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@mbrandonw
mbrandonw / FB10144005.md
Last active June 11, 2024 07:32
iOS 16 Navigation API feedbacks

How to execute logic when NavigationLink is tapped?

FB10144005

Currently it doesn't seem possible to execute additional logic when a navigation link is tapped with the new NavigationLink(value:) initializer. When the link is tapped it updates path state all the way back at the root NavigationStack to drive navigation, but there are many times where we need to perform logic after the tap and before the drill down.

For example, after tapping a link we may want to pre-emptively load some data to show on the drill down screen. Or we may want to perform some form validation. Or we may want to track some analytics. This does not seem possible with the current link API.

A workaround is to use Buttons instead of NavigationLinks, but then you lose all of the styling and affordances given to links, such as chevrons when used in List.

If the API for NavigationLink cannot be changed to accomodate for this, perhaps a new ButtonStyle could be introduced that allows regular buttons to take on the sty

UIModalPresentationStyle iPhone iPad
.fullScreen YES YES
.pageSheet YES NO
.formSheet YES NO
.currentContext YES YES
.custom NO NO
.overFullScreen NO NO
.overCurrentContext NO NO
.blurOverFullScreen  only on tvOS - N/A N/A
.popover YES NO
@HarshilShah
HarshilShah / UserDefault.swift
Created October 18, 2019 15:23
An observable property wrapper for UserDefaults
import Foundation
import Combine
@propertyWrapper
final class UserDefault<Wrapped>: NSObject, ObservableObject {
typealias Validator = (Wrapped) -> (Wrapped)
private let suite: UserDefaults
private let key: String
.fullScreen YES YES
.pageSheet YES NO
.formSheet YES NO
.currentContext YES YES
.custom NO NO
.overFullScreen NO NO
.overCurrentContext NO NO
.blurOverFullScreen  only on tvOS - N/A N/A
.popover YES NO
@lattner
lattner / async_swift_proposal.md
Last active October 29, 2024 18:53 — forked from oleganza/async_swift_proposal.md
Concrete proposal for async semantics in Swift

Async/Await for Swift

Introduction

Modern Cocoa development involves a lot of asynchronous programming using closures and completion handlers, but these APIs are hard to use. This gets particularly problematic when many asynchronous operations are used, error handling is required, or control flow between asynchronous calls gets complicated. This proposal describes a language extension to make this a lot more natural and less error prone.

This paper introduces a first class Coroutine model to Swift. Functions can opt into to being async, allowing the programmer to compose complex logic involving asynchronous operations, leaving the compiler in charge of producing the necessary closures and state machines to implement that logic.

@SebastianBoldt
SebastianBoldt / multicast.swift
Last active June 19, 2018 15:40
Multicast delegate in swift
import Foundation
internal final class MulticastDelegate<T> {
private var delegates = [Weak]()
func add(_ delegate: T) {
if Mirror(reflecting: delegate).subjectType is AnyClass {
let weakValue = Weak(value: delegate as AnyObject)
guard delegates.index(of: weakValue) == nil else {
return
@saiday
saiday / RxSwiftExample.swift
Last active February 23, 2022 06:03
RxSwift callback chaining
func fetchUserId() -> Observable<String> {
return create{ (observer) -> Disposable in
Client.fetchUserId() { [unowned self]
(userId: String?, err: ErrorType?) -> Void in
if let _ = err{
observer.on(Event.Error(err!))
} else {
observer.on(Event.Next(userId))
observer.on(Event.Completed)
}
@vovkasm
vovkasm / SnapshotHelper.h
Last active June 30, 2021 06:55
Objective C implementation of SnapshotHelper class for Fastline Snapshot tool (https://github.com/fastlane/fastlane/tree/master/snapshot).
/* This SnapshotHelper class should be compatible with SnapshotHelper.swift version 1.2 */
@import Foundation;
@import XCTest;
@interface SnapshotHelper : NSObject
- (instancetype)initWithApp:(XCUIApplication*)app;
- (void)snapshot:(NSString*)name waitForLoadingIndicator:(BOOL)wait;
@cabeca
cabeca / simulator_populator
Created September 23, 2014 21:30
This script removes and recreates all simulators in Xcode 6.
#!/usr/bin/env ruby
device_types_output = `xcrun simctl list devicetypes`
device_types = device_types_output.scan /(.*) \((.*)\)/
runtimes_output = `xcrun simctl list runtimes`
runtimes = runtimes_output.scan /(.*) \(.*\) \((com.apple[^)]+)\)$/
devices_output = `xcrun simctl list devices`
devices = devices_output.scan /\s\s\s\s(.*) \(([^)]+)\) (.*)/
@staltz
staltz / introrx.md
Last active November 19, 2024 02:40
The introduction to Reactive Programming you've been missing