bind(wx.EVT_SIZE, self.processSizeEvent) | |
self.canvas.Bind(wx.EVT_PAINT, self.processPaintEvent) | |
#========================================================================== | |
# Canvas Proxy Methods | |
#========================================================================== | |
def GetGLExtents(self): | |
'''Get the extents of the OpenGL canvas.''' | |
return self.canvas.GetClientSize() | |
def SwapBuffers(self): | |
'''Swap the OpenGL buffers.''' | |
self.canvas.SwapBuffers() | |
#========================================================================== | |
# wxPython Window Handlers | |
#========================================================================== | |
def processEraseBackgroundEvent(self, event): | |
'''Process the erase background event.''' | |
pass # Do nothing, to avoid flashing on MSWin | |
def processSizeEvent(self, event): | |
'''Process the resize event.''' | |
if wx.VERSION >= (2, 9): | |
wx.CallAfter(self.doSetViewport) | |
else: | |
self.doSetViewport() | |
event.Skip() | |
def doSetViewport(self): | |
if wx.VERSION >= (2, 9): | |
self.Show() | |
self.PrepareGL() | |
# Make sure the frame is shown before calling SetCurrent. | |
self.canvas.SetCurrent(self.context) | |
size = self.GetGLExtents() | |
self.winsize = (size.width, size.height) | |
self.width, self.height = size.width, size.height | |
if self.width < 0: | |
self.width = 1 | |
if self.height < 0: | |
self.height = 1 | |
self.OnReshape(size.width, size.height) | |
self.canvas.Refresh(False) | |
else: | |
if self.canvas.GetContext(): | |
# Make sure the frame is shown before calling SetCurrent. | |
self.Show() | |
self.PrepareGL() | |
self.canvas.SetCurrent() | |
size = self.GetGLExtents() | |
self.winsize = (size.width, size.height) | |
self.width, self.height = size.width, size.height | |
if self.width < 0: | |
self.width = 1 | |
if self.height < 0: | |
self.height = 1 | |
self.OnReshape(size.width, size.height) | |
self.canvas.Refresh(False) | |
def PrepareGL(self): | |
if wx.VERSION >= (2, 9): | |
self.canvas.SetCurrent(self.context) | |
else: | |
self.canvas.SetCurrent() | |
# initialize OpenGL only if we need to | |
if not self.GLinitialized: | |
self.OnInitGL() | |
self.GLinitialized = True | |
size = self.GetGLExtents() | |
self.OnReshape(size.width, size.height) | |
self.pygletcontext.set_current() | |
def processPaintEvent(self, event): | |
'''Process the drawing event.''' | |
if not self.FIRST_PAINT: | |
self.FIRST_PAINT = True | |
self.PrepareGL() | |
self.OnDraw() | |
event.Skip() | |
def Destroy(self): | |
# clean up the pyglet OpenGL context | |
self.pygletcontext.destroy() | |
# call the super metho | |
super(wx.Panel, self).Destroy() | |
#==========================================================================f | |
# GLFrame OpenGL Event Handlers | |
#========================================================================== | |
def OnInitGL(self): | |
'''Initialize OpenGL for use in the window.''' | |
# create a pyglet context for this panel | |
#self.pygletcontext = gl.Context(gl.current_context) | |
if pyglet.version > "1.1.4": | |
self.pygletcontext = PygletWXContext() | |
else: | |
self.pygletcontext = gl.Context() | |
self.pygletcontext.set_current() | |
# normal gl init | |
gl.glEnable(gl.GL_BLEND) | |
gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA) | |
gl.glEnable(gl.GL_TEXTURE_2D) | |
gl.glClearColor(1, 1, 1, 1) | |
# create objects to draw | |
self.create_objects() | |
def OnReshape(self, width, height): | |
'''Reshape the OpenGL viewport based on the dimensions of the window.''' | |
# CORRECT WIDTH AND HEIGHT | |
if width <= 0: | |
width = 1 | |
if height <= 0: | |
