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@SammyJames
Created September 25, 2013 21:29
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L4D2 crash
SDL video target is 'x11'
Installing breakpad exception handler for appid(gameoverlayui)/version(20130920214747_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
[0925/142252:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation
Using breakpad crash handler
Setting breakpad minidump AppID = 550
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197965487177 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561197965487177
[0925/142254:ERROR:resource_bundle.cc(411)] Failed to load /media/pawkette/Games/SteamLibrary/SteamApps/common/Left 4 Dead 2/cef_gtk.pak
Some features may not be available.
[0925/142254:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
SDL video target is 'x11'
SDL failed to create GL compatibility profile (whichProfile=0!
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system supports the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system supports the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system supports the OpenGL extension GL_EXT_direct_state_access.
This system supports the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system supports the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system supports the OpenGL extension GL_EXT_texture_compression_dxt1.
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt3.
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt5.
This system supports the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
GL_NVX_gpu_memory_info: AVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_NVX_gpu_memory_info: Total Dedicated: 2097152, Total Avail: 2097152, Current Avail: 1827824
GL_MAX_SAMPLES_EXT: 32
Did not detect any valid joysticks.
Querying for subscribed files
IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1080, D3DFMT: 3, BackBufCount: 2, MultisampleType: 8, MultisampleQuality: 0
GL sampler object usage: ENABLED
GL prefer MapBufferRange: NO
BinkOpen( /media/pawkette/Games/SteamLibrary/SteamApps/common/Left 4 Dead 2/left4dead2/media/valve.bik )
ConVarRef volume doesn't point to an existing ConVar
BinkOpen( /media/pawkette/Games/SteamLibrary/SteamApps/common/Left 4 Dead 2/left4dead2/media/l4d2_intro.bik )
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x0000000E) differs from mask derived from shader name (0x0000001F) for shader ps-file shadow_ps20b ps-index 1 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 8 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x0000000E) differs from mask derived from shader name (0x0000001F) for shader ps-file shadow_ps20b ps-index 0 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 1272 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 1272 ps-combo 1
IDirect3warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
warning: Unknown nb_ctl request: 4
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(steam)/version(1379786203_client)
[0925/142338:WARNING:backend_impl.cc(1930)] Destroying invalid entry.
[0925/142338:WARNING:backend_impl.cc(1930)] Destroying invalid entry.
[0925/142338:WARNING:backend_impl.cc(1930)] Destroying invalid entry.
[0925/142338:WARNING:backend_impl.cc(1930)] Destroying invalid entry.
[0925/142338:WARNING:backend_impl.cc(1930)] Destroying invalid entry.
Uploading dump (out-of-process) [proxy '']
/tmp/dumps/crash_20130925142253_1.dmp
/media/pawkette/Games/SteamLibrary/SteamApps/common/Left 4 Dead 2/./hl2.sh: line 67: 23934 Segmentation fault ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 550 "Left 4 Dead 2 (Beta)", ProcID 23934
Finished uploading minidump (out-of-process): success = yes
response: CrashID=bp-8698a548-c939-4b3b-ad4f-7941e2130925
Generating new string page texture 146: 256x256, total string texture memory is 393.22 KB
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