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Using UC Santa Cruz Mail with screen readers | |
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Petbehavior script |
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#include "glsupport.h" | |
#include <glut.h> | |
#include "matrix4.h" | |
#include <iostream> | |
#include "quat.h" | |
#include <vector> | |
#include "geometrymaker.h" | |
#include <string> | |
#include <cassert> | |
#include "btBulletDynamicsCommon.h" |
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///-----includes_start----- | |
#include "btBulletDynamicsCommon.h" | |
#include <stdio.h> | |
/// This is a Hello World program for running a basic Bullet physics simulation | |
int main(int argc, char** argv) | |
{ | |
///-----includes_end----- |
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// NeoPixel Ring simple sketch (c) 2013 Shae Erisson | |
// released under the GPLv3 license to match the rest of the AdaFruit NeoPixel library | |
#include <Adafruit_NeoPixel.h> | |
#ifdef __AVR__ | |
#include <avr/power.h> | |
#endif | |
// Which pin on the Arduino is connected to the NeoPixels? | |
// On a Trinket or Gemma we suggest changing this to 1 |
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#include "glsupport.h" | |
#include <glut.h> | |
GLint program; | |
GLuint vertPostionVBO; | |
GLuint positionAttribute; | |
void display(void) { | |
glClear(GL_COLOR_BUFFER_BIT); |
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/** | |
* Author: Samvid Jhaveri | |
* Date: Fall 2016 | |
* Partner: I work alone #LONE-RANGER | |
* Course: Interactive Computer Graphics | |
* | |
* | |
*Summary of File: | |
* This is the first question in the assignement. | |
* This will load texure on the 2 different places of the screen. |