height = 1 | |
if self.GLinitialized: | |
self.pygletcontext.set_current() | |
gl.glViewport(0, 0, width, height) | |
gl.glMatrixMode(gl.GL_PROJECTION) | |
gl.glLoadIdentity() | |
gl.glOrtho(0, width, 0, height, 1, -1) | |
gl.glMatrixMode(gl.GL_MODELVIEW) | |
if self.GLinitialized: | |
self.update_object_resize(width, height) | |
def OnDraw(self, *args, **kwargs): | |
"Draw the window." | |
# clear the context | |
gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT) | |
# draw objects | |
self.draw_objects() | |
# update screen | |
self.SwapBuffers() | |
#========================================================================== | |
# To be implemented by a sub class | |
#========================================================================== | |
def create_objects(self): | |
'''create opengl objects when opengl is initialized''' | |
pass | |
def update_object_resize(self, width, height): | |
'''called when the window receives only if opengl is initialized''' | |
pass | |
def draw_objects(self): | |
'''called in the middle of ondraw after the buffer has been cleared''' | |
pass | |
class PygletWXContext(gl.Context): | |
def __init__(self, config=None, context_share=None): | |
self.config = config | |
self.context_share = context_share | |
self.canvas = None | |
if context_share: | |
self.object_space = context_share.object_space | |
else: | |
self.object_space = gl.ObjectSpace() | |
def attach(self, canvas=None): | |
pass | |
def detach(self): | |
pass | |
def set_current(self): | |
# XXX not per-thread | |
gl.current_context = self | |
# XXX | |
gl.gl_info.set_active_context() | |
gl.glu_info.set_active_context() | |
# Implement workarounds | |
if not self._info: | |
self._info = gl.gl_info.GLInfo() | |
self._info.set_active_context() | |
for attr, check in self._workaround_checks: | |
setattr(self, attr, check(self._info)) | |
# Release textures and buffers on this context scheduled for deletion. | |
# Note that the garbage collector may introduce a race condition, | |
# so operate on a copy of the textures/buffers and remove the deleted | |
# items using list slicing (which is an atomic operation) | |
if self.object_space._doomed_textures: | |
textures = self.object_space._doomed_textures[:] | |
textures = (gl.GLuint * len(textures))(*textures) | |
gl.glDeleteTextures(len(textures), textures) | |
self.object_space._doomed_textures[0:len(textures)] = [] | |
if self.object_space._doomed_buffers: | |
buffers = self.object_space._doomed_buffers[:] | |
buffers = (gl.GLuint * len(buffers))(*buffers) | |
gl.glDeleteBuffers(len(buffers), buffers) | |
self.object_space._doomed_buffers[0:len(buffers)] = [] | |
#------------------------------------------------------------------------- | |
# EditorGLPanel | |
#------------------------------------------------------------------------- | |
class EditorGLPanel(PygletGLPanel): | |
def __init__(self, parent, id=wx.ID_ANY, rows=1, columns=1, coord=(0, 0), drawmode=1): | |
"""Basic constructor for the wxGLCanvas | |
Arguments: | |
parent -- The wxWindow instance to set as this panel's parent | |
id -- The ID of the panel | |
rows -- The number of horizontal rows used for tiles | |
columns -- The number of vertical columns used for tiles | |
coord -- The coordinate of the tile that the image will draw from the source | |
drawmode -- An integer to decide what drawing mode will be used. | |
0: CropAndShrink -- Images will be both scaled down and cropped to fit | |
1: Shrink -- Scales image down if too large, else the image is simply centered | |
2: StretchAspect -- The image will be stretched to fill panel while maintaining aspect ratio | |
