Created
January 16, 2016 21:55
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ActivateQuestCommand.h | |
("SYNTAX: /activateQuest <quest>"); | |
AdjustLotCountCommand.h | |
("SYNTAX: /adjustLotCount <lots>"); | |
BroadcastAreaCommand.h (2 matches) | |
("Syntax: /broadcastArea [range] [-event | -rebel | -imperial] <message>"); | |
("Syntax: /broadcastArea [range] [-event | -imperial | -rebel] <message>"); | |
BroadcastCommand.h (2 matches) | |
("Syntax: /broadcast [-event | -imperial | -rebel] <message>"); | |
("Syntax: /broadcast [-event | -imperial | -rebel] <message>"); | |
BroadcastGalaxyCommand.h (2 matches) | |
("Syntax: /broadcastGalaxy [-event | -imperial | -rebel] <message>"); | |
("Syntax: /broadcastGalaxy [-event | -imperial | -rebel] <message>"); | |
BroadcastPlanetCommand.h (2 matches) | |
("Syntax: /broadcastPlanet [-event | -imperial | -rebel] <message>"); | |
("Syntax: /broadcastPlanet [-event | -imperial | -rebel] <message>"); | |
ClearCompletedQuestCommand.h (2 matches) | |
("SYNTAX: /clearCompleteQuest screenplaystate <screenPlayStateName> <state>"); | |
("SYNTAX: /clearCompleteQuest screenplaystate <screenPlayStateName> <state>"); | |
ClearVeteranRewardCommand.h (2 matches) | |
("SYNTAX: /clearVeteranReward player milestone"); | |
("SYNTAX: /clearVeteranReward player milestone"); | |
CompleteQuestCommand.h (4 matches) | |
("SYNTAX: /completeQuest screenplaystate <screenPlayStateName> <state>"); | |
("SYNTAX: /completeQuest quest <quest>"); | |
DebugCommand.h | |
"SYNTAX: /server debug <on|off>"); | |
FindObjectCommand.h | |
("Syntax: /findobject <string filter> <range>"); | |
FindPlayerCommand.h | |
("Syntax: /findplayer <string filter>"); | |
GmFsVillageCommand.h (2 matches) | |
("Syntax: /gmFsVillage <command> (params)"); | |
("Syntax: /gmFsVillage <command> /gmFsVillage ? for help"); | |
GmReviveCommand.h | |
("Syntax: /gmrevive [buff] [ [<name>] | [area [<range>] [imperial | rebel | neutral]] ]"); | |
GrantBadgeCommand.h (7 matches) | |
("Syntax: /grantBadge [-area [range]] [badge id]"); | |
("Syntax: /grantBadge [badge id]"); ; | |
("Syntax: /grantBadge [-multiple] [start badge] [end badge]"); | |
KillCommand.h (2 matches) | |
("Syntax: /kill [-area [range]] [<health> [action] [mind]]"); | |
("Syntax: /kill [-area [range]] [<health> [action] [mind]]"); | |
KillPlayerCommand.h (2 matches) | |
("Syntax: /killPlayer [player name] [-area [range]] -wounds [<health> [action] [mind]]"); | |
("Syntax: /kill [-area [range]] [-wounds] [<health> [action] [mind]]"); | |
MarketCommand.h | |
("Syntax: /server market [enable/disable/info]"); | |
ObjectCommand.h (5 matches) | |
("SYNTAX: /object createitem <objectTemplatePath> [<quantity>]"); | |
("SYNTAX: /object createresource <resourceName> [<quantity>]"); | |
("SYNTAX: /object createloot <loottemplate> [<level>]"); | |
("SYNTAX: /object createarealoot <loottemplate> [<range>] [<level>]"); | |
("SYNTAX: /object checklooted"); | |
PlayerManagerCommand.h (4 matches) | |
("Syntax: /server playermanager [setxpmodifier] [value]"); | |
("Syntax: /server playermanager [listjedi]"); | |
("Syntax: /server playermanager [list_frsjedi]"); | |
("Syntax: /server playermanager [listadmins]"); | |
ServerInfoCommand.h | |
("Syntax: /server info"); | |
ServerStatisticsCommand.h | |
("Syntax: /server statistics"); | |
SetFactionCommand.h | |
("SYNTAX: /setfaction <name> [imperial | rebel | neutral] [onleave | covert | overt ]"); | |
SetGodModeCommand.h | |
("SYNTAX: /setGodMode <name> [admin level | on | off]."); | |
SetPlayerAppearanceCommand.h | |
("SYNTAX: /setPlayerAppearance [player] [mobile object template with shared in filename or blank to reset]"); | |
SetSpeedCommand.h | |
("SYNTAX: /setSpeed <speed> [<duration>]"); | |
SnoopCommand.h | |
("SYNTAX: /snoop [player] screenplaystate <stateName> [state]"); | |
TeleportCommand.h | |
("SYNTAX: /teleport <x> <y> [<planet>] [<z> <parentID>]"); | |
TeleportTargetCommand.h (2 matches) | |
("SYNTAX: /teleportTarget [<name>] -- Bring target to you"); | |
("SYNTAX: /teleportTarget [<name>] <x> <y> [<planet>] [<z> <parentID>]"); | |
TeleportToCommand.h | |
("SYNTAX: /teleportTo <targetName>"); | |
WeatherCommand.h | |
("Syntax: /server weather [enable/disable/info/change] [0-4]"); |
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