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<!DOCTYPE html> | |
<head> | |
<meta charset="utf-8"> | |
<script src="https://d3js.org/d3.v4.min.js"></script> | |
<style> | |
body { margin:0;position:fixed;top:0;right:0;bottom:0;left:0; } | |
</style> | |
</head> | |
<body> |
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## CHEAT SHEET | |
OBS: Some shortcuts may vary depending on the OS, Text editor, or previous configuration. | |
GENERAL | |
Insert line | |
below: ctrl+enter | |
above: ctrl+shift+Enter | |
Reopen last closed tab: ctrl+shift+t |
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class Monstro | |
attr_accessor :energia, :ataque, :vivo | |
def initialize | |
self.energia = Random.rand(10) + 6 | |
self.vivo = true | |
end | |
def bater(alvo) | |
if alvo.esta_vivo? |
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def calcula_vencedor(sua_escolha, pc_escolha) | |
resultado = (sua_escolha - pc_escolha) % 3 | |
if resultado == 1 | |
'Você ganhou!' | |
elsif resultado == 2 | |
'PC Ganhou!' | |
else | |
'Deu empate!' | |
end |
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# coding: utf-8 | |
agenda = { | |
Ana: '8989-8989', | |
Clara: '8787-8787', | |
Pedro: '2323-2323' | |
} | |
while true | |
puts "" |
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# coding: utf-8 | |
novo_jogo = "s" | |
while novo_jogo == "s" | |
# Cria a lista de palavras e sorteia uma para o jogo | |
palavras = %w{cachorro gato camelo formiga girafa ornitorrinco lhama morcego camundongo dromedario} | |
palavra_sorteada = palavras.sample | |
palavra_tamanho = palavra_sorteada.size |
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novo_jogo = "s" | |
while novo_jogo == "s" | |
puts "Advinhe o número que estou pensando entre 1 e 100:" | |
seu_numero = gets.to_i | |
pc_numero = Random.rand(99) + 1 | |
tentativas = 1 |