3: Cropped -- Oversized images too large for the panel will simply be cropped | |
4: Stretch -- The entire image is stretched, and aspect ratio is ignored | |
5: TopLeft -- Image is anchored to top left corner and cropped | |
Returns: | |
None | |
""" | |
super(EditorGLPanel, self).__init__(parent, id) | |
self._rows = rows | |
self._columns = columns | |
self._coord = coord | |
self._drawmode = drawmode | |
self._image = None | |
self.draw_objects() | |
self._contextMenu = None | |
self.canvas.Bind(wx.EVT_RIGHT_DOWN, self.canvas_RightClicked) | |
def SetRows(self, rows): | |
if rows < 1: | |
rows = 1 | |
self._rows = rows | |
def SetColumns(self, columns): | |
if columns < 1: | |
columns = 1 | |
self._columns = columns | |
def canvas_RightClicked(self, event): | |
"""Creates the context menu if necessary, then displays it""" | |
if self._contextMenu is None: | |
self._createContextMenu() | |
self._contextMenu.Check(self._drawmode, True) | |
self.canvas.PopupMenu(self._contextMenu, event.GetPosition()) | |
def menuItem_SelectionChanged(self, event): | |
"""updates the draw mode""" | |
self.SetDrawMode(event.GetId()) | |
def _createContextMenu(self): | |
"""Creates the context menu on demand""" | |
self._contextMenu = wx.Menu() | |
self.menuItemCropAndShrink = wx.MenuItem( | |
self._contextMenu, 0, "Crop and Shrink", "Oversized images will be scaled and cropped evenly", wx.ITEM_RADIO) | |
self._contextMenu.AppendItem(self.menuItemCropAndShrink) | |
self.menuItemCropAndShrink.Check(True) | |
self.menuItemShrink = wx.MenuItem( | |
self._contextMenu, 1, "Shrink", "Oversized images will scale to the windows size while maintaining aspect ratio", wx.ITEM_RADIO) | |
self._contextMenu.AppendItem(self.menuItemShrink) | |
self.menuItemStretchAspect = wx.MenuItem( | |
self._contextMenu, 2, "Stretch Aspect", "Images will expand to fill the window while maintaining aspect ratio", wx.ITEM_RADIO) | |
self._contextMenu.AppendItem(self.menuItemStretchAspect) | |
self.menuItemCrop = wx.MenuItem( | |
self._contextMenu, 3, "Crop", "Image will be cropped to the window's size", wx.ITEM_RADIO) | |
self._contextMenu.AppendItem(self.menuItemCrop) | |
self.menuItemStretch = wx.MenuItem( | |
self._contextMenu, 4, "Stretch", "Image will be stretched to fill the window and ignore the aspect ratio", wx.ITEM_RADIO) | |
self._contextMenu.AppendItem(self.menuItemStretch) | |
self.menuItemNone = wx.MenuItem( | |
self._contextMenu, 5, "None", "No resizing, cropping, or centering will be performed", wx.ITEM_RADIO) | |
self._contextMenu.AppendItem(self.menuItemNone) | |
self.Bind(wx.EVT_MENU, self.menuItem_SelectionChanged, | |
id=self.menuItemCropAndShrink.GetId()) | |
self.Bind(wx.EVT_MENU, self.menuItem_SelectionChanged, | |
id=self.menuItemShrink.GetId()) | |
self.Bind(wx.EVT_MENU, self.menuItem_SelectionChanged, | |
id=self.menuItemStretchAspect.GetId()) | |
self.Bind(wx.EVT_MENU, self.menuItem_SelectionChanged, | |
id=self.menuItemCrop.GetId()) | |
self.Bind(wx.EVT_MENU, self.menuItem_SelectionChanged, | |
id=self.menuItemStretch.GetId()) | |
self.Bind(wx.EVT_MENU, self.menuItem_SelectionChanged, | |
id=self.menuItemNone.GetId()) | |
def ChangeImage(self, pilImage): | |
"""Changes the displayed image""" | |
self._image = pilImage | |
del (pilImage) | |
if self.FIRST_PAINT: | |
self.PrepareGL() | |
self.OnDraw() | |
def GetDrawMode(self): | |
"""Returns the integer value that represents the current drawing mode""" | |
return self._drawmode | |
def SetDrawMode(self, drawmode): | |
"""Sets the drawing mode and refreshes the display""" | |
self._drawmode = drawmode | |
if self.FIRST_PAINT: | |
self.PrepareGL() | |
self.OnDraw() | |
def draw_objects(self): | |
"""Draws the objects on the canvas""" | |
if not self.GLinitialized: | |
return | |
# clear the screen | |
gl.glClearColor(0.93, 0.93, 0.93, 1) | |
gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT) | |
if self._image is None: | |
return | |
# Convert PIL image to pyglet image | |
srcImage = pyglet.image.create(*self._image.size).get_image_data() | |
pitch = -len('RGBA') * srcImage.width | |
data = self._image.tostring() | |
srcImage.set_data('RGBA', pitch, data) | |
# Clear the canvas and calculate the region to draw | |
tile_width = srcImage.width // self._rows | |
tile_height = srcImage.height // self._columns | |
x = self._coord[0] * tile_width | |
y = self._coord[1] * tile_height | |
y = srcImage.height - y - tile_height | |
subimage = srcImage.get_region(x, y, tile_width, tile_height) | |
subimage.align_x = subimage.align_y = 0 | |
# Branch by what mode is selected to draw | |
if self._drawmode == 0: | |
self.CropAndShrink(subimage) | |
elif self._drawmode == 1: | |
self.Shrink(subimage) | |
elif self._drawmode == 2: | |
self.StretchAspect(subimage) | |
elif self._drawmode == 3: | |
self.Cropped(subimage) | |
elif self._drawmode == 4: | |
self.Stretch(subimage) | |
else: | |
self.TopLeft(subimage) | |
del (srcImage) | |
#--------------------------------------------------------------- | |
# Draw Modes | |
#--------------------------------------------------------------- | |
def CropAndShrink(self, pygletimage): | |
"""Images will be both scaled down and cropped to fit""" | |
width, height = self.GetClientSize() | |
w, h = pygletimage.width, pygletimage.height | |
x, y, = (width - w) // 2, (height - h) // 2 | |
if width < w or height < h: | |
diff_w = (w - width) // 2 | |
diff_h = (h - height) // 2 | |
pygletimage.blit(x // 2, y // 2, 0, w - diff_w, h - diff_h) | |
else: | |
pygletimage.blit(x, y, 0, w, h) | |
del (pygletimage) | |
def Shrink(self, pygletimage): | |
"""Scales image down if too large, else the image is simply centered""" | |
width, height = self.GetClientSize() | |
w, h = pygletimage.width, pygletimage.height | |
x, y, = (width - w) // 2, (height - h) // 2 | |
if width < w or height < h: | |
self.StretchAspect(pygletimage) | |
else: | |
pygletimage.blit(x, y, 0, w, h) | |
del (pygletimage) | |
def StretchAspect(self, pygletimage): | |
"""The image will be stretched to fill panel while maintaining aspect ratio""" | |
width, height = self.GetClientSize() | |
w, h = pygletimage.width, pygletimage.height | |
x_ratio = float(width) / w | |
y_ratio = float(height) / h | |
if y_ratio > x_ratio: | |
ch = h * x_ratio | |
pygletimage.blit(0, (height - ch) // 2, 0, width, ch) | |
else: | |
cw = w * y_ratio | |
pygletimage.blit((width - cw) // 2, 0, 0, cw, height) | |
del (pygletimage) | |
def Cropped(self, pygletimage): | |
"""Oversized images too large for the panel will simply be cropped""" | |
width, height = self.GetClientSize() | |
w, h = pygletimage.width, pygletimage.height | |
x, y = (width - w) // 2, (height - h) // 2 | |
if w > width: | |
x = (width - w) // 2 | |
if h > height: | |
y = (height - h) // 2 | |
pygletimage.blit(x, y, 0, w, h) | |
del (pygletimage) | |
def Stretch(self, pygletimage): | |
"""The entire image is stretched, and aspect ratio is ignored""" | |
width, height = self.GetClientSize() | |
pygletimage.blit(0, 0, 0, width, height) | |
def TopLeft(self, pygletimage): | |
"""Image is anchored to top left corner and cropped""" | |
y = self.GetClientSize()[1] - pygletimage.height | |
pygletimage.blit(0, y, 0, pygletimage.width, pygletimage.height) | |
del (pygletimage) |
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