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@dwilliamson
dwilliamson / MarchingCubes.js
Last active September 26, 2025 12:53
Marching Cubes Lookup Tables
//
// Lookup Tables for Marching Cubes
//
// These tables differ from the original paper (Marching Cubes: A High Resolution 3D Surface Construction Algorithm)
//
// The co-ordinate system has the more convenient properties:
//
// i = cube index [0, 7]
// x = (i & 1) >> 0
// y = (i & 2) >> 1
@memononen
memononen / biasgaininf.c
Last active February 2, 2022 10:09
bias gain inflection point
float evalCurve(float x, float tx, float ty, float sa, float sb)
{
const float EPS = 1e-6f;
if (x < tx) {
return (ty * x) / (x + sa * (tx - x) + EPS);
} else {
return ((1-ty) * (x-1)) / ((1-x) - sb * (tx - x) + EPS) + 1.0f;
}
}
@bkaradzic
bkaradzic / orthodoxc++.md
Last active November 3, 2025 04:11
Orthodox C++

Orthodox C++

This article has been updated and is available here.

@mhart
mhart / awslambda
Last active April 14, 2019 15:38
node_modules/awslambda
#!/usr/bin/env node
var path = require('path')
var fs = require('fs')
var lib = path.join(path.dirname(fs.realpathSync(__filename)), '../lib');
require(lib + '/awslambda.js').start_runtime();