Created
September 25, 2013 21:29
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L4D2 crash
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SDL video target is 'x11' | |
Installing breakpad exception handler for appid(gameoverlayui)/version(20130920214747_client) | |
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) | |
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) | |
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) | |
[0925/142252:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation | |
Using breakpad crash handler | |
Setting breakpad minidump AppID = 550 | |
Forcing breakpad minidump interfaces to load | |
Looking up breakpad interfaces from steamclient | |
Calling BreakpadMiniDumpSystemInit | |
Looking up breakpad interfaces from steamclient | |
Calling BreakpadMiniDumpSystemInit | |
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197965487177 [API loaded yes] | |
Steam_SetMinidumpSteamID: Setting Steam ID: 76561197965487177 | |
[0925/142254:ERROR:resource_bundle.cc(411)] Failed to load /media/pawkette/Games/SteamLibrary/SteamApps/common/Left 4 Dead 2/cef_gtk.pak | |
Some features may not be available. | |
[0925/142254:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation | |
SDL video target is 'x11' | |
SDL failed to create GL compatibility profile (whichProfile=0! | |
This system supports the OpenGL extension GL_EXT_framebuffer_object. | |
This system supports the OpenGL extension GL_EXT_framebuffer_blit. | |
This system supports the OpenGL extension GL_EXT_framebuffer_multisample. | |
This system DOES NOT support the OpenGL extension GL_APPLE_fence. | |
This system supports the OpenGL extension GL_NV_fence. | |
This system supports the OpenGL extension GL_ARB_sync. | |
This system supports the OpenGL extension GL_EXT_draw_buffers2. | |
This system supports the OpenGL extension GL_EXT_bindable_uniform. | |
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range. | |
This system supports the OpenGL extension GL_ARB_map_buffer_range. | |
This system supports the OpenGL extension GL_ARB_vertex_buffer_object. | |
This system supports the OpenGL extension GL_ARB_occlusion_query. | |
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range. | |
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage. | |
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer. | |
This system supports the OpenGL extension GL_ARB_vertex_array_bgra. | |
This system supports the OpenGL extension GL_EXT_vertex_array_bgra. | |
This system supports the OpenGL extension GL_ARB_framebuffer_object. | |
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker. | |
This system supports the OpenGL extension GL_ARB_debug_output. | |
This system supports the OpenGL extension GL_EXT_direct_state_access. | |
This system supports the OpenGL extension GL_NV_bindless_texture. | |
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory. | |
This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled. | |
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode. | |
This system supports the OpenGL extension GL_NVX_gpu_memory_info. | |
This system DOES NOT support the OpenGL extension GL_ATI_meminfo. | |
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc. | |
This system supports the OpenGL extension GL_EXT_texture_compression_dxt1. | |
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt3. | |
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt5. | |
This system supports the OpenGL extension GLX_EXT_swap_control_tear. | |
GL_NV_bindless_texture: DISABLED | |
GL_AMD_pinned_memory: DISABLED | |
GL_EXT_texture_sRGB_decode: AVAILABLE | |
GL_NVX_gpu_memory_info: AVAILABLE | |
GL_ATI_meminfo: UNAVAILABLE | |
GL_NVX_gpu_memory_info: Total Dedicated: 2097152, Total Avail: 2097152, Current Avail: 1827824 | |
GL_MAX_SAMPLES_EXT: 32 | |
Did not detect any valid joysticks. | |
Querying for subscribed files | |
IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1080, D3DFMT: 3, BackBufCount: 2, MultisampleType: 8, MultisampleQuality: 0 | |
GL sampler object usage: ENABLED | |
GL prefer MapBufferRange: NO | |
BinkOpen( /media/pawkette/Games/SteamLibrary/SteamApps/common/Left 4 Dead 2/left4dead2/media/valve.bik ) | |
ConVarRef volume doesn't point to an existing ConVar | |
BinkOpen( /media/pawkette/Games/SteamLibrary/SteamApps/common/Left 4 Dead 2/left4dead2/media/l4d2_intro.bik ) | |
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x0000000E) differs from mask derived from shader name (0x0000001F) for shader ps-file shadow_ps20b ps-index 1 ps-combo 0 | |
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 8 ps-combo 0 | |
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x0000000E) differs from mask derived from shader name (0x0000001F) for shader ps-file shadow_ps20b ps-index 0 ps-combo 0 | |
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 1272 ps-combo 0 | |
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 1272 ps-combo 1 | |
IDirect3warning: Unknown nb_ctl request: 4 | |
warning: Unknown nb_ctl request: 4 | |
warning: Unknown nb_ctl request: 4 | |
warning: Unknown nb_ctl request: 4 | |
warning: Unknown nb_ctl request: 4 | |
warning: Unknown nb_ctl request: 4 | |
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) | |
Installing breakpad exception handler for appid(steam)/version(1379786203_client) | |
[0925/142338:WARNING:backend_impl.cc(1930)] Destroying invalid entry. | |
[0925/142338:WARNING:backend_impl.cc(1930)] Destroying invalid entry. | |
[0925/142338:WARNING:backend_impl.cc(1930)] Destroying invalid entry. | |
[0925/142338:WARNING:backend_impl.cc(1930)] Destroying invalid entry. | |
[0925/142338:WARNING:backend_impl.cc(1930)] Destroying invalid entry. | |
Uploading dump (out-of-process) [proxy ''] | |
/tmp/dumps/crash_20130925142253_1.dmp | |
/media/pawkette/Games/SteamLibrary/SteamApps/common/Left 4 Dead 2/./hl2.sh: line 67: 23934 Segmentation fault ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@" | |
Game removed: AppID 550 "Left 4 Dead 2 (Beta)", ProcID 23934 | |
Finished uploading minidump (out-of-process): success = yes | |
response: CrashID=bp-8698a548-c939-4b3b-ad4f-7941e2130925 | |
Generating new string page texture 146: 256x256, total string texture memory is 393.22 KB |
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