Created
January 29, 2011 15:19
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CCGaussianBlurSprite.h
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// | |
// CCGaussianBlurSprite.h | |
// AWTextureFilter | |
// | |
// Created by Keisuke Hata on 11/01/19. | |
// | |
#import <Foundation/Foundation.h> | |
#import "AWTextureFilter.h" | |
#import "CCTexture2DMutable.h" | |
#import "cocos2d.h" | |
@interface CCGaussianBlurSprite : CCSprite { | |
CCMutableTexture2D *mutableGBTexture_; | |
int blurCount_; | |
int blurSpeed_; | |
BOOL isAnimating_; | |
} | |
+ (id) blurSpriteWithFile:(NSString *)filename blurCount:(int)blurCount; | |
- (void) startAnimation; | |
- (void) stopAnimation; | |
@property (nonatomic,readwrite) int blurSpeed; | |
@property (nonatomic,readonly) BOOL isAnimating; | |
@end |
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// | |
// CCGaussianBlurSprite.m | |
// AWTextureFilter | |
// | |
// Created by Keisuke Hata on 11/01/19. | |
// | |
#import "CCGaussianBlurSprite.h" | |
@interface CCGaussianBlurSprite(private) | |
- (id) initWithBlurSprite : (NSString *)filename blurCount:(int)blurCount; | |
@end | |
@implementation CCGaussianBlurSprite | |
@synthesize blurSpeed = blurSpeed_; | |
@synthesize isAnimating = isAnimating_; | |
- (void) updateBlur { | |
if( isAnimating_==NO ) | |
return; | |
if( blurCount_ > 0 ) | |
blurCount_--; | |
[mutableGBTexture_ restore]; | |
if( blurCount_ == 0 ) { | |
CCLOG(@"blur end"); | |
// update schedule stop | |
[self unschedule:_cmd]; | |
// Release caching texture data | |
[mutableGBTexture_ release]; | |
mutableGBTexture_ = nil; | |
return; | |
} | |
// update blur effect | |
[AWTextureFilter blur:mutableGBTexture_ radius:blurCount_]; | |
} | |
+ (id) blurSpriteWithFile:(NSString *)filename blurCount:(int)blurCount { | |
return [[self alloc] initWithBlurSprite:filename blurCount:blurCount]; | |
} | |
- (void) startAnimation { | |
isAnimating_ = YES; | |
} | |
- (void) stopAnimation { | |
isAnimating_ = NO; | |
} | |
- (id) initWithBlurSprite : (NSString *)filename blurCount:(int)blurCount { | |
UIImage *img = [UIImage imageNamed:filename]; | |
NSAssert( img != nil , @"CCGaussianBlurSprite:Image is nil" ); | |
mutableGBTexture_ = [[CCTexture2DMutable alloc] initWithImage:img]; | |
NSAssert( mutableGBTexture_ != nil , @"CCGaussianBlurSprite:MutableSprite is nil" ); | |
blurCount_ = blurCount; | |
blurSpeed_ = 1; | |
isAnimating_ = NO; | |
if( (self = [super initWithTexture:mutableGBTexture_]) ) { | |
[AWTextureFilter blur:mutableGBTexture_ radius:blurCount_]; | |
[self schedule:@selector(updateBlur) interval:1./30.]; | |
} | |
return self; | |
} | |
- (void) dealloc { | |
[mutableGBTexture_ release]; | |
mutableGBTexture_ = nil; | |
[super dealloc]; | |
} | |
@end |
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