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template <typename t> | |
void DeleteAllIn(t& iteratable) | |
{ | |
for(t::iterator it = iteratable.begin(); it != iteratable.end(); it++) | |
delete *it; | |
} |
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Creating qmake. Please wait... | |
g++ -c -o project.o -pipe -DQMAKE_OPENSOURCE_EDITION -g -fconstant-cfstrings -I. -Igenerators -Igenerators/unix -Igenerators/win32 -Igenerators/mac -Igenerators/symbian -I/Users/Indy/dev/qt/qt/include -I/Users/Indy/dev/qt/qt/include/QtCore -I/Users/Indy/dev/qt/qt/src/corelib/global -I/Users/Indy/dev/qt/qt/src/corelib/xml -DQT_NO_PCRE -DQT_BUILD_QMAKE -DQT_BOOTSTRAPPED -DQT_NO_TEXTCODEC -DQT_NO_UNICODETABLES -DQT_NO_COMPONENT -DQT_NO_STL -DQT_NO_COMPRESS -I/Users/Indy/dev/qt/qt/mkspecs/macx-g++ -DHAVE_QCONFIG_CPP -DQT_NO_THREAD -DQT_NO_QOBJECT -DQT_NO_GEOM_VARIANT project.cpp | |
In file included from /Users/Indy/dev/qt/qt/include/QtCore/qdatastream.h:1, | |
from /Users/Indy/dev/qt/qt/include/QtCore/../../src/corelib/tools/qstringlist.h:46, | |
from /Users/Indy/dev/qt/qt/include/QtCore/qstringlist.h:1, | |
from project.h:45, | |
from project.cpp:42: | |
/Users/Indy/dev/qt/qt/include/QtCore/../../src/corelib/io/qdatastream.h:45:35: erro |
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class BrowserWindow : public QMainWindow { | |
Q_OBJECT | |
private: | |
class AsyncServerQuery* Query; | |
... | |
public slots: | |
void ServerInfoReceived(struct SteamServerInfo Info); | |
}; | |
BrowserWindow::BrowserWindow(QWidget *parent) : |
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GLuint CreateShaderProgram(shader_id shader) | |
{ | |
GLuint vshader = CreateShader(GetVShaderFile(shader), GL_VERTEX_SHADER); | |
if(!vshader) goto error; | |
GLuint pshader = CreateShader(GetVShaderFile(shader), GL_FRAGMENT_SHADER); | |
if(!pshader) goto error_pshader; | |
GLuint program = glCreateProgram(); |
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(def L '()) | |
(defn add-item [i] | |
(def L (cons i L)) | |
(add-item 1) | |
(add-item 2) | |
.... | |
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(def L '()) | |
(defn add-fun [i] | |
(def L (cons i L)) | |
(defn fn1 [] ...) | |
(add-item fn1) | |
(defn fn2 [] ...) | |
(add-item fn2) |
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int lua_load_module(lua_State* lua) | |
{ | |
const char* lua_file = lua_tostring(lua, -1); | |
lua_pop(lua, 1); | |
luaL_loadfile(lua, lua_file); | |
return 1; | |
} | |
int lua_find_module(lua_State* lua) | |
{ |
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SET (this_target PROJECT1) | |
PROJECT(${this_target}) | |
... | |
ADD_EXECUTABLE(#{this_target} ...) | |
SET (this_target PROJECT2) | |
PROJECT(${this_target}) |
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(defun substitute-pattern (pattern symbol) | |
"Add a font lock hook to replace the matched part of PATTERN with the | |
Unicode symbol SYMBOL looked up with UNICODE-SYMBOL." | |
(interactive) | |
(font-lock-add-keywords | |
nil `((,pattern (0 (progn (put-text-property (match-beginning 1) (match-end 1) | |
'display ,symbol) | |
nil)))))) | |
(defun substitute-patterns (patterns) |
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funcall( | |
-> | |
doShit() | |
if x | |
moreShit() | |
) |
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