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November 4, 2014 05:31
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TicTacToe.py
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# coding: utf-8 | |
import ui, console | |
class Grid (object): | |
def __init__(self): | |
self.cells = [0 for i in range(9)] | |
self.current_player = 1 | |
def add_brick(self, pos): | |
if self.cells[pos] == 0 and not self.has_won(): | |
self.cells[pos] = self.current_player | |
self.current_player = (self.current_player%2)+1 | |
def has_won(self): | |
wins = ((0,1,2), (3,4,5), (6,7,8), | |
(0,3,6), (1,4,7), (2,5,8), | |
(0,4,8), (2,4,6)) | |
for win in wins: | |
if all(self.cells[i] == 1 for i in win) or all(self.cells[i] == 2 for i in win): | |
return True | |
return False | |
def game_draw(self): | |
return not any(i == 0 for i in self.cells) and not self.has_won() | |
def restart(self): | |
self.current_player = 1 | |
for i in range(9): | |
self.cells[i] = 0 | |
class GameView (ui.View): | |
def __init__(self): | |
self.width, self.height = ui.get_screen_size() | |
self.cells = self.create_cells() | |
self.game = Grid() | |
def create_cells(self): | |
width = self.width/3.0 | |
height = self.height/3.0 | |
cells = [] | |
for i in range(9): | |
frame = ((i%3)*width, (i/3)*height, width, height) | |
cell = ui.Button() | |
cell.action = self.button_action | |
cell.frame = frame | |
cell.background_color = '#CCCCCC' | |
cell.border_color = '#000000' | |
cell.border_width = 5 | |
cells.append(cell) | |
self.add_subview(cell) | |
return cells | |
@ui.in_background | |
def button_action(self, cell): | |
if not self.game.has_won() and not self.game.game_draw(): | |
self.game.add_brick(self.cells.index(cell)) | |
self.update_cells() | |
if self.game.has_won(): | |
self.name = 'Player {} won!'.format((self.game.current_player%2)+1) | |
console.hud_alert(self.name, 'success', 2) | |
elif self.game.game_draw(): | |
self.name = 'Game draw!' | |
console.hud_alert(self.name, 'error', 2) | |
else: | |
self.restart() | |
def restart(self): | |
self.name = 'Playing' | |
self.game.restart() | |
self.update_cells() | |
def update_cells(self): | |
images = {1:ui.Image.named('ionicons-close-round-256'), 2:ui.Image.named('ionicons-ios7-circle-outline-256')} | |
for i, cell in enumerate(self.game.cells): | |
if cell > 0: | |
self.cells[i].image = images[cell] | |
else: | |
self.cells[i].image = None | |
game_view = GameView() | |
game_view.present(hide_title_bar=True, orientations=['portrait']) | |
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