Created
June 24, 2010 21:04
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naïve implementation of something like Grand Central Dispatch, in C#
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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Threading; | |
public struct DispatchAction { | |
public Action action; | |
public DispatchActionType type; | |
public DispatchAction(Action a, DispatchActionType t) { | |
action = a; | |
type = t; | |
} | |
} | |
public enum DispatchActionType { | |
Async, | |
Sync | |
}; | |
public class DispatchQueue { | |
private Thread _thread; | |
private Queue<DispatchAction> _queue; | |
private Mutex mut; | |
public DispatchQueue() { | |
_queue = new Queue<DispatchAction>(); | |
_thread = new Thread(new ThreadStart(RunLoop)); | |
mut = new Mutex(); | |
} | |
private void RunLoop() { | |
while (_queue.Count > 0) { | |
mut.WaitOne(); | |
DispatchAction a = _queue.Dequeue(); | |
mut.ReleaseMutex(); | |
a.action(); | |
} | |
} | |
public void AddAction(Action a, DispatchActionType t) { | |
mut.WaitOne(); | |
_queue.Enqueue(new DispatchAction(a, t)); | |
if (!_thread.IsAlive) | |
_thread.Start(); | |
mut.ReleaseMutex(); | |
} | |
} | |
public class Dispatch { | |
public static DispatchQueue Queue_Create() { | |
return new DispatchQueue(); | |
} | |
public static void Async(DispatchQueue q, Action a) { | |
q.AddAction(a, DispatchActionType.Async); | |
} | |
} |
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