If you're looking for a fix, see fork https://gist.github.com/p3g4asus/597050997e01f8fd1fcf473fe6545a4f
It works around this by using youtube-dl, since the lua http interface for VLC is not expressive enough to create a proper fix.
diff --git a/backends/imgui_impl_opengl3.cpp b/backends/imgui_impl_opengl3.cpp | |
index 2a4b1d7..aff8dbc | |
--- a/backends/imgui_impl_opengl3.cpp | |
+++ b/backends/imgui_impl_opengl3.cpp | |
@@ -114,6 +114,7 @@ | |
#endif | |
#include "imgui.h" | |
+#include "imgui_internal.h" | |
#ifndef IMGUI_DISABLE |
[Face-94410222150464][Appearance] | |
Title[en_GB]=Memory | |
Title[en_GB]=Memory | |
Title=Memory | |
Title=Memory | |
chartFace=org.kde.ksysguard.piechart | |
chartFace=org.kde.ksysguard.piechart | |
[Face-94410222150464][SensorColors] | |
memory/physical/used=0,110,98 |
/* | |
* Copyright (c) Meta Platforms, Inc. and affiliates. | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software |
If you're looking for a fix, see fork https://gist.github.com/p3g4asus/597050997e01f8fd1fcf473fe6545a4f
It works around this by using youtube-dl, since the lua http interface for VLC is not expressive enough to create a proper fix.
using UnityEngine; | |
using System; | |
using System.Linq; | |
using System.Collections.Generic; | |
[ExecuteInEditMode] | |
public class PoseManager : MonoBehaviour | |
{ | |
public SkinnedMeshRenderer skinnedRenderer; | |
public List<RigPose> poses = new List<RigPose> (); |
using UnityEngine; | |
using UnityEditor; | |
using System.IO; | |
using System.Linq; | |
using System.Text; | |
using System.Text.RegularExpressions; | |
public static class ConvertSerializationVersion | |
{ | |
private static Regex objectIDSearch = new Regex("--- !u!(?:[0-9]{1,5}) &([0-9]*)"); |
using UnityEngine; | |
[System.Serializable] | |
public class TerrainMeshVisualizer | |
{ | |
public Material material; | |
private const int tileRes = 128; | |
private Mesh _tileMesh; |
namespace SerializableActionHelper | |
{ | |
using UnityEngine; | |
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.IO; | |
using System.Runtime.Serialization.Formatters.Binary; | |
using System.Reflection; |
using UnityEngine; | |
using System; | |
using System.Globalization; | |
using System.Linq; | |
using System.Collections.Generic; | |
using Object = UnityEngine.Object; | |
namespace NodeEditorFramework.Utilities | |
{ |
using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System; | |
using System.Reflection; | |
namespace NodeEditorFramework.Utilities | |
{ | |
public static class GUIScaleUtility |