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on("add:character", function(obj) { | |
// If there aren't any ability objects to grab, then we're probably in the middle of a sandbox spin-up | |
if (findObjs({ _type: "ability"}).length === 0) | |
return; | |
var abil = findObjs({ _type: "ability", _characterid: obj.id}); | |
if (abil.length === 0) // Only create the abilities if the character doesn't have any | |
{ | |
createObj("ability", { | |
name: "Init", | |
characterid: obj.id, | |
action: "&{template:pf_generic} {{character_name=@{selected|token_name}}} {{character_id=@{character_id}}} {{name=Initiative}} {{check=[[ (1d20 + [[ @{init} ]][init] + [[ abs(0.01 * @{init}) ]][tie-breaker]) &{tracker} ]]}} {{header_image=@{header_image-pf_generic}}}", | |
istokenaction: true | |
}); | |
createObj("ability", { | |
name: "Fort", | |
characterid: obj.id, | |
action: "&{template:pf_defense} {{character_name=@{selected|token_name}}} {{character_id=@{character_id}}} {{name=Fort}} {{Save=[[ 1d20 + [[ @{Fort} ]] ]]}} @{save_options} {{header_image=@{header_image-pf_defense}}}", | |
istokenaction: true | |
}); | |
createObj("ability", { | |
name: "Ref", | |
characterid: obj.id, | |
action: "&{template:pf_defense} {{character_name=@{selected|token_name}}} {{character_id=@{character_id}}} {{name=Reflex}} {{Save=[[ 1d20 + [[ @{Ref} ]] ]]}} @{save_options} {{header_image=@{header_image-pf_defense}}}", | |
istokenaction: true | |
}); | |
createObj("ability", { | |
name: "Will", | |
characterid: obj.id, | |
action: "&{template:pf_defense} {{character_name=@{selected|token_name}}} {{character_id=@{character_id}}} {{name=Will}} {{Save=[[ 1d20 + [[ @{Will} ]] ]]}} @{save_options} {{header_image=@{header_image-pf_defense}}}", | |
istokenaction: true | |
}); | |
} | |
}); |
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