Created
December 23, 2017 12:11
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# This example assumes we have a mesh object in edit-mode | |
import bpy | |
import bmesh | |
from mathutils import Vector | |
# Get the active mesh | |
obj = bpy.context.edit_object | |
me = obj.data | |
# Get a BMesh representation | |
bm = bmesh.from_edit_mesh(me) | |
# Modify the BMesh, can do anything here... | |
faces = [f for f in bm.faces if f.select] | |
if len(faces) != 2: | |
raise Exception("Invalid selection") | |
verts = [v for v in bm.verts if v.select] | |
if len(verts) != 6: | |
raise Exception("Invalid selection") | |
central_verts = [v for v in verts if len([e for e in v.link_edges if e.select]) == 3] | |
if len(central_verts) != 2: | |
raise Exception("Invalid selection") | |
new_verts = {} | |
for v in central_verts: | |
edges = [e for e in v.link_edges if e.select] | |
pos = v.co.copy() | |
for e in edges: | |
for ev in e.verts: | |
if not (ev in central_verts): | |
pos += ev.co - v.co | |
new_v = bm.verts.new(pos) | |
new_verts[v] = new_v | |
for f in faces: | |
new_vs = [new_verts[v] if v in new_verts else v for v in f.verts] | |
bm.faces.new(new_vs) | |
bm.faces.remove(f) | |
remove_edges = [] | |
for e in central_verts[0].link_edges: | |
if not e.is_valid: | |
continue | |
flag = False | |
if central_verts[1] in e.verts: | |
flag = True | |
if flag: | |
remove_edges.append(e) | |
for e in remove_edges: | |
bm.edges.remove(e) | |
for v in central_verts: | |
if not v.is_valid: | |
continue | |
if len([e for e in v.link_edges if not e.select]) == 0: | |
bm.verts.remove(v) | |
# Show the updates in the viewport | |
# and recalculate n-gon tessellation. | |
bmesh.update_edit_mesh(me, True) |